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Borrelguard

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  1. Hi, I understand that other people have had this problem, but I think I am in a situation of which no answer exists on forums online. I have FOSE installed as well as about 10 other mods, through Mod Organizer 2. I had to downgrade the FO3 version so FOSE would work, so I really don't want to press play on the Steam client to launch FO3, for fear that the game will update automatically. When I launch FOSE through MO2, the game works fine, the mods work fine, everything works, except for the fact Steam does not recognize that the game is being played and therefore my hours of playtime do not register. This is not a problem on Skyrim, New Vegas, FO4, or Oblivion. On those games, you can launch the Script Extender from MO2 and the game will open in Steam, recording the playtime. But FO3 has this problem. I tried renaming the launcher executables, but this doesn't solve the problem, because I still need to launch the game from MO2 for the mods to work. Does anyone know how to fix this, so that I can launch the game through MO2 (so the mods will work) and also have Steam open the game at the same time and record playtime? Thank you
  2. I'm sorry to post twice, I don't see my first post anywhere. I am having the problem of my hair mod KSHair For All Vanilla NPCs and my BodySlide body only applying to some NPCs, not all of them. For the others, those NPCs have vanilla hair and default curvy CBBE instead of the BodySlide shape I made. Not sure, but maybe the problem lies within my use of BodySlide. I am using Ghaan's Revealing clothing mod, which when enabled in MO2, automatically ticks the appropriate NPC's in BodySlide's batch build. But still about 50% of NPCs don't have the shape, nor the modded hair. Here is my full list of mods, in order of priority. Thank you. Unofficial Skyrim Special Edition Patch RS Children Overhaul TrueHUD - HUD Additions SkyUI RaceMenu XP32 Maximum Skeleton Special Extended KS Hairdos - HDT SMP (Physics) KS Hair For All Vanilla NPCs MCM Helper True Directional Movement - Modernized Third Person Gameplay Enhanced Lights and FX Skyrim Immersive Creatures Special Edition Immersive Music Populated Skyrim Reborn SSE Skyrim Flora Overhaul SE Caliente's Beautiful Bodies Enhancer -CBBE- CBBE 3BA Pretty Combat Animations (SE) Alternate Start - Live Another Life - SSE Faster HDT-SMP BodySlide and Oufit Studio CPBC - Physics with Collisions PapyrusUtil SE - Modders Scripting Utility Functions Crash Logger SSE AE VR - PDB Support Address Library for SKSE Plugins Achievements Mod Enabler SMP-NPC Crash Fix FSMPV - FSMP-Validator - HDT-SMP XML Schema Static Mesh Improvements Mod Immersive Citizen - AI Overhaul Ordinator - Perks of Skyrim Enhanced Blood Textures Immersive Wenches Footprints Sofia - The Funny Fully Voiced Follower Fair Skin Complexion Expressive Facial Animation -Female Edition- Better Jumping SE Hvergelmir's Aesthetics - Beards Interesting NPCs SE (3DNPC) Expressivr Facial Animation -Male Edition- Simply Bigger Trees SE - (formerly SkySight SBT) Sounds of Skyrim Complete SE Fine Face Textures for Men SSE Pandorable's NPCs ... my bodyslide overwrite file which used Ghaans Revealing CBBE 3BBB Outfits as the template for the batch build ... Dynamic Animation Replacer Goetia Animations - Female Idle Walk and Run Goetia Animations - Male Idle Walk and Run Smooth Magic Casting Animation Pretty Jump Animations SSE NPC Animation Remix (DAR) Fores New Idles in Skyrim SE - FNIS SE FNIS Spells FNIS Creature Pack ... my FNIS overwrite file, which I did indeed update ...
  3. Hello all! I have been using mods on Skyrim SE for a total of 48 hours, and I've almost got the game to where I want. The problem I'm having is that the mods "KS Hairdos - HDT SMP (Physics)" and "KSHair For All Vanilla NPCs", as well as my bodyslide build shape that I made, are only applying to some NPCs, not all of them. I've tried to play in a few different cities in the game, and it is consistently about 50% that have these mods working and the other half not. I did not have this problem 24 hours ago. So what I thought the problem was is me not selecting the right NPCs in the BodySlide batch build. However, I am also using the mod "Ghaans Revealing CBBE 3BBB Outfits", which when enabled in Mod Organizer 2, automatically checks off the correct NPCs in the batch build in BodySlide. A problem with the batch build also would not make sense when it comes to the hair, because I believe that "KSHair For All Vanilla NPCs" doesn't require to be configured in BodySlide. Another thing worth mentioning is that even when I turn off the "Ghaans Revealing" mod, the same problem persists of 50% of the NPCs having the curvy CBBE body (not the body that I made myself) and also having vanilla hair. That is my problem, if you need more information to help, please let me know. Thank you very much.
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