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SirSmokeALot

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Everything posted by SirSmokeALot

  1. This should be all you need: http://www.newvegasnexus.com/downloads/file.php?id=39619 SSAL
  2. Tried it, sadly it didn't work ether. I guess I will try starting from scratch, see if I can make something different from last time. If that doesn't work I'll try it with a script. Thanks for having a look rickerhk
  3. I really appreciate you guys trying to help me but I still haven't made any progress so far. Still kudos to the both of you. Had a look at the mod, but unless I want to write a script for the chatter (at whitch I really have the smallest amount of experience) it won't help me. I can't say that I did anything different with the combatchatter then with the IdleChatter. But however since Jericho didn't have a topic for IdleChatter, I had to create a new entry in the IdleChatter-entry and then give it the conditions, but as far as I know thats how its done. I've attached the esp-file now so if one of you has the time and the kindness to take a short look to see what's wrong with it that would really be awesome. I've been stuck on this for too long now but Jericho is my all time favourite companion so I won't give up that easy. SSAL
  4. Thanks for the replys llamaRCA and rickerhk but I still can't get him to say anything. I tried giving the quest and the topic itself a higher priority still nothing. I also tried adding the Chatter to the "Followers"-quest rather than the one of sagittarius but nothing happend. To answer your question llamaRCA, I have the subtitles turned on, can't see anything though. Its not a problem with the audio-files, the attack sounds work just fine (like when he's in combat he screams Die!Die!f***ing Die! :D ) . So you got any other idea at all that would be great or if anyone could send me a link to an .esp where it actually works(searched the NVNexus couldn't find one by myself) I know helping someone to make a mod that he can't upload is not really the purpose of this forum but I'm at the end of my knowledge here :wallbash: . Oh and does anyone know what the Conditon (GetRandomPercent NONE <= Global FollowerChatterPercentage) does. In F3 its the first line of IdleChatter for Companions(tried with and without it, but still nothing). SSAL
  5. Hello Everyone, I'm currently trying to give Jericho (from sagittarius Cafe of Broken Dreams) back his old comments while walking around in the wastes. You know like "ohh, I could really use a smoke" an so on. I tried just making new entrys for this in the IdleChatter-Conversationtopic and gave them the the condition GetIsIDJericho == 1.... So now everything looks like the IdleChatter from his F3 counterpart but he doesn't say anything while following me. I can't understand why this won't work the conditions are set, they are in his conversationlist under Idlechatter and his FollowPackage allows Idlechatter. I looked at the New Vegas followers and they don't seem to use IdleChatter anymore they just say something when they're at certain locatins but not just when walking around with you. Well, because of legal issues this won't be a mod(at least not with his original Voice), but if anyone happens to know how to make him say stuff while following you I'd be very thankful. Thanks upfront for any help Greetz SSAL
  6. Thx A Lot for this Info. Not being able to use the #2 really sucked. But when I set the ammoswap to backspace, it also changed ammo when I changed View with the middlemousebutton. If anyone has the same problem, I recomment just binding it to #8.
  7. Hey Hogwash, I think I know your problem and "yes" you need to mess a little with the Bones but it ain't that complicated When using blender you need to copy the Bone weight Data of a vanilla mesh and paste its niskindata with nifskope. I know it sounds complicated, but here is a good tutorial for blender. :::::::::::::>>> http://www.fallout3nexus.com/downloads/file.php?id=963
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