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dbzlotrfan

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Posts posted by dbzlotrfan

  1. I am running Linux Mint 17.3 (Cinnamon as DE), and I have downloaded a plethora of graphical mods for Skyrim, for the most part it will at least boot and indoor areas seem to function correctly (Qasmoke, the abandoned prison), yet if I try to load an out door area (regardless of how) I get at least some amount of the picture zooming in and out - and text changing, smoke moving but then it seems to lock up. How could I get outdoor areas to load - besides not using the graphical mods or booting into my Windows partition?

     

    - Running a steam copy of the game

    - Most recent POL & WINE version . . .

    - Active mods: http://pastebin.com/L1k1vaN1

     

  2. Earlier I 'tried' to boot up a new game of skyrim (heavily modded) and . . . the starting sequence is bugged: the cart rolls it's way into Helgen, when it stops the others that get off don't go where they should (and or keep moving when name is called). What would need to be done to *try* to get as bug, glitch free game as possible *that is graphically heavily modded, less vanilla combat (with follower)* . . .

    Specs:

    CPU: Intel Core i7-3770K 3.5GHz Quad-Core Processor
    Motherboard: Gigabyte GA-Z77X-UD5H-WB ATX LGA1155 Motherboard
    Memory: G.Skill Ripjaws X Series 16GB (2 x 8GB) DDR3-1600 Memory [(x2, 32 GB total)]
    Storage: Sandisk Extreme 120GB 2.5" Solid State Drive
    Storage: Samsung 850 EVO-Series 250GB 2.5" Solid State Drive {Holds the game and a lot of the mods}
    Storage: Seagate Barracuda 2TB 3.5" 7200RPM Internal Hard Drive
    Storage: Seagate Barracuda 3TB 3.5" 7200RPM Internal Hard Drive
    Video Card: PowerColor Radeon HD 7970 3GB Video Card
    Case: Cooler Master HAF X ATX Full Tower Case
    Power Supply: SeaSonic G 550W 80+ Gold Certified Semi-Modular ATX Power Supply
    Optical Drive: Asus DRW-24B1ST/BLK/B/AS DVD/CD Writer ($20.98 @ Newegg)
    Operating System: Microsoft Windows 7 HP (64-bit) {(I want to Virtualize Ultimate in a Virtual Machine in Linux when I get the hardware)}
    Monitor: Asus PB278Q 60Hz 27.0" Monitor
    Monitor: LG 22MP55HQ-P 60Hz 22.0" Monitor

    Keyboard: Microsoft SIDEWINDER X4 Wired Gaming Keyboard

    * http://pastebin.com/ZdsRF92x - Mods I downloaded and installed into Mod Organizer (Most recent version), not all active.
    * http://pastebin.com/L1k1vaN1 - Active Mods (left side panel)
    * http://pastebin.com/dz8CDvv7 - Mods (Right side panel)
    * http://pastebin.com/USMxSJAB - Skyrim (/prefs).ini

    - Sort the mods through LOOT - I have, and cleaned them as well)
    - No eyefinity (don't I need a third monitor with crimson?)

    - Location of Game: F:\SSD_Games\SteamLib\steamapps\common\Skyrim

    - Game Version: Most Recent

    - DLC: All

    - Mod Manager: Mod Organizer

    - SKSE: 1.7.3

    - Helper Programs: LOOT (most recent), TESvEdit (most recent)

    - *I am in Linux at the moment, so much else (like a LOOT Log) would probably have to wait . . .

     

     

    thank you, merci, gracis, grazie, arigato, danke, etc . . . .

  3. When the nexus site doesn't work for you (and only then...don't do this if it's loading for you) please try loading Krystal.co.uk. These are our main Web hosts. Please let me know if that site loads or not. If it does, it's an issue related to just our servers. If it doesn't, it's related to our hosts as well. Another test that can help us diagnose the issue.

    In Texas, central time zone, AT&T u-verse. Two gaming rigs, a Mac Laptop, and iPhone on wireless will not connect. iPhone on LTE will connect. I tried Krystal.co.uk and get the same thing. Endless loading and just a white screen. Using http://www.proxysite.com allows me to get on the site and to these forums.

     

    Also tried IE, Firefox, Chrome, and Safari browsers. All the same. Endless loading, white screen.

     

    Right now using Linux Mint (17.2 with Cinnamon) - also in Texas with AT&T (ableit a custom built desktop) the nexus and krystal load very slow - no other site (youtube, reddit, gamefaqs, steam, gog) takes nearly as much time. Although I think i'm having a somewhat easier time loading nexus on linux than I was on Windows 7 10+ minutes ago. (Time right now is (9:37 PM).

  4. Probably posted earlier but what of programs like Mod-Organizer or Skyrim Mod Combiner, how would we get these to work with Skyrim (on WINE)? Along with how can we get the DLCs to activate (and show) when booting the game - I bought them all but my WINE copy (either through steam or Skyrim standlaone don't show. Thirdly it may just be me but if I do get into Skyrim and try to use fire or healing in both hands (at the same time) there's either A: a delay or B: it doesn't do anything - if I shoot fire with only one mouse button down it works (same for healing) but I can't apprently use both at the same time.

  5. If I was going to try to play Skyrim (with minimal crashing) what mods should I download for if I was using Bleak ENB that:

    A: Hopefully don't crash my system all that much (like when trying to buy or sell, or even into the store, fast traveling, etc) (or even having some external program open on the desktop)

    B: Fit and work within these system specs: http://pcpartpicker.com/p/YrT3Bm (I don't know if I'll play @ 1440p or 1080p)

     

    ty . . . Right forum?

  6. Editiing, because I fixed the issue (of the slow loading intro). Now that problem is doing the intro sequence looks all black and dark (even at max ingame brightness) and like someone installed the Ultra low res textures - despite me NEVER looking at the mod. My system should be more then enough to handle the game. if I could find someway of exporting my load order . . . . . .

     

     

    My computer specs:

    CPU: Intel Core i7-3770K 3.5GHz Quad-Core Processor
    Motherboard: Gigabyte GA-Z77X-UD5H-WB ATX LGA1155 Motherboard
    Memory: G.Skill Ripjaws Series 8GB (2 x 4GB) DDR3-1600 Memory
    Storage: Sandisk Extreme 120GB 2.5" Solid State Drive
    Storage: Seagate Barracuda 2TB 3.5" 7200RPM Internal Hard Drive
    Storage: Seagate Barracuda 3TB 3.5" 7200RPM Internal Hard Drive
    Video Card: Powe rColor Radeon HD 7970 3GB Video Card
    Case: Cooler Master HAF X ATX Full Tower Case
    Power Supply: SeaSonic G 550W 80+ Gold Certified Semi-Modular ATX Power Supply
    Optical Drive: Asus DRW-24B1ST/BLK/B/AS DVD/CD Writer (x2)
    Operating System: Microsoft Windows 7 Ultimate Full (64-bit)
    Monitor: Asus PB278Q 60Hz 27.0" Monitor

    Monitor: LG 22MP55HQ-P 60Hz 22.0" Monitor
    Keyboard: Microsoft SIDEWINDER X4 Wired Gaming Keyboard

  7. Some what similar means to Baccius above, except that all the skills start a much lower level (like 3 or 5). It seems a bit tad odd pretty much all of our skills start at about level 15 when we first start the game, without knowing anything about the character background (and yes I know Beth wants us to "fill that in")

  8. http://i.imgur.com/9d47Fjw.png

    is the error I get when I try to download something from the nexus . . . . Perhaps we could temporilriy give you staff our accounts access and see if you can get the

    same errors we get. Should mention I can download manual(y) but not with the "Download with NMM" button.

     

    If your using MOD ORGANIZER, change the version of the nexus mod manager (Settings->Workarounds->NMM version). Wow, something simpleish.

  9. For some reason it appears one of the mods I have installed has a small issue, in Helgen in the last fight with the stormcloaks it appears if I get hit (arrow, punches) my stamina depletes to 0/NaN. How can I fix this? I have tried these console commands:

     

    player.setav stamina x with x being some number

    player.forceav stamina x same as above

     

    Neither does a thing, if I could export my mod list from Mod organizer, I would. TY, mecri, gracious, grazie . . . .

     

     

    It appears getting rid of Duel - Combat Realism fixed it. Different issue the Imagination MCM menu sliders don't seem to work, I know I've gotten them to work before, help with this?

  10. I'm getting beyond sick of crashes . . . . . .

    [Papyrus.0]

     

     

    [08/01/2014 - 01:54:31AM] Papyrus log opened (PC)
    [08/01/2014 - 01:54:31AM] error: Native function GetUseSound in empty state does not match existing signature on linked type Potion. Function will not be bound.
    [08/01/2014 - 01:54:31AM] Update budget: 1.400000ms (Extra tasklet budget: 1.400000ms, Load screen budget: 1000.000000ms)
    [08/01/2014 - 01:54:31AM] Memory page: 256 (min) 512 (max) 76800 (max total)
    [08/01/2014 - 01:54:37AM] Cannot open store for class "huntersvisionimodscript", missing file?
    [08/01/2014 - 01:54:42AM] warning: Property FixList on script NoxUE_PlayerAlias attached to alias Player Alias on quest NoxUEQuest (5E000D62) cannot be initialized because the script no longer contains that property
    [08/01/2014 - 01:54:43AM] warning: Property XjMBARReadBooksList on script XjMBARRenewAliasQuestScript attached to XjMBARRenewBookAliasAndPlayerAliasQuest (32000D64) cannot be initialized because the script no longer contains that property
    [08/01/2014 - 01:54:43AM] Error: Property MGRitual04 on script uskpretroactive131script attached to USKPRetroactive131 (0201906F) cannot be bound because MGRitual04 (000CD987) is not the right type
    [08/01/2014 - 01:54:43AM] ~~~~~ Footprints: Initializing ~~~~~
    [08/01/2014 - 01:54:43AM] Error: File "CCO - Uninstaller.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [alias PlayerAlias on quest _sycMaintenanceQuest (22005EE6)]._sycMaintenanceRefAliasScript.onBeginState() - "_sycMaintenanceRefAliasScript.psc" Line 25
    [alias PlayerAlias on quest _sycMaintenanceQuest (22005EE6)]._sycMaintenanceRefAliasScript.GotoState() - "Alias.psc" Line ?
    [alias PlayerAlias on quest _sycMaintenanceQuest (22005EE6)]._sycMaintenanceRefAliasScript.OnInit() - "_sycMaintenanceRefAliasScript.psc" Line 16
    [08/01/2014 - 01:54:43AM] UBG20MaintQuestPlayerAliasScript OnInit
    [08/01/2014 - 01:54:43AM] Error: File "Ars Metallica.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [alias PlayerAlias on quest zHOCompatibility (79017C74)].zho_compatibility.RunCompatibility() - "zHO_Compatibility.psc" Line 74
    [alias PlayerAlias on quest zHOCompatibility (79017C74)].zho_compatibility.OnInit() - "zHO_Compatibility.psc" Line 24
    [08/01/2014 - 01:54:43AM] Error: File "HarvestOverhaulCreatures.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [alias PlayerAlias on quest zHOCompatibility (79017C74)].zho_compatibility.RunCompatibility() - "zHO_Compatibility.psc" Line 90
    [alias PlayerAlias on quest zHOCompatibility (79017C74)].zho_compatibility.OnInit() - "zHO_Compatibility.psc" Line 24
    [08/01/2014 - 01:54:43AM] [bountyGoldConfigMenuScript <BountyGoldConfigMenuQuest (2D0012CE)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [NoxUE_ModConfigMenu <NoxUEQuest (5E000D62)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [_splskyuiconfig <_SPLSKConfigQuest (2C00388D)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [uBG20ConfigMenuQuestScript <UBG20ConfigMenuQuest (76010546)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [DVA_ConfigMenu <DVA_ConfigQuest (4100F5D1)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [zbloodEBTmenu <zGoreEffectsPlayerQuest (3D0389EC)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [GrimyMenuMain <GBT_Main_Menu (430458B3)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [zBFSSKYUIConfig <zBFSSKYUIConfigQuest (0C0744F1)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [ski_favoritesmanager <SKI_FavoritesManagerInstance (4000082A)>]: Updating to script version 2
    [08/01/2014 - 01:54:43AM] [JHS_II_MCM <JHS_II_RunQuest (4D016144)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [aaatowhv_MCM <aaatowHV__MCM (1310B3F3)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] DVA >> ---- Checking External Compatibility ----
    [08/01/2014 - 01:54:43AM] [PoshpawsMCMScript <PoshpawsMCMQuest (5000D4BE)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] Error: Cannot call GetNumRefs() on a None object, aborting function call
    stack:
    [vddDeadfinderQST (770022F0)].vdddeadfindersct.MapNewCell() - "vddDeadfinderSCT.psc" Line 124
    [vddDeadfinderQST (770022F0)].vdddeadfindersct.OnInit() - "vddDeadfinderSCT.psc" Line 36
    [08/01/2014 - 01:54:43AM] warning: Assigning None to a non-object variable named "::temp25"
    stack:
    [vddDeadfinderQST (770022F0)].vdddeadfindersct.MapNewCell() - "vddDeadfinderSCT.psc" Line 124
    [vddDeadfinderQST (770022F0)].vdddeadfindersct.OnInit() - "vddDeadfinderSCT.psc" Line 36
    [08/01/2014 - 01:54:43AM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (40000822)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (40000822)>]: Updating to script version 2
    [08/01/2014 - 01:54:43AM] [FIOMCMScript <FIOMCMQuest (1E008EDA)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [FIOMCMScript <FIOMCMQuest (1E008EDA)>]: Updating script to version 2
    [08/01/2014 - 01:54:43AM] [FIOMCMScript <FIOMCMQuest (1E008EDA)>]: Updating script to version 3
    [08/01/2014 - 01:54:43AM] [atMCMscript <atMCM (42000D62)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [atMCMscript <atMCM (42000D62)>]Updating to v2.
    [08/01/2014 - 01:54:43AM] [vddMCMenuSCT <vddMCMenuQST (770012C5)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [zho_mcm <zHOMCMQuest (7900E555)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [vamMCMenuSCT <vamMCMenuQST (0E000801)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [bORDMCMScript <BORDMCM (73001D8F)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] DVA (4)>> ---- Compatibility Status ----
    [08/01/2014 - 01:54:43AM] DVA (4)>> ------ SkyUI: Installed
    [08/01/2014 - 01:54:43AM] BorderSense: Upgrade monitor started!
    [08/01/2014 - 01:54:43AM] DVA (4)>> ------ Better Vampires: Not Installed
    [08/01/2014 - 01:54:43AM] DVA (4)>> ------ Predator Vision: Not Installed
    [08/01/2014 - 01:54:43AM] DVA (4)>> ---- End External Compatibility Check ----
    [08/01/2014 - 01:54:43AM] [vamMCMenuSCT <vamMCMenuQST (0E000801)>]: Registered Autosave Manager at MCM.
    [08/01/2014 - 01:54:43AM] warning: Assigning None to a non-object variable named "::temp23"
    stack:
    [ActivePluginsDisplayQuest (15000D62)].ActivePluginsDisplayMCMScript.OnConfigInit() - "ActivePluginsDisplayMCMScript.psc" Line 163
    [ActivePluginsDisplayQuest (15000D62)].SKI_ConfigBase.OnGameReload() - "SKI_ConfigBase.psc" Line 111
    [ActivePluginsDisplayQuest (15000D62)].ActivePluginsDisplayMCMScript.OnGameReload() - "ActivePluginsDisplayMCMScript.psc" Line 140
    [ActivePluginsDisplayQuest (15000D62)].ActivePluginsDisplayMCMScript.OnInit() - "SKI_ConfigBase.psc" Line 82
    [08/01/2014 - 01:54:43AM] [ActivePluginsDisplayMCMScript <ActivePluginsDisplayQuest (15000D62)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [zBFSSKYUIConfig <zBFSSKYUIConfigQuest (0C0744F1)>]: Registered BFS Effects at MCM.
    [08/01/2014 - 01:54:43AM] warning: Assigning None to a non-object variable named "::temp21"
    stack:
    [ActivePluginsDisplayQuest (15000D62)].ActivePluginsDisplayMCMScript.OnGameReload() - "ActivePluginsDisplayMCMScript.psc" Line 141
    [ActivePluginsDisplayQuest (15000D62)].ActivePluginsDisplayMCMScript.OnInit() - "SKI_ConfigBase.psc" Line 82
    [08/01/2014 - 01:54:43AM] [aaatowhv_MCM <aaatowHV__MCM (1310B3F3)>]: Registered Harvest at MCM.
    [08/01/2014 - 01:54:43AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (40000820)>] INITIALIZED
    [08/01/2014 - 01:54:43AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (40000820)>]: Updating to script version 2
    [08/01/2014 - 01:54:43AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (40000820)>]: Updating to script version 3
    [08/01/2014 - 01:54:43AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (40000820)>]: Updating to script version 4
    [08/01/2014 - 01:54:43AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (40000820)>]: Updating to script version 5
    [08/01/2014 - 01:54:43AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (40000820)>]: Updating to script version 6
    [08/01/2014 - 01:54:43AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (40000820)>]: Updating to script version 7
    [08/01/2014 - 01:54:43AM] [_splskyuiconfig <_SPLSKConfigQuest (2C00388D)>]: Registered Splash of Rain at MCM.
    [08/01/2014 - 01:54:43AM] [FIOMCMScript <FIOMCMQuest (1E008EDA)>]: Registered EGO - FIO at MCM.
    [08/01/2014 - 01:54:43AM] [bountyGoldConfigMenuScript <BountyGoldConfigMenuQuest (2D0012CE)>]: Registered Bounty Gold at MCM.
    [08/01/2014 - 01:54:43AM] [zbloodEBTmenu <zGoreEffectsPlayerQuest (3D0389EC)>]: Registered Enhanced Blood at MCM.
    [08/01/2014 - 01:54:43AM] [GrimyMenuMain <GBT_Main_Menu (430458B3)>]: Registered SkyTweak at MCM.
    [08/01/2014 - 01:54:43AM] [atMCMscript <atMCM (42000D62)>]: Registered $AT at MCM.
    [08/01/2014 - 01:54:43AM] Error: Cannot call GetName() on a None object, aborting function call
    stack:
    [vamMainQST (0E000800)].vamMainSCT.SetSaveEventBuffers() - "vamMainSCT.psc" Line 521
    [vamMainQST (0E000800)].vamMainSCT.OnRevisionUpdate() - "vamMainSCT.psc" Line 282
    [vamMainQST (0E000800)].vamMainSCT.CheckRevision() - "vamMainSCT.psc" Line 146
    [vamMainQST (0E000800)].vamMainSCT.OnInit() - "vamMainSCT.psc" Line 568
    [08/01/2014 - 01:54:43AM] warning: Assigning None to a non-object variable named "::temp65"
    stack:
    [vamMainQST (0E000800)].vamMainSCT.SetSaveEventBuffers() - "vamMainSCT.psc" Line 521
    [vamMainQST (0E000800)].vamMainSCT.OnRevisionUpdate() - "vamMainSCT.psc" Line 282
    [vamMainQST (0E000800)].vamMainSCT.CheckRevision() - "vamMainSCT.psc" Line 146
    [vamMainQST (0E000800)].vamMainSCT.OnInit() - "vamMainSCT.psc" Line 568
    [08/01/2014 - 01:54:43AM] [PoshpawsMCMScript <PoshpawsMCMQuest (5000D4BE)>]: Registered Bloody Facials at MCM.
    [08/01/2014 - 01:54:43AM] [JHS_II_MCM <JHS_II_RunQuest (4D016144)>]: Registered Immersive Interiors at MCM.
    [08/01/2014 - 01:54:43AM] [DVA_ConfigMenu <DVA_ConfigQuest (4100F5D1)>]: Registered DVA at MCM.
    [08/01/2014 - 01:54:43AM] [NoxUE_ModConfigMenu <NoxUEQuest (5E000D62)>]: Registered Unknown Enchants at MCM.
    [08/01/2014 - 01:54:43AM] [bORDMCMScript <BORDMCM (73001D8F)>]: Registered BorderSense at MCM.
    [08/01/2014 - 01:54:43AM] [zho_mcm <zHOMCMQuest (7900E555)>]: Registered Harvest Overhaul at MCM.
    [08/01/2014 - 01:54:43AM] [vddMCMenuSCT <vddMCMenuQST (770012C5)>]: Registered Dynamic Difficulty at MCM.
    [08/01/2014 - 01:54:43AM] [uBG20ConfigMenuQuestScript <UBG20ConfigMenuQuest (76010546)>]: Registered Unread Books Glow at MCM.
    [08/01/2014 - 01:54:45AM] VM is freezing...
    [08/01/2014 - 01:54:45AM] VM is frozen
    [08/01/2014 - 01:54:45AM] Reverting game...
    [08/01/2014 - 01:54:45AM] warning: Property FixList on script NoxUE_PlayerAlias attached to alias Player Alias on quest NoxUEQuest (5E000D62) cannot be initialized because the script no longer contains that property
    [08/01/2014 - 01:54:45AM] warning: Property XjMBARReadBooksList on script XjMBARRenewAliasQuestScript attached to XjMBARRenewBookAliasAndPlayerAliasQuest (32000D64) cannot be initialized because the script no longer contains that property
    [08/01/2014 - 01:54:45AM] Error: Property MGRitual04 on script uskpretroactive131script attached to USKPRetroactive131 (0201906F) cannot be bound because MGRitual04 (000CD987) is not the right type
    [08/01/2014 - 01:56:22AM] Loading game...
    [08/01/2014 - 01:56:22AM] Cannot open store for class "dldatascript", missing file?
    [08/01/2014 - 01:56:22AM] warning: Unable to get type dldatascript referenced by the save game. Objects of this type will not be loaded.
    [08/01/2014 - 01:56:22AM] Cannot open store for class "DLOnLoadScript", missing file?
    [08/01/2014 - 01:56:22AM] warning: Unable to get type DLOnLoadScript referenced by the save game. Objects of this type will not be loaded.
    [08/01/2014 - 01:56:22AM] Cannot open store for class "_SkillBookLoot", missing file?
    [08/01/2014 - 01:56:22AM] warning: Unable to get type _SkillBookLoot referenced by the save game. Objects of this type will not be loaded.
    [08/01/2014 - 01:56:22AM] Cannot open store for class "dlrmcmscript", missing file?
    [08/01/2014 - 01:56:22AM] warning: Unable to get type dlrmcmscript referenced by the save game. Objects of this type will not be loaded.
    [08/01/2014 - 01:56:22AM] Cannot open store for class "DyLQSTScript", missing file?
    [08/01/2014 - 01:56:22AM] warning: Unable to get type DyLQSTScript referenced by the save game. Objects of this type will not be loaded.
    [08/01/2014 - 01:56:22AM] warning: Could not find type dlrmcmscript in the type table in save
    [08/01/2014 - 01:56:22AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:22AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:22AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:22AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:22AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:22AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:22AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:22AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:22AM] warning: Could not find type DLOnLoadScript in the type table in save
    [08/01/2014 - 01:56:22AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:22AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:22AM] warning: Could not find type dldatascript in the type table in save
    [08/01/2014 - 01:56:23AM] warning: Could not find type DyLQSTScript in the type table in save
    [08/01/2014 - 01:56:23AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:23AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:23AM] warning: Could not find type _SkillBookLoot in the type table in save
    [08/01/2014 - 01:56:23AM] VM is thawing...
    [08/01/2014 - 01:56:23AM] Error: File "Ars Metallica.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [alias PlayerAlias on quest zHOCompatibility (79017C74)].zho_compatibility.RunCompatibility() - "zHO_Compatibility.psc" Line 74
    [alias PlayerAlias on quest zHOCompatibility (79017C74)].zho_compatibility.OnPlayerLoadGame() - "zHO_Compatibility.psc" Line 29
    [08/01/2014 - 01:56:23AM] Error: File "HarvestOverhaulCreatures.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [alias PlayerAlias on quest zHOCompatibility (79017C74)].zho_compatibility.RunCompatibility() - "zHO_Compatibility.psc" Line 90
    [alias PlayerAlias on quest zHOCompatibility (79017C74)].zho_compatibility.OnPlayerLoadGame() - "zHO_Compatibility.psc" Line 29
    [08/01/2014 - 01:56:23AM] UBG20MaintQuestPlayerAliasScript OnPlayerLoadGame
    [08/01/2014 - 01:56:23AM] Error: File "CCO - Uninstaller.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [alias PlayerAlias on quest _sycMaintenanceQuest (22005EE6)]._sycMaintenanceRefAliasScript.onBeginState() - "_sycMaintenanceRefAliasScript.psc" Line 25
    [alias PlayerAlias on quest _sycMaintenanceQuest (22005EE6)]._sycMaintenanceRefAliasScript.GotoState() - "Alias.psc" Line ?
    [alias PlayerAlias on quest _sycMaintenanceQuest (22005EE6)]._sycMaintenanceRefAliasScript.OnPlayerLoadGame() - "_sycMaintenanceRefAliasScript.psc" Line 20
    [08/01/2014 - 01:56:23AM] UBG20MaintQuestPlayerAliasScript Maintenance
    [08/01/2014 - 01:56:23AM] UBG20MaintQuestPlayerAliasScript SKSE installed, release 46
    [08/01/2014 - 01:56:23AM] Error: File "CCO - Permanent Birthsigns.esp" does not exist or is not currently loaded.
    stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_sycMainQuest (220012C4)]._sycmainquestscript.ToggleModules() - "_sycMainQuestScript.psc" Line 2404
    [_sycMainQuest (220012C4)]._sycmainquestscript.VersionControl() - "_sycMainQuestScript.psc" Line 2330
    [alias PlayerAlias on quest _sycMaintenanceQuest (22005EE6)]._sycMaintenanceRefAliasScript.onBeginState() - "_sycMaintenanceRefAliasScript.psc" Line 28
    [alias PlayerAlias on quest _sycMaintenanceQuest (22005EE6)]._sycMaintenanceRefAliasScript.GotoState() - "Alias.psc" Line ?
    [alias PlayerAlias on quest _sycMaintenanceQuest (22005EE6)]._sycMaintenanceRefAliasScript.OnPlayerLoadGame() - "_sycMaintenanceRefAliasScript.psc" Line 20
    [08/01/2014 - 01:56:23AM] DVA >> ---- Checking External Compatibility ----
    [08/01/2014 - 01:56:23AM] DVA (4)>> ---- Compatibility Status ----
    [08/01/2014 - 01:56:23AM] DVA (4)>> ------ SkyUI: Installed
    [08/01/2014 - 01:56:23AM] DVA (4)>> ------ Better Vampires: Not Installed
    [08/01/2014 - 01:56:23AM] DVA (4)>> ------ Predator Vision: Not Installed
    [08/01/2014 - 01:56:23AM] DVA (4)>> ---- End External Compatibility Check ----
    [08/01/2014 - 01:56:23AM] warning: Assigning None to a non-object variable named "::temp21"
    stack:
    [ActivePluginsDisplayQuest (15000D62)].ActivePluginsDisplayMCMScript.OnGameReload() - "ActivePluginsDisplayMCMScript.psc" Line 141
    [alias Player on quest ActivePluginsDisplayQuest (15000D62)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
    [08/01/2014 - 01:56:26AM] InitWidgetLoader()
    [08/01/2014 - 01:56:29AM] ~~~~~ Footprints: Running Maintenance ~~~~~
    [08/01/2014 - 01:56:29AM] ~~~~~ Footprints VC: SKSE Check Running ~~~~~
    [08/01/2014 - 01:56:29AM] ~~~~~ Footprints VC: Checking if update is required. (Current Version: 0.990000) ~~~~~
    [08/01/2014 - 01:56:29AM] ~~~~~ Footprints VC: Versions match. No Update Required! ~~~~~
    [08/01/2014 - 01:56:29AM] ~~~~~ Footprints: Checking for DLC. Any error printed next is harmless. ~~~~~
    [08/01/2014 - 01:56:29AM] ~~~~~ Footprints: Done checking for DLC ~~~~~
    [08/01/2014 - 01:56:29AM] ~~~~~ Footprints: Switching to SKSE Footprints, SKSE Installed ~~~~~
    [08/01/2014 - 01:56:31AM] VM is freezing...
    [08/01/2014 - 01:56:31AM] VM is frozen
    [08/01/2014 - 01:56:31AM] Saving game...
    [08/01/2014 - 01:56:32AM] VM is thawing...
    [08/01/2014 - 01:56:36AM] BorderSense: =======-----------
    [08/01/2014 - 01:56:36AM] BorderSense: Performing upkeep...
    [08/01/2014 - 01:56:36AM] BorderSense: Loaded version is 1.310000, Current version is 1.310000 (v1.31)
    [08/01/2014 - 01:56:36AM] BorderSense: Loaded, no updates.
    [08/01/2014 - 01:56:36AM] BorderSense: Upkeep complete!
    [08/01/2014 - 01:56:36AM] BorderSense: ========-----------

     

     

    I'd presume you'd need more load order and the rest of the logs as well. I am running SKSE 1.7.1 (or what ever the latest it), I do have Sheson's Memory block log enabled - 512 & 256. On an most likely un-related note, some of the mods I have enabled that should appear in the SkUI MCM, arent, how can I get them to show? Thank you, gracious, merci, doumo arigato, etc etc etc.

  11. @ dbzlotrfan.

    Fire and Ice Overhaul:

    http://www.nexusmods.com/skyrim/mods/43241/?

    Wasn't the mod I was thinking of, it was probably more unknown, o-well, FAIO should be fine.

    • On the other side, I also had a mod that would restore "destroyed" forts (like the one in whiterun near the abandoned house and where you encounter the first dragon you fight) to what they should look like.
    • And then, for sorting mods, is there one that would organize items as: Arrow - (Type), Clutter - (Name of item (I think it'd be)) etc.
  12. A while ago I had a mod that would spread fire -- such as if you used a fire spell on wood (in Helgen Keep) it would spread around the room. By the same means if you used a freezing spell to extinguish the lights from brazers (think it'd be them) would turn off.

  13. Had a thought for the manager: color code official DLC, take Skyrim - Dawnguard, Dragonborn & Hearthfire (along with Skyrim.esm/update.esm) would be red, and perhaps unofficial patches would be say blue or green. Or have a separator - Official DLC and files (from the company that made the game) above a line, and user downloaded files below. Just a few thoughts for improving the manager.

  14. Issue: On a basically new save (from the very start of the game) with only the official DLC (all of it) and the patches - in total 12 files) I made it to where your hands are freed, made couple saves, in console commands coc 'd my self to whiterun, made a save then started trying to add mods (Skyrim Mod Combiner and most of the mods for it), SkyUI, 100x your carrying capacity to see which made me crash when going outside. Enabled practically this entire list:

     

     

     

    • GameMode=Skyrim
    • Skyrim.esm=1
    • Update.esm=1
    • Unofficial Skyrim Patch.esp=1
    • Dawnguard.esm=1
    • Unofficial Dawnguard Patch.esp=1
    • HearthFires.esm=1
    • Unofficial Hearthfire Patch.esp=1
    • Dragonborn.esm=1
    • Unofficial Dragonborn Patch.esp=1
    • HighResTexturePack01.esp=1
    • HighResTexturePack02.esp=1
    • HighResTexturePack03.esp=1
    • 83Willows_101BUGS_V4_HighRes.esp=0
    • Soul Gems Glow When Full.esp=0
    • AshRocks.esp=0
    • EnhancedWetnessandPuddles.esp=0
    • 100XCarryWeight.esp=0
    • Radiant and Unique Potions Poisons and Booze.esp=0
    • changed syntaxes.esp=0
    • Book Covers Skyrim.esp=0
    • ORM-Arvak.esp=0
    • Dead Body Collision.esp=0
    • dD - Enhanced Blood Main.esp=0
    • DeadlySpellImpacts.esp=0
    • DeadlySpellImpacts - Two Fire.esp=0
    • dD-Dawnguard-EBT Patch.esp=0
    • dD-Dragonborn-Dawnguard-EBT Patch.esp=0
    • Better Dynamic Snow.esp=0
    • Footprints.esp=0
    • Footprints - Ash.esp=0
    • Gri_BeastFeet.esp=0
    • Beards.esp=0
    • BFSEffects.esp=0
    • Moss Rocks_DB.esp=0
    • Brows.esp=0
    • No_stretching.esp=0
    • WhitePhialReplacer.esp=0
    • SkyUI.esp=0
    • SplashofRain.esp=0 (for some reason, having this enabled takes a long time (5+ minutes) to even load the title screen, without it takes seconds)
    • Vivid Landscapes.esp=0
    • SkyFalls + SkyMills.esp=0
    • RBB Long and Row Boats - Snow.esp=0
    • SFO - Expanded Diversity.esp=0
    • SMIM-Merged-All.esp=0
    • About horses 1.5.esp=0
    • SkyrimImprovedPuddles-DG-HF-DB.esp=0
    • Skyrim Flora Overhaul.esp=0
    • PilgrimsDelight.esp=0
    • Unique Grasses.esp=0
    • BlockSparkles.esp=0
    • Chesko_Step418_SN.esp=0
    • RBB - Row Boats - Hearthfire Hotfix.esp=0
    • SFO - Dragonborn.esp=0
    • SRTODragonbornParallax.esp=0
    • dD-Dragonborn-EBT Patch.esp=0
    • RealisticWaterTwo.esp=0
    • RealisticWaterTwo - Legendary.esp=0
    • WATER Plants.esp=0

    • Got back in, loaded my file outside Whiterun and what do you know? A crash. Disable everything (over about half a dozen times - trying to see if something from the SMC caused it, disabled what I had added), leave only the DLC and patches and it still crashes loading whiterun, yet I can load other area's - Angi's Camp, Broken Fang Cave - but if I try to load something like Embershard mine, or COC my self back to whiterun I crash. My copy of skyrim is fresh (newly downloaded).

    • I would also like to use: Functional Homes, Skyrim Immersive Creatures, TK Dodge, Deadly dragons, Skyrim Unlimited Amulets & Rings, Sounds of Skyrim (all 3), Safety Load, Open Cities Skyrim (if possible with mods that add to each hold/town/city), Morrowloot 4, Better Starting equipment, Dungeon Quest Awareness, Randomized Word Walls, Supreme Storms for Climates of Tamriel, COT, Sky_Re, Run for your lives, When vampires attack, even better Quest objectives, hold border banners, Lanterns of Skyrim - All in One (2x or MCM?), Realistic Lighting Overhaul, Civil War Overhaul (perhaps), CFM. Perhaps others as well besides those I listed.

    • What do I need to do with Wyre, TES5Edit, LOOT, what ever other program to get this to all work? ALso I should note I am colorblind so it makes seeing difference of some colors in TES5Edit (and probably others) more difficult for me. I'd like to eventually try to run RealVision ENB as well.

  15. Probaly not the correct place . . . anyway had a thought of something that could be added to the manager: In Plugins be able to see only active (or inactive) mods --- right now I have: Moss_Rocks_DB, Brows, No_Streching, WhitePhailReplacer, are inactive but I don't want to see them - besides disabling the Skyrim Mod Combiner RAR file, I don't think I can not see them. Just a thought/suggestion. Should also note I am using 0.50.3

  16. Looking for perk overhauls that wouldn't conflict with:

     

     

    GameMode=Skyrim

    Skyrim.esm=1
    Update.esm=1
    Unofficial Skyrim Patch.esp=1
    Dawnguard.esm=1
    Unofficial Dawnguard Patch.esp=1
    HearthFires.esm=1
    Unofficial Hearthfire Patch.esp=1
    Dragonborn.esm=1
    Unofficial Dragonborn Patch.esp=1
    Warehouse.esm=1
    FunctionalHomes.esm=1
    ClimatesOfTamriel.esm=1
    DynamicLoot.esm=1
    JSwords.esm=1
    HighResTexturePack01.esp=0
    HighResTexturePack02.esp=0
    HighResTexturePack03.esp=0
    AlwaysPickUpBooks.esp=1
    Footprints.esp=1
    CoT-WeatherPatch.esp=1
    Supreme Storms - Cot Version.esp=1
    StaticMeshImprovementMod-DragonbornTernFix.esp=1
    ClimatesOfTamriel-WinterEdition.esp=1
    Moss Rocks.esp=1
    BetterQuestObjectives-Hearthfire.esp=1
    fFastTravelSpeedMult_4.esp=1
    100XCarryWeight.esp=1
    ClimatesOfTamriel-Dawnguard-Patch.esp=1
    LFox Alchemists Have Ingredients Ultra.esp=1
    towHarvest.esp=1
    Character Creation Overhaul.esp=1
    TakeNotes.esp=1
    Chesko_WearableLantern.esp=1
    DynamicLoot_DB.esp=1
    abotFiresHurt.esp=1
    CoT-WeatherPatch_NL3.esp=1
    DynamicLoot_DG.esp=1
    dD - Enhanced Blood Main.esp=1
    dD-Dragonborn-Dawnguard-EBT Patch.esp=1
    StaticMeshImprovementMod-FurnitureChestSnowFix.esp=1
    ClimatesOfTamriel-Dragonborn-Patch.esp=1
    CoT-WeatherPatch_DB.esp=1
    EBS - Soul Gems (Numbered).esp=1
    CoT-WeatherPatch_SupStorms.esp=1
    FISS.esp=1
    AMatterOfTime.esp=1
    TTYM - Think to Yourself Messages.esp=1
    FixCombatMusic.esp=1
    FSS-No pause between lines.esp=1
    mintylightningmod.esp=1
    Hothtrooper44_Armor_Ecksstra.esp=1
    No NPC Greetings.esp=1
    Improved Combat Sounds v2.2.esp=1
    Improved Container Names.esp=1
    JSwords_Load_Screens.esp=1
    Ket_3DLoadscreens.esp=1
    PerksUI.esp=1
    vAutosaveManager.esp=1
    WetandCold.esp=1
    WetandCold - Ashes.esp=1
    SkyUI.esp=1
    AchieveThat.esp=1
    SkyTweak.esp=1
    VendorSaleDelay-Gone.esp=1
    towBlockSteal.esp=1
    Unique Region Names.esp=1
    ScenicCarriages.esp=1
    EBS - Ingredients (Vanilla Weight).esp=1
    Improved Dragon Shouts - Dawnguard.esp=1
    JK Crafting Breakdown.esp=1
    Realistic Lighting Overhaul - Dungeons.esp=1
    Realistic Lighting Overhaul - Major City Exteriors.esp=1
    Realistic Lighting Overhaul - Major City Interiors.esp=1
    3DNPC.esp=1
    RealisticWaterTwo.esp=1
    Watercolor_for_ENB_RWT.esp=1
    TAVEWindhelm.esp=1
    FunctionalHomes.esp=1
    EBS - Books (Before).esp=1
    Realistic Lighting Overhaul - Dawnguard Interiors.esp=1
    Skyrim Immersive Creatures.esp=1
    Guard Dialogue Overhaul.esp=1
    SoS - The Wilds.esp=1
    SoS - Civilization.esp=1
    BloodyFacials.esp=1
    Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1
    TAVESolitude.esp=1
    ClimatesOfTamriel-Sound.esp=1
    SoS - Civilization -PatchCoTSounds.esp=1
    SoS - Civilization -PatchCoTSoundsWinterEdition.esp=1
    SoS - Civilization-PatchCoT.esp=1
    SoS - Civilization-PatchCoTWinterEdition.esp=1
    SkyRe_Main_Fix.esp=1
    Skyrim Unlimited Rings And Amulets.esp=1
    EBS - Potions (Vanilla Weight).esp=1
    EBS - Misc.esp=1
    Map Markers.esp=1
    BetterQuestObjectives.esp=1
    Better Skill and Quest Books Names - BS.esp=1
    TimingIsEverything.esp=1
    Run For Your Lives.esp=1
    Bounty Gold.esp=1
    Thieves Guild Requirements.esp=1
    BetterQuestObjectives-ThievesGuildRequirementsPatch.esp=1
    BetterQuestObjectives-Dawnguard.esp=1
    BetterQuestObjectives-TimingIsEverythingPatch.esp=1
    Immersive Weapons.esp=1
    EBS - Ammo.esp=1
    SkyRe_EnemyScaling_Fix.esp=1
    DynamicPotions.esp=1
    BetterQuestObjectives-SkyRePatch.esp=1
    EBS - Food (Vanilla Weight).esp=1
    Improved Dragon Shouts.esp=1
    EBS - Spells.esp=1
    Improved Dragon Shouts - Dragonborn.esp=1
    knownspells.esp=1
    RevertUSKPFortifyRestoration.esp=1
    Skyrim Immersive Creatures - DLC2.esp=1
    SoS - Civilization-PatchRLOMajorCityInteriors.esp=1
    CinematicFireFX.esp=1
    NoxUE2.00.esp=1
    SoS - The Dungeons.esp=1
    Hothtrooper44_ArmorCompilation.esp=1
    TownsAndCitiesEnhanced.esp=1
    RealisticWaterTwo - Legendary.esp=1
    Cloaks.esp=1
    TheChoiceIsYours.esp=1
    BetterQuestObjectives-TheChoiceIsYoursPatch.esp=1
    Point The Way.esp=1
    StaticMeshImprovementMod.esp=1
    SoS - Civilization-PatchRLOMinorCities.esp=1
    BooksBooksBooks.esp=1
    RealisticWaterTwo - Waves.esp=1
    SFO - Dragonborn.esp=1
    Immersive Dragonborn.esp=1
    The Autumn of Whiterun.esp=1
    JSwordsDistributionBalancePlugin.esp=1
    Skyrim Flora Overhaul.esp=1
    Grass_On_Steroids_SFO.esp=1
    DungeonQuestAwareness.esp=1
    Unique Uniques.esp=1
    UnreadBooksGlow.esp=1
    vDynamicDifficulty.esp=1
    When Vampires Attack.esp=1
    WhiterunInEnhanced.esp=1
    RiverwoodEnhancedPlugin.esp=1
    Immersive Battles.esp=1
    Immersive Travelers.esp=1
    DragonCombatOverhaul.esp=1
    Immersive Patrols.esp=1
    Immersive Mercenaries.esp=1
    Dead Body Collision.esp=1
    BLESSINGS - Altar Descriptions.esp=1
    TAVERiften.esp=1
    HoldBorderBanners.esp=1
    Immersive Dawnguard.esp=1
    RealisticWaterTwo - Waves - Dawnguard.esp=1
    Immersive Werewolves.esp=1
    Hot Volcanic Water.esp=1
    SkyRe_Races_Fix.esp=1
    Immersive Brigands.esp=1
    BorderSense.esp=1
    Immersive Factions.esp=1
    SkyRe_StandingStones_Fix.esp=1
    AllStonesAreGaurdianStones.esp=1
    RealTimeReading.esp=1
    Open Cities Skyrim.esp=0

     

     

    . .. . Also I know I most likely have mods that conflict, I doubt that's ever going to go away for me.

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