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Will someone please finish the LGNPC mod? Anyone?
DoggOward posted a topic in Morrowind's Discussion
It is such a great mod...but never was finished. -
The typical removal stuff did not help me figure out the problem. So now I will go back to earler saves and see what happens.
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So I found out you can shoot him and injure him unto the death...but as soon as he dies...the game crashes upon trying to save it. I even tried killing him, and then exiting the dungeon. Which did not help...game still crashed after leaving the dungeon. Now...I will try so radical stuff...like remove half my mods or more and then test it.
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Hunterborn or hunting in Skyrim ? Or Other Setups ?
DoggOward replied to MilanKokyCZ's topic in Skyrim's Skyrim LE
I use both...and Ordinator...works fine. But I don't like Frostfall...never use it. -
I have no idea what is causing it...but anyways...I am sneaking around and killing the ghostly phantoms by way of arrow. Whenever I kill the one that is toiling over the alchemy stuff...and then try to save my game, it crashes. I have around 191 mods on. Does anyone know, by chance, what mod or mods they have had problems with concerning Twilight Sepulcher?
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I played through the mod already...very tough...but really fun and I felt good to finally get through successfully. But Nick got stuck inside the jail...and did not follow me out. So I went back in and fought my way to the jail again...there he was...but will not move from there. Is there a command I can type to get him out?
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Okay...I wasn't going to say much about this...but I am being driven insane. When I try to DL mods...the first one works fine. But if I have to DL more parts to a mod, it makes me have to sign in to Nexus again, and put in my password. And then I have to re enter Skyrim Special Edition and find the mod once more. And Repeat...please Nexus...fix this somehow!
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[WIP] Project Kanawha Development Thread
DoggOward replied to Sly4Good's topic in Fallout 4's Discussion
This sounds kool.- 4 replies
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- worldspace
- wip
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(and 3 more)
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List of Recommended Custom Companion Mods
DoggOward replied to el2mador's topic in Fallout 4's Discussion
So how close is Malia to being finished? Sounds like an excellent companion. -
Why R all Bethesda Paint Jobs ESLs?
DoggOward replied to DoggOward's topic in Fallout 4's Discussion
What I don't like about them though...they make it impossible to change your load order -
Is there a way to turn them into ESPs? I also would like to know how exactly to make FO4 into an ESL loving game. What do I have to do?