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DrNailer

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  1. I find it dumb how sometimes i create a new character that's going to be an honourable companion strictly melee combat only and then because I like doing every thing I can in a play through my character starts killing for the dark brotherhood or starts whipping out spells for the mage's college. To combat this I thought it would be cool if you had more than one character as if you had different play throughs but the characters are in the same world. Kind of like GTA V. - Maybe once you switch character the first one could stay where you left off or maybe there could be an option for them to interact like an npc in a limited area, or your second character could come round an make them follow it. - Characters could have a shared inventory or separate inventories for immersiveness. - Only one character can accept a quest or quest-line so no two characters are going to become arch-mage, or maybe 1 character can become the arch-mage/listener/harbinger ect and another character could become apprentice/initiate/circle member. - Only one character can be dragon born, so the first character to kill the dragon becomes DB, or maybe you can choose before anyone kills the dragon. - Characters could have different relationship ranks, so one character could get married to a 2nd and may be enemies with a 3rd. Most of the features would be common sense, just separate lives same play-through. If you consider making this, Cheers.
  2. First of all, this is 2 in 1 as i can't be bothered to make 2 seperate requests. second of all, if someone does want to make this, it wouldn't expect the mod maker to do it before the CC comes out because modding is hard without it. The first request is Skeletal Hancock, you know that ghoul who is mayor of good-neighbour who can become your follower? Well he would look so cool as a skeleton and not a ghoul. It's not exactly lore-friendly or immersive but it would be hella cool. The second request is being able to have your spouse at the start of the game as a follower. It wouldn't even be that hard to voice because it's all there as both genders already have a butt tonne of dialogue that you could regurgitate. Thanks for reading and peace out!
  3. Soul Prison Gem, I love enchanting i try use it on all my characters and i always run out of soul gems. After realising this i tried looking for a mod to easily acquire souls for my gems on the workshop and nexus. what i sort of wanted was like a pocket prison where you could either store creatures or the souls of creatures. If it were a prison to store creatures and humanoids it would maybe be an actual prison that you have to access with a portal that is portable. If it were a prison for souls already separated from their bodies it should be more of a "soul flask" that you can't access but can store up to a certain amount of souls. In order to use the souls in the flask you should have to transfer the soul from the flask to the gem so the game would still be fair in collecting gems.
  4. I got this idea from the game Rift, and i'm not sure if its been created or not as i wouldn't know what it would be called. Basically you could have a power or spell that can change your class. you would be the same person, at the same level with the same amount of perks but with a different skill set. for example maybe your a level 7 warrior with 6 perks in heavy armor, then you activate the spell/power you can become a level 7 rogue with 2 perks in sneak and 5 in speech. The power/spell should either require a lot of mana or have a massive cool down or even use up a dragons soul. It should be a way to play different characters without having to start a new game or use tonnes of commands through console. To make it less cheating you could maybe buy the spell/power from a merchant and then have to buy the slots for the classes/roles. So you would buy the spell/power from a merchant that includes the 1st slot, you decide you want a mage in that slot, then later on you decide you want a night-blade and you go and buy another slot for increased gold or something. Also you could have different abilities on different slots, so on the base character you could be a werewolf and on slot 2 you could be a vampire, and maybe if you wanted to be a werewolf by default on all slots you could configure it through mod menu. You should be able to configure what gets carried through to the slots, you can choose different inventories or the same throughout, the same health/stamina/magicka or maybe you could change it according to how many perks you have. I reckon this would be a great mod if anyone were to make it. :tongue:
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