Try mine? 36000... Theoretically, based on the setting name, fPostLoadUpdateTimeMS , that works out to a 36 second delay (36,000 milliseconds = 36 seconds) , but really, I've never seen more than a ~3-4 second pause. At solstheim or windhelm, what that looks like is you get there, you see the dock, sounds begin, then things lock up for a few seconds, and then you're released again. (ie you're able to move again). for other cell transitions, it means a fade to black and back that stays black just a little longer than vanilla. to be clear, that setting is located in <your name>/Documents/My Games/Skyrim Special Edition/Skyrim.ini under the [papyrus] marker (in case it is a setting that I added in and wasn't there by default) explanation: from my foggy memory, I believe what fPostLoadUpdateTimeMS is supposed to do is allow things to stabilize while dumping the old cell contents out of memory and adding the new ones, so you don't accidentally get some sort of "race-condition" overlap that spikes your graphics memory (or main memory, or processor clicks... can't remember) I'll try it. What has just been happening to me is I'm in the Palace of the Kings and after a few tries I was able to get inside from Windhelm without crashing, then I could save inside but not wait without crashing Edit: Just tried the time thingy going from Palace of the Kings main hall to the barracks right near the main door and I still crashed