So I made a mod that adds a mesh I found in the Bethesda folder that I never saw in game and I used it for this mod I'm making. II created it to be an alchemy ingredient, everything is fine, but the issue is when I go to drop it, it floats in the air and cannot be interacted with whatsoever. I know this is an issue with the nif file. I even made an activator thinking it would fix it, but I'm more of a texture creator then anything and even went to watch tutorials that achieve the opposite of what I'm trying to do. Havok to Static. I need Static to Havok. I went in nifskope and tried to copy data from one mesh to this one, but I can't seem to create gravity on the object. If anyone on here has skill in Nifskope or making static floating nif items to Havok interactable items. Any guidance would be greatly appreciated. I really want to add this mod for immersion. OR, if anyone knows how to make it to where the item vanishes when dropped and shows a message that says something like: "The bug you dropped crawled away" That would also be really cool if it is easier to do! Thank you so much! :ohdear: