So I've been tearing my hair out trying to nail down this bug, I'm experiencing this issue where these delayed silhouettes appear around moving characters and on wall shadows, like they have trouble catching up or are lagging. Its distracting to the point of being game breaking. Originally I thought it was a mod conflict, but the problem persists even after a clean install with no mods. It seems more pronounced in outdoor lighting, or rather it comes and goes. On a new game I first noticed it upon entering helgen in the opening sequence, along with a s#*! load of shadow stripping. but then it stops as soon as alduin shows up, then it starts up again, sometimes so pronounced it causes a crash. Mostly it causes wall shadows to jump around when I move and make odd delayed silhouettes on any moving actor. I can only assume its a hardware issue since I was playing skyrim on a much crappyer laptop before this and didn't have this issue. The previous platform was a refurbished dell running windows xp 32 bit. I upgraded so I could run it on medium without a drop in fps. My new rig is also a refurbished dell, but its running windows 7 64 bit dual core and has 8gs of ram, not sure about the graphics card but I think its an Nvidia. I've included some pics of the issue for clarity, but "lazy shadows" is really the only way I can think to describe it. Keen observers will notice I'm using the realistic lighting overhaul mod in these shots but I installed it after the fact, in the hopes it would fix this. Any advice on this issue would be greatly appreciated as I've tried everything and am just stumped. http://static1.nexusmods.com/110/images/110/668415-1381212179.jpghttp://static1.nexusmods.com/110/images/110/668415-1381212231.jpg