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Kurupt52

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Everything posted by Kurupt52

  1. This is not an nVidia issue, it is an ENB issue. ENB needs to update compatibility to latest nVidia drivers. nVidia is not responsible for third party graphic application. Wait for ENB update or just spam cancel through the error pop up until Skyrim starts up. The error has no effect on actual performance of grpx card nor ENB application.
  2. In response to post #8479791. #8479967, #8480164 are all replies on the same post. Become a member and the adds will go away, trust me. The money you give for a lifetime membership is well recieved, and no adds.
  3. In response to post #8482764. Im getting the tear gas and tac gear ready, just say the word.
  4. All the support in the world from me, like posted below, Ive gotten more out of these sites than i ever paid for in the lifetime membership. Keep up the amazing work, and thank you for not going corp. REAL gaming sites run by REAL gamers, for REAL gamers. Once again, THANK YOU.
  5. Been here since 2008, Happy Birthday Nexus. Thank you modders and admins for keeping it strong and reliable.
  6. without using Winterforge, is there a way to change the base damage output on weps.. there are a lot of really good weapon mods out there, with one problem for me.. WAY TOO POWRFUL.... is there a way to change their base damage?
  7. Does anyone know if there is a fix for the bug where if you have more than one companion following you, one of the companions will randomly become unresponsive. e.g. get stuck in an aggressive atk mode, but dont move, fire.. etc. Ive looked for a fix and cant find anything..
  8. no, ive zoned in and out quite a few time, in camp and other places... aura is still there..
  9. yeah im patched up to date, i dont have awakenings.. but i am patched to 1.04
  10. Ok i just got some aura of weakness debuff on my main char. Looked around on the webs, and found out that it was a bug in the game.. Has there been a fix made for this by a modder, if so, could i get a link.. or if not, does anyone know how to go about getting rid of this thing, outside of getting the character killed?
  11. It looks like its possibly the winterforge mod.. i know that the WC armor is compatible with it.
  12. ok guys, i got all permissions to upload the file to Nexus.. i will be working on packaging the mod in the next few days... watch for it on Dragon Age Nexus..
  13. here is a picture of the bow that i requested, complete and in game.. Just remember as i stated above, no release of this mod will be found on Nexus until i have consent from all parties that are involved with the making of the bow.. Nicoroshi, Unitfox, and Scribe must all consent to a release.. http://www.dragonagenexus.com/imageshare/images/683593-1284084448.jpg
  14. ok, im sure that this has been asked many times, but either a, i cant find the forum post, or i have found similar post, but its been garbled with other replies that have nothing to do with what im needing to know. Keep in mind im just barely dipping into trying my hand at modding and editing Dragon Age.. so heres my question. I have a face on a current character of mine, that i want to restart from the beginning of the game, and want the EXACT face morph of the existing character on the new character. How do i do this, if anyone can shoot me in the right direction to a tutorial or forum post it would be greatly appreciated. Again sorry for a repeat of a question im sure that has been asked and answered many times over.
  15. mod done, if their are any request for this bow, let me know and ill ask the creator of the conversion if i can share the mod with anyone..
  16. http://www.dragonagenexus.com/downloads/file.php?id=777 is about as close as your gonna get atm.. also they are replacers .. the mod uses medievil type swords for the human made weapons and the mod uses Adonay's AWESOME elven blades for all of the elven, non unique weapons... a must have mod for my DOA... deffinatly a good mod to have, until others are made. Pic of the weapons:
  17. I have a request for a certain bow, conversion ( IF ITS POSSIBLE) from a very talented modder on TESNexus... Probably my favorite bow of all time, that i used in my Oblivion games always, and would love to use the bow in DOA for my archer character. The mod is here, "http://www.tesnexus.com/downloads/file.php?id=9841". The author does give permission to use it as long as credit is given to him. I would try to do this myself, but im about as talented in creating mods as a new born, and would rather it be done correctly by one of the talented modders of the community. Im also posting a pic of the bow for quick reference.. If there is anything i can do to help, by all means let me know.. Thank you all for your awesome work on Nexus. Pic link here: if the attachment doesnt transfer: "http://www.tesnexus.com/downloads/images/9841-1-1195054081.jpg" Thank you all again! :)
  18. ok.. the runscript zz_jump_forward worked for me.. its a pain in the ass to enable the console.. but deffinatly worth it, if you want to run certain mods that have a tendency to bug in some form or another... highly recomend it.. ty all for the info and fix..
  19. It will sort the OFFICIAL DLC armors and weapons, just not the modded armors and weapons.
  20. yeah, got a reply by the poster of the pic, and its a private mod, not sharable :( to bad too, cuz thats an amazing looking armor too.. sux ppl have to disrespect some of our talented modders thanks for the reply guys.. hopefully the modder will post it latter, if not either way, its amazing and props to Sinblood..
  21. was trolling around in pics on the forums and ran across this pic, and was wondering what mod this outfit is from, http://www.fallout3nexus.com/imageshare/image.php?id=11287, so im asking if anyone knows where it can be found. ty
  22. I downloaded the Rothchild map fix, but still no good.. all i get still is him standing at the map and repeating "step over to the map if you please, i want you to get a good look at it" tried the console command to add the scriptpackage to him, and still nothing.. not sure what else to do, i swear this Brokensteel addon has been nothing but a pain in the rear from the get go.. any help would be greatly appreciated, ty
  23. Exactly like that, only in a bigger, take control event.. blah, wish i could explain what im thinking lol.. oh!!! i got it.. if you have seen "We were soldier" remember when the first round of choppers touched down, everyone took their positions, but it was all quiet, then one shot from the distance was heard, then two, then all hell started breaking loose.. something like that.. of depending on the game engine and such.. probly not in such a big scale, but 10 to 20 enemies pushing your positions in a cordinated effort would deffinatly make the situation memorable and intense.
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