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Dokueki

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Posts posted by Dokueki

  1. This idea spawned from my current playthrough. Using Frost, created a character known as "Mug Monster", I kill anyone I meet, if I spot a mug inside their home, regardless of who they are, or how many times I have to reload a save. I've collected 8 mugs from other survivors so far.

     

    Idea - Melee mug weapons, skins acting as mods (or no mods)

    And Mug based armor - such as a novelty helmet shaped like a mug, as well as body armor (complete with handle sticking out of the back, ha ha )

  2. I don't mean Beast races populating the same locations as the Draugr or being allied, that wouldn't make any sense. I mean, Beast races that can use the Draugr animation set for more enemy variety as Zombies :smile:

     

    I've tried to do this myself and fail every time. I've been trying to do this for a while now and never got close (I have no idea how to do manual weighting, so I tried bone renaming, etc on the default skeleton to match the Draugr) and have had no luck with it. I doubt anyone will give this a shot, but it would be nice to have other undead enemies that aren't Human in nature.

  3. I have been losing my mind these past few weeks attempting to rig this and am getting nowhere. I tried separating and parting it out, only to realize the neck rigging doesn't work or it makes my game crash immediately. So, I instead decided "Fine, just the helmet." only to realize I can't get the neck to show ingame. I can, but the head clips through the MG helmet and looks stupid. I can fix this by making the helmet bigger- but I don't want to be a bobblehead. If any good Samaritan is willing to at the minimum, turn the helmet and forearms into usable armor. Ideally, the entire suit would replace the body but would use the Argonian/Khajiit skeleton/animations (since it's a replacer it would work on all races no problem)

     

    Model preview> http://imgur.com/RW6MIUg

     

    PMD model> http://mmdcharizard.deviantart.com/art/MMD-Godzilla-Newcomer-MechaGodzilla3-2-0-DL-481428658

     

    FBX model (converted from above link> http://www.4shared.com/rar/q0UvMqNMba/Kiryu.html

     

     

     

     

     

  4. A mod i've been praying to exist for quite a while now. Something that has NPC's sit down and shut the hell up. I'm tired of trying to talk to someone, only to have 3 or more other NPC's chime in about curved swords and force me to exit the conversation and start from the beginning so I can follow along properly.

     

    Summary> NPC's will only greet you if you use the activate/talk key button on them.

  5. Milk Drinker has some clothes XD

    I was struggling so much to get them working yesterday and then I realized- I didn't change the data to match the Skeletons body (was still classed as Body and not "Head Human" like the Skeleton)

     

    Such a small achievement for 98% of people here, but i'm proud nonetheless XD

     

    All I need to fix now is the shine of the clothes (easy) and remove the eyes (No clue how)

     

    http://i.imgur.com/NeDHgwc.jpg

  6. That I did, works for pretty much any playable custom race- but anything remotely non player related screams at clothing like it's a disease

     

    Slots are correct then, since the only thing I've changed was in nifskope and that was to remove the arm model- I even went ahead and opened an unmodified version in 3ds max and tried that, no change

     

    That makes sense- Skyrim is so convoluted compared to Fallout 3, it's annoying XD

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