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kraios00

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  1. Some monster IDs are in the MonsterData.json and MonsterDataConfig.cs Even when placed in the entries of those files, the monster parts are in different array listings which is why parts like left and right foots are missing. I have so far added Glavenus correctly with the corrected parts. It takes some testing to make sure those arrays are fixed. However, I can not manage to make sure that the sizes for crowns are accurate. Need some more data mining to figure out what are the correct average sizes. As far as the Buff pattern and monster buff pattern, I believe i found it but not so great with cheat engine. We have a general range and the console displays a unique pointer of said ranges. I'll work a bit more on it. Here is how to input the monsters correctly into the MonsterData.json and MonsterDataConfig.cs: https://imgur.com/a/ZQlZSky you can view the scaling for the crowns here, the percentiles are what you place in the corresponding fields for mini,silver,gold. it also lists in the base size but you can already get that from the MonsterDataConfig. so far what i don't know where to get is the scale modifier values per monster
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