I would guess pretty good. I suspect textures and customization that is possible in DA:I now will be possible in Andromeda. But interestingly, Ottemis is very impressed with the graphics right now. She sees almost no flaws in them and I agree with her. Still, it's fun to have options and Ottemis may very well mod it later. And there are tons of talented people out there. I don't know you, but you may be one of those people who makes some mods. :smile: Hah. As you say! Right now I only see a couple of things I'd like to mod personally. facial textures (preset option, no slider)eyebrows (Only one variant, no slider)facial hair (stubble and beard hairline transition and overal quality / density)eyeball & iris / pupil (more shading, smaller pupil, deeper iris)tattoos (more options)scars (more options)one particular casual outfit pattern (the one Gil wears)Eventually also hair mods but I suspect functional meshmods will take a while. I'm waiting to see what they do with a possible CC patch, might resolve some of the things I'd like to otherwise fix.I'm not only hoping for a fan-built tool but also a savegame editor. That would likely enable us to change our facial texture/hair mesh after creation. There are several ingame that are either not selectable or not at all in the CC. There are several coders looking into the viability and method of Andromeda modding atm. Hey Otte, Is there any place where the coders are getting together to talk about the development of the tool? I'm chomping at the bit to change the face textures and eyebrows in CC and I'd like to help with testing if needed or help in any way I can. J