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Posts
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Nexus Mods Profile
About Naminea
Profile Fields
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Country
United States
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Currently Playing
W.o.W
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Favourite Game
Halo 3
Naminea's Achievements
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lol well it kinda looks like a mace dont you think?
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Sence my computer broke and i am curently using a net book... i havent been playing any nice games really exapt for Halo 3 on my Xbox... Then i got the idea that the gravity hammer would be a really nice blunt weapon. Then i kinda got to looking at the spike gernade and how it kinda looks like a mace, so im making a request for someone to make them. Here are some pics. http://i619.photobucket.com/albums/tt277/StNaminea/300px-Brute_Spike_Grenade.jpg http://i619.photobucket.com/albums/tt277/StNaminea/TataurusHammer4.jpg
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hello :) i was wondering if the sword contest your having is still going on. i have some swords up there but the demon sword is my most recent, which i linked to show pics of the lineart and colored version of it.
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The only reason people dont make W.o.W mods is because they think it sucks and E.Q is apparently better... Personaly i prefer W.o.W especailly if people are to make MMORPG mods. Not to menchion alot of the weapons are pretty cool looking. Just because something doesnt look practical doesnt mean it will wont work. That aside i would love to see this mod created and released for public uses
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ill be looking forward to it release!
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There is a look-a-like called ShrubGenericDaphneSU in Oblivion. If you shrink it to different sizes it looks like a hemp plant. It would make sense to use the plant in a mod as the plant has a long human use (aside from any 'frowned upon' uses) In the days before Dupont's nylon was used - millions of tons of hemp were harvested every year around the world it was THE most useful plant, other than food, grown on any farm from the oil to light lamps, to prevent rust on metal, to string, rope, clothing, footwear and medicine. The US grew more hemp than cotton before ww2. Cotton was hard to refine, thats why it was genraly only woren for underclothes and for a more higher class clothes selection. Hemp on the other hand was cheap and ubundent. Also easy to grow. Smoking it started in the 1800's after the colonial war (as far as recordes show anyways)... Back then though hemp was in everything. As for its practical uses, i could see it working in alchemy, other then that if you just want to smoke it i hope no one makes it. Hemp is an illegal substance and should not be show in use for such uses...
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actually, scottish warriors could use a 2h sword with one hand. After all, they grew up weilding the dang things and, seeing as how our story hero can do just about anything, i can see him using a 2h with one hand Missed the whole part of the weapon being dragged on the ground. As it would be an animation replacement, it would also require 2-hand blunt weapons to be handled the same way. Even with tremendous strength, running with a weapon that heavy, that large, to one's side would be nearly impossible due to the weight balance issue. All this aside, the problem is really that new animations would be needed, and that all 2-hand weapons would need to be manually changed to equip on the side... Which is a hell of alot of tedious work. The fact that it would look ridiculous is really only secondary to this. 2 handed blunt weapons are simple to carrie with one hand, look at it like this, when you carry a maul with one hand where do you carry it? If you carry it from the bottom your just an idoit that cant think, commen sence dictates that you carry it near the top to balance the weapon. DUH! Animation whish you would have to move the hand down to the bottom of the weapon for a slow and highly unaccurate swing. You could swing from the top but it would look odd, sence the mesh for the weapon would probley go through the player mesh.
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Strength is key to weild like this, so maybe when you hit like lvl 65 or so in strength you could do this.
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Need help with Blender Scripts (NIF imports and exports)
Naminea replied to Naminea's topic in Oblivion's Mod troubleshooting
this is what i downloaded before, and it isnt working -
Need help with Blender Scripts (NIF imports and exports)
Naminea replied to Naminea's topic in Oblivion's Mod troubleshooting
ok ill try that thanks -
Photobucket... image shack...
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Need help with Blender Scripts (NIF imports and exports)
Naminea replied to Naminea's topic in Oblivion's Mod troubleshooting
i got the big pack from here and followed the directions very carfully, and it still isnt working -
Need help with Blender Scripts (NIF imports and exports)
Naminea replied to Naminea's topic in Oblivion's Mod troubleshooting
bump again, sence no one is really helping AT ALL. Man it would be great if some one would actualy HELP!