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Baklavah

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  1. So, when in First Person, it would be cool to have a bit of a visual of looking through a helmet from the inside. Kinda like that mod that was made for Doom and Doom Eternal that presented the outer edges of the inside of Doom Slayer's helmet. It's both immersive and cool! If it isn't possible, that's okay... but inspiration could probably be taken from the HUD of Fallout 4's Power Armors and expanded upon. If anyone feels so inclined. Could always have a couple of different styles, or just one... depends on what strikes your fancy. Yay? Nay?
  2. Your inventory magically teleporting to a different ship you select is such a bizarre system choice. Why couldn't inventories just be saved per ship? That would have made WAY more sense... Then there would be a reason to have multiple ships. I feel like Bethesda dropped the ball on this...
  3. It is ridiculous that everything except levels, skills and powers reset. Feels AWFUL. The only exception to registered ships would be the Frontier because it is story related. But any ships you've made yourself, purchased or commandeered should remain. This whole "reset absolutely everything" mentality they went with defeats the entire purpose of NG+ ... why the hell would I want to lose my ships/bases that I spent so much time setting up? And if you're going to make me lose all that, WHY take away my wealth? No. I disagree with this. A mod that lets us keep our stuff needs to happen. Please...
  4. There was a similar mod for Pathfinder WotR. Though that let you gain levels of a multiclass alongside your primary choice. What I'm proposing is a bit different. For every 2 levels of a main class you level up, gain 1 level in a multiclass of your choice. This provides a hell of a lot of power, yes. But also more entertainment value per level. Selecting a 3rd multiclass would just allow you to level that additional class behind the first 2. You'll have half levels that look like this: Main Class (MC) Multiclass (MlC) Tertiary Class (TC) Initial proposal Formula example: MC: 12 MlC: 6 TC: 3 Possible offshoot: MC: 8 MlC: 4 TC: 4 The offshoot formula makes it so that the initial Multiclass is not counted toward the level total, allowing a tertiary class to gain the last levels available in the example. Level 12 is just being used as the example because that is our current "limit". Does this make your character far stronger than if you were to level a pure class? Sure does. Is that fun? Also yes. Larian didn't want to lean into the "realm of demi-godhood" because they believed it to be too strong to manage. PF WotR leaned into it HARD, and it made the game incredibly fun. I see no problems with what I am proposing. TL;DR how could fun be bad?
  5. We all know Larian stuck with the PHB for the base of the game. But we all know that TCoE gives us so much more to play with. Whatever can be added without making the game implode would be nice, but if someone (or several someones) could create a comprehensive Tasha's add-on that gives us access to all the subclasses within, the game would benefit so much... the PHB is too restrictive compared to what's out there.
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