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razadriel

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  1. That helped thank you very much :) kudos to you!
  2. Could someone create a mod for the extension mod that (mod-ception) that deactivates the retarded "units heal for a year" *quote* addition *quote*? For me its like a fatal hole in the mod which is otherwise brilliant. Or i would at least want a "Heal for cash" option or something (like an additional tech, medigel?) cos the healing time is just insane with a capital I. I just completed the game on normal and wanted to play warspace which seems to make a lot of good to the game, like making shotguns useful, also it makes the snipers gods as far as i can see and Me Likes That ;p cos i always loved snipers. But the fatal flaw which is the healing time just threw me off my chair a minute ago and since that i am trying to find a way to do something about it. Also i am sorry for the truble if it is just a thing like -> the more scientists = the faster healing or something like that, i only just started but for me it already seems like an incredible gamebreaking error, for i do not want to train billions of different soldiers (cos it seems getting exp isnt faster), and accuracy still seems like mor luck than skill, maybe even more so in the mod, cos either i do not get the flanking or its just bugged (for me flanking is when en enemy is faced by two soldiers for example one in the front second on the LEFT FLANK).
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