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Everything posted by Woggsy
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Well, I'm pretty sure Skyrim's official patch added PAE, so it would make sense if even an unpatched FO4 would have PAE, giving an ample enough RAM limit. Wouldn't make sense not to do this, especially with a game this modern. Also, all this talk about cover sounds really important. For any game with guns, really. I don't really expect Bethesda to do this, but again, this is a wishlist.
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Help me pick the right card
Woggsy replied to Ironman5000's topic in Hardware and software discussion
Right. GPU manufacturer's usually place much higher specifications for the power draw of a whole system. If I had to guess, it's so people don't buy power-hungry components without a new PSU and complain when it doesn't work. You don't always need 400W to use a 7750. In any case Ironman, the 7750's a huge improvement. It might not fit in your case if it really is that small of a form factor, but it's got an awesome price/performance ratio. Maybe an Nvidia GT 640 would work as well. Alternatively, you could also try AMD's APUs. The 8670D should be miles ahead of the 6450HD, but unless you're also looking for a CPU upgrade, it's probably not worth it. You wouldn't have to worry about it fitting in your case though, if you'd consider it. -
Welcome in. Yeah, I took a lot of time just on the nexus before I got onto the forums. Anyway, there's more than enough mods, at least enough to get to lose track of time too often. So have see you around!
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I would assume that "cheap difficulty" would mean that either the player or AI uses some methods that are unfair in the game. Like, for players, you could abuse one particular strategy (whether glitched or not) to gain a cheaply brought, unskilled victory over the enemy. On the other hand, maybe it's a game inducing Fake Difficulty measures, such as enemies stun-locking the player, which can't be helped no matter how skilled you are. I've yet to play any Mass Effect games though, so I'm not sure if either (or both) are "cheap".
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No problem! And yeah, modding's got quite a lot of stuff to learn about. Installation's pretty easy if you've got Oblivion Mod Manager (OBMM) installed. It's an automated process in that case. I haven't used NMM before, but this mod won't work with NMM, given the stuff that would otherwise have to be rewritten manually. I'd recommend getting OBMM in addition to anything else, since some modders only offer automated OMOD installers. Easy to use, and you'll probably need to use OBMM eventually. As for BOSS, all BOSS does is sort plugins and master files. BOSS just helps make things more stable (if you have a lot of mods), and makes them easier to manage. Anyway, Wrye Bash also has a port for it's "BAIN" automated installer. Bash might take a while to get used to; complex, but really powerful. Though if you don't want to use OBMM or Wyre Bash (I used to use both, for the aforementioned reasons), then you'll just have to stick with manually installing the mod. Sorry about all the abbreviations. Must get kind of confusing, heh.
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Darnified UI does exactly that. Most of it just allows smaller fonts with more space to view the inventory, less screenspace taken up. It's pretty much Vanilla UI but cleaner and less clunky. Someone also made a dark colour-scheme of it here, if you're interested. You're probably looking for the first link, though.
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Dude, nice find! Best entry IMO:
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Well, hello there! Stopping by because I lurk tons too. In fact, prior to posting here I've been lurking for the longest while. Welcome here.
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Ah, so I guess GNOME 3 is like the Linux equivalent of the Windows 8 interface? From what I've heard, at least; I've only used GNOME 3 for like 10 minutes when it crushed my Celeron, and never Windows 8. And yeah, I know what you mean with AMD's proprietary drivers. This one kernel update broke most of my KDE apps and Steam for Linux. One problem I've been having since I built the computer though, is that my display would stay black and freeze before the OS started up. Like, I could get past the GRUB bootloader, but 20-60% of the time I'd run into a black screen instead of starting up the Operating System. Wasn't fun when my luck was bad. I don't think that'd be a proprietary driver fault, would it?
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would this be a good upgrade?
Woggsy replied to Rex7Dragon95's topic in Hardware and software discussion
I wouldn't suggest getting that build as an upgrade. DDR2's getting really old right now, and even more expensive than the newer, faster, and less energy consuming DDR3 system memory. So those options would restrict you to DDR2 RAM, not to mention, older processors. Keep in mind that older processors also have inferior architectures, leading to less instructions per clock cycle. So buying a newer processor and motherboard just to get a processor from the same generation won't make you too happy. If you could wait until you have enough money for a newer motherboard, RAM, processor, and maybe a newer GPU if you're not satisfied with the 4670, I think that'd be a better choice. -
Thank you, and yes, liquid metal is fascinating! It's different though, but that's alright, for even metalloids have a nice seat in my table of music.
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Hello and welcome, from another newcomer. And that rig you listed beats the hell out of mine! Must be some pretty heavy 200 mods to give it some trouble. Liking that thread title BTW.
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I use an SSD, I find it to be "okay", but nothing too amazing. I got a Mushkin Enhanced SATA3 60GB model. I leave behind 10GB worth of space for over-provisioning, and since it's a budget model, it's write cycles are more limited than the performance drives. The only problem is that the 47GB of formatted space left is enough for one Windows OS with smaller programs loaded on it. Swap space has to be on my HDD. My next budget build probably won't have an SSD. Maybe in the years when they get cheaper and leak deeper in the mainstream. Must feel pretty good to have a 128GB SSD though.
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Oh yeah, I used to use Gnome 2 before I switched to XFCE. I did try Gnome 3, but the Intel Celeron I used to use crumbled beneath it. As for me, my pager was set on the far right of the bar, so I didn't need a spacer. You know, just like it is in XFCE and Gnome 2 I think. Kickoff's a good launcher too. And yep, MATE is Mint's fork of Gnome 2, whereas Cinnamon is their fork of Gnome 3. I didn't really like either though. They're better than the originals, but still. I never really used much desktop compositing at all though. Mostly just shadows. I might have had window animations, but I forget. Definitely not on my old Celeron, that's for sure. I have an AMD GPU right now, well, APU. Their proprietary drivers aren't so good though, so I'd understand its incompatibility with Arch updates. Yeah, kernel updates would always mess things up with me. Checked out my imgur, turns out I don't have any screenshots of my KDE desktop. I gotta switch back to Linux again, I miss KDE.
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I never installed any OS as a virtual machine, I either use them live, install to flash drive or if I intend to keep them, pick a HDD for it (1 OS per HDD, if anything goes wrong I can boot). Currently running 4 OS', Arch, Debian sid, Fedora 19 and Ubuntu 12.04 (mostly to test if the stuff I make works in all of them and to make/test RPM and DEB packages). And that desktop looks like either dwm, Fluxbox or Awesome to me, not sure, I mainly use Openbox when it comes to lightweight. Also looks to me like a dual-screen setup, nice, I'd put a second monitor on my PC but I don't have room on the desk. ;D I don't trust SSDs, as soon as I saw "flash-based memory" I remembered all of the flash drives I had that died, and that's the same thing, only bigger and faster. Nice, wish my PC is able to have that texture quality but then I'd be able to boil an egg on the GPU. I hate my graphics card. And I switched Arch over to KDE, decided to transplant it onto my multimedia machine as a replacement for Mint, so it needed to look awesome and have plenty of fancy resource-waisting desktop effects (with GNOME 3 going to hell and Unity being a graphical monstrosity, not to mention a waste of good code, KDE was the best choice). Pic: I like the way it looks and it performs quite well on my hardware. Seeing as how the CPU and graphics card this thing will run on are much better than the stuff it's running on now, I'd say it'll work out well. :happy: Oh yeah, KDE really is awesome. I used XFCE for the longest time after GNOME3 was released (since my computer couldn't handle) it. Wish I tried KDE earlier. Awesome visuals and usability, plus tons of reprogrammable hotkeys for pretty much anything. The only thing I don't like is the "desktop cashew" at the top-right which can be removed with a plugin, and the whole deal with "Activities", which can just be ignored. In other words, best DE ever.
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I've always had some good access to the forums since these DoS attacks began. Maybe they're just getting some more load since more people are checking in here. I'm not really sure of anything though.
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Man, sucks how people want to DDoS the Nexus of all places. I remember a long while ago when the OpenMW project got DDoS'd for at least a month. Like seriously, they've got a small amount of people working very hard, give them a break. Anyway, here's to hoping this attack gets sorted out without much more trouble.
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I took a look at the UESP and TESwiki, and unfortunately, neither mentioned that problem. It's actually happened to me too, but the problem appears all the time, rather than with certain gates. I always assumed it was normal. Then again, I used to run hundreds of mods alongside Oblivion. Are you running Vanilla Oblivion? Mods could be the problem, though I was never really sure. One last thing I would suggest, is to open up the console (~) and select wherever the red glow is (of course, save before doing this), and then type "disable". If you disable the wrong thing, just "enable" it again. I don't believe you can disable light sources, but I think it's worth a try.
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Hello, new to Nexus and what mods to get?
Woggsy replied to DelightfullyDemented's topic in Oblivion's Discussion
Hi, here's welcoming from someone who's kinda new as well. To answer your first questions, .bsa's are Bethesda Archive files. They just store (and compress? not sure) game assets such as sounds, textures, meshes, etc. They're found in your Oblivion\Data folder. So the game looks for files within folders, such as "Meshes" first, and if it's not found there, it'll look inside "Meshes.bsa" rather than your modded "Meshes" folder. Unless you're developing mods yourself, you won't really have to worry about .bsa's, and only the bigger mods use .bsa's in the first place. And just as a note, the Unofficial Oblivion Patch also comes with the Unofficial Shivering Isles Patch and the Unofficial DLC patch, if you use either of those. Good choices. Also, you might benefit from some UI mods. Darnified UI is my personal favourite; it sticks to the original flavour of the UI, but makes it a million times less cluttered. Semi-configurable as well. On overhauls, I can't really help you with that, I just preferred to change my game with hundreds of smaller mods. Anyway, you might want to consider getting a mod manager. Because it's likely that you'll eventually want to use a lot of mods in conjunction, and these mod managers make your life infinitely easier. Try Wrye Bash, which takes a bit of learning, but will save you a ton of trouble. If any of the more scriptier mods require something called the "Oblivion Script Extender" (OBSE), you can get it right here. It's just an .exe (supported by .dll's) that you run instead of your Oblivion.exe, which allows modders to use awesome commands to make the game better. Almost certain that some of the mods you listed require this. Overall though, I think it'd be better to take it easy when you're starting out with mods. Makes it easier to look out for incompatibilities and changes, etc. Plus, you won't get stressed out reading boring walls of text like the one I'm writing as of now. Heh, take your time, and have fun. Ask me if there's something I wrote too confusingly.- 3 replies
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Oh yeah, level scaling does make things pretty tough in the mid-range. If you don't have the gold to buy nice equipment from the stores, I'd recommend alchemy. Even without any of the secrets, using just novice equipment, it'll eventually be a pretty good source of gold. You'll also need this money to train some of your more important skills. Even better, some of the potions you should hold onto if they benefit your heavy melee character. Like sanctuary or fortify or restore, etc. Speaking of these effects, definitely buy and loot Sujamma wherever you see it. Fortifies your Strength by ungodly amounts (50pts), and drains your Intelligence, which your character won't need. Matze has a similar effect, and that helps too. Still not as good as Sujamma though.
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The default value for that variable is 4. Taken from here. Also see fmovebasespeed. As for the mods, there aren't any that I know of that really increase your run speed without altering those values mentioned above. You could just modify them yourself to get the same effect. There's also a sprint mod here, though. It requires Fallout Script Extender to be used.
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Oblivion Mod Manager (OBMM) has a compatibility checker, and you'll probably need it to install a couple of the mods that only come in the .omod format. However, I would recommend using Wrye Bash alongside it, as it allows for reverting to mod checkpoints, and annealing or previously overwritten files by other mods. It gives a writeup of every instance in the game with a conflict from the mods, allowing you to pick which revision is more important. Both are provided here on the Nexus. I'd also recommend Better Oblivion Sorting Software (BOSS), which can be used in conjunction with Wrye Bash, and IIRC, I think OBMM also supports it? Correct me if I'm wrong. Anyway, BOSS uses a community updated list of mods to get the mod priorities right. If you need to surpass the 250+ or so limit of maximum plugin files, Wrye Bash offers this "Bash Patch" system which merges smaller and compatible mods into one plugin. TESGecko also provides this, but honestly, Wrye Bash does pretty much anything. So in summary: Use Wrye Bash primarily for anything big, OBMM for any .omod files you come across, use BOSS (through Wrye Bash) to sort all the plugin files in a good order, and of course, use your own judgement if you think two mods are going to smash into each other too hard. Hope that helps you out a bit.
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I'll also give my +1 to CCleaner. Very lightweight, and gets the job done. Of course, the program has more features than just registry cleaning.
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This is very close to my experience with Oblivion. I played a bit of Morrowind beforehand (didn't get too far), and then got Oblivion for the PC in 2008 after playing TESIV for a while on the 360. So yeah, that's pretty much the only two games I've bought on different consoles as well. At least 1,000 hours for me in total, as I've made tons of characters. I know for a fact that I have at least two 150+ characters, aside from this one gigantic 300+ hour character. Hundreds of mods as well, so much fun.
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Hey guys, it's good to be on the Nexus. Though I've registered here before, I've barely gone to the forums, if at all. So now, I get to have a freshly-made account again! I found out about the Nexus a few years ago when I used to play a ton of Oblivion. Made a few really basic mods, and downloaded hundreds. From the games on the Nexus, I've played Morrowind, Oblivion, Fallout 3, Fallout: New Vegas, and Skyrim. Maybe I'll start making mods again, definitely with a lot more work put in. Work is good. If you had to know some stuff about me, I try to play the guitar, and listen to a lot of music. Anything that comes by, really, but I most often listen to metal of all kinds (I prefer alkali metals), and indie rock. I run a bit too. I do Cross Country and Track for my High School, and ran a marathon last year. It's mostly long distance stuff. So if you want to talk music or running with me, feel free. In any case, thanks for reading. If you've got quesions, ask away!