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Evolutionarypoo

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Posts posted by Evolutionarypoo

  1. I look at the first two characters to see which mod it's from, then load it in TES5Edit and do a Form ID search for it, which shows me the nif file associated with the object. Then I open it with Nifscope and look at its BSLightingShaderProperty > BSShaderTextureSet to see what texture is assigned to it.

     

    Just to be clear, I am trying to mod a vanilla texture.

     

    What do you mean by "look at first two characters"? Do you use a command to bring up information or something about a specific object in game?

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