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SpartanF043

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Everything posted by SpartanF043

  1. I believe there are many animations for AK and ar15 platformm on the nexus, maybe you can ask their permission
  2. Don't know if this is been asked by others before but are you planning to increase the effective range of shotgun? I heard in reality shotgun actually have a effective range on par with most pistols. Can't recall about fallout 4 since I haven't play it for a years (was waiting for WARS but didn't expect it will take so many years lol) but recently I'm playing fallout 3 and it seems the combat shotgun only has a effective range that just a little further than point-blank
  3. Well, maybe just vanilla equipments like cleanroom suit, surgical mask and gas mask, and other people can make patch for their prefered mod themselves
  4. Hi Antistar, how's WARS going? Have you finish most of the assets and now just wait for AmmoTweaks update?
  5. Sounds very immersive, maybe you can add some protective gears like gloves, facemask and full protective suit to prevent disease And glad to hear your father got better!
  6. Hi Antistar, how's WARS going now? And please stay health
  7. Good to hear that things around you are going well I don't dislike the randomness, I just hate that Bethesda is too lazy to give most unique weapons a truly unique feature, since you said no alternative version, guessed I can only hope someone would make a Unique unique mod for WARS......
  8. Hi Antistar, would you make a .50 option for the AR-15? and after WAR and PEACE release, do you have plan to make alternate versions that completely remove those random-generate Legendary equipments? Honestly I hate Fallout 4's Legendary things because they make most unique equipments almost worthless ( like why would you need to buy that Spray n' Pray when you can farm a more powerful gun with the exactly same effect)
  9. Well, the title says it all. Wasteland Melody did a great job in recreat the Chinese assault rifle from Fallout 3, then Wardaddy made a awesome animation, seems perfect, but there is still one issue: the weapon, like all weapons in vanilla FO4, is left-handed, in contrary to its appearance in FO3 (and the untextured left-over in FO4), and really it bugs me. So I come here and ask if someone would kindly enough to make a right-handed version? Of course, make a right-haned version would mean that the awesome animation done by Wardaddy can't be use, maybe it can be ressolve by using animation from those right-handed AKs?
  10. the gauss rifle in FO4 looks like a crude prototype or handmade one compared to gauss rifle in FO2 and FO3, I don't think they are the standard issue weapons for military, maybe you can rename them "prototype gauss rifle" or "handmade gauss rifle"?
  11. Hey antistar, no offense but why were you choose Mini-14 to replace vanilla combat rifle? I personally prefer the Springfield M14, and Mini-14 could be the unique model for Overseer's Guardian or December's Child Anyway, this is your choice, and I won't judge it
  12. Well, the Railroad stole a Vertibird and use it to get to the Brotherhood airship, that's a part of their main quest; as for Minutemen, they somehow captured one
  13. Hey, antistar, do you have any plan for Broadsider ? That was my favorite unique weapon in vanilla FO4, but I guess in real life it would be a joke compare with modern firearm
  14. I can accept some magic effect legendary weapons ( like the Zhu-Rong pistol in Fallout 3, which fire incendiary rounds ) as unqiue reward of puzzle solved/quest/map explore, just like those truly unqiue weapons in Fallout 3 and NV. But I guessed that require a hell of a lot of work, so forget about it *sigh* As for the LMGs, I thought the vanilla Fallout 4 "assault rifle" can act as one, since its original name is "machine gun"
  15. Hey,Antistar,could you make limited ammo for NPCs a optional feature?
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