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Cobratek

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Everything posted by Cobratek

  1. Door or no door is not the issue. How you gonna lure a room of mobs into a narrow hallway? You are telling me that "go in this direction and look for something to kill" is impossible?
  2. How are you gonna tell the follower to attack the enemy you can't click on? They are in the next room, you can only hear them. Send the squishy cloth wearer in first? Click on the first enemy and attack, now you have aggro'd the entire room. Fun. Tanks are supposed to pull aggro, this is their job. Sure, you can run in wearing your magic suit, conjure an aggro magnet, and run sideways. This works but there are many times when the only way to go is back. Now your followers are in the way and want to go and kill the things attacking their leader. You really want to let them do that but since there is a traffic jam in the door it's all f*cky. Ask me how I know, I have video. This would actually make tank followers useful in close quarter dungeon combat. They need to do more than follow you around and carry your crap. Simple. You follower, go into that room and kill the first thing you see. What could be easier? I'll wait.
  3. As a mage player, while clearing dungeons, it does not make sense to have the squishy mage lead the charge into a room. I would love a way to have the ask the Tank to charge in and pull aggro so I can play proper support and damage roles. It would go something like: I stand next to door facing next room, ask follower to charge in the direction I'm facing for (X distance) on full aggression and attack enemies it should reset when battle is commenced should not override do not attack until player engages battle until activated, and be cool with multiple followers It sounds simple. How hard would this be to implement?
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