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Madsindy

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Everything posted by Madsindy

  1. In case anyone is still curious, what i said before still stands. With Fallout 4 now announced work will resume when the creation kit is available early 2016.
  2. I appreciate that but I'm holding off getting more help (especially VA) for quite some time.
  3. Mod is not really dead but don't expect it for New Vegas. Expect it for fallout 4 assuming it makes sense storywise.
  4. I would love to but it's not going to well currently... STILL not abandoned but development is definitely in a hiatus right now... it may be as late as November or even December until there is something really worth saying.
  5. hmm... not entirely sure of a need for concept art right now and the writing is all done, but if something DOES come up I'll let you know.
  6. i'll e sure to tell you if something pops up. What are your strong suits?
  7. I've hit the point where I realize I'm doing a little to much. So I've hit a bit of a dead spot and have had to start over. I've finished the story though. I've begun working in other projects in the meantime to hone my nodding skills.
  8. I love it! If you need someone to help with interiors I can attempt to get the old fallout 3 geck working. I'm helping a few other people with their new Vegas mods as well as my own. But I'm sure I can find time.
  9. short answer? Yes. Currently? No. It is still in progress but it has significantly downsized. I'm also taking a break from it for a bit to work on a few smaller mods to hopefully get my nodding skills a bit better.
  10. surprised NO ONE has else has commented or anything. This sounds awesome!
  11. That is the proof you have a corrupted savegame, you need to reload the most recent savegame you have that isn't corrupted and doesn't freeze on level up. To locate it, you load a savegame, open the console and type player.advlevel this will open the level up menu, fill in your skill points and then choose your perk, if it doesn't freeze this time you're good and can continue play from there, if not take the previous savegame and try again until it works. Delete all the savegames that froze, they're now unuseable. To prevent and reduce the savegame corruption to a minimum you need to disable all autosaves and quicksaves and hardsave each time in a different savegame slot yourself ingame, yes I know it breaks immersion, but that's the price to pay for a savegame corruption free game. If you really can't stand it you can use CASM or similar mod that saves for you during configurable time intervals. While they reduce savegame corruption to a minimum, it can still happen with them (I experienced it) so only failsafe method is hard save yourself in the menu, each time in a new slot. I've tried 14 different saves and already use casm. Same thing for all. I had to go back close to 60 saves once, the good news is at least the first save between the last level up and the new level up should work. I'll attempt that. That's a good 30-40 saves...
  12. That is the proof you have a corrupted savegame, you need to reload the most recent savegame you have that isn't corrupted and doesn't freeze on level up. To locate it, you load a savegame, open the console and type player.advlevel this will open the level up menu, fill in your skill points and then choose your perk, if it doesn't freeze this time you're good and can continue play from there, if not take the previous savegame and try again until it works. Delete all the savegames that froze, they're now unuseable. To prevent and reduce the savegame corruption to a minimum you need to disable all autosaves and quicksaves and hardsave each time in a different savegame slot yourself ingame, yes I know it breaks immersion, but that's the price to pay for a savegame corruption free game. If you really can't stand it you can use CASM or similar mod that saves for you during configurable time intervals. While they reduce savegame corruption to a minimum, it can still happen with them (I experienced it) so only failsafe method is hard save yourself in the menu, each time in a new slot. I've tried 14 different saves and already use casm. Same thing for all.
  13. I just loaded the game with no mods, just the basegame and dlc's. same issue.
  14. Hello! I recently began playing Fallout 3 again and have encountered an unfortunate problem. I've been playing more or less without any problems. I've now reached the part of the story where you have to go retrieve the virgo ll dish. I am now level 11 and when i level up to level 12 after I select a perk when a press "A" it, without fail, freezes. It never crashes only freeze. I've had no problem before this besides the normal playing on windows 8 ones. I have gotten beyond level 12 before with the same mods but now I'm not so sure. Here is my load order. Any help would be useful. Cheers! LOAD ORDER IN FOMM [X] Fallout3.esm [X] Anchorage.esm [X] ThePitt.esm [X] BrokenSteel.esm [X] PointLookout.esm [X] Zeta.esm [X] Unofficial Fallout 3 Patch.esm [X] Enhanced Weather - Rain and Snow.esm [X] CALIBR.esm [X] CrossModData.esm [X] FOOK2 - Main.ESM [X] FOOK2 - [DIK] DLC Improvement Kit.ESM [X] RH_IRONSIGHTS.esm [X] DCInteriors_ComboEdition.esm [X] Mothership Crew.esm [X] Alton, IL.esm [X] pipboy2500_fo3_edisleado.esp [X] DynamicCrosshair.esp [X] Enhanced Weather - Rain and Snow in Fallout.esp [X] Dree Perks.esp [X] CASM.esp [X] DarNifiedUIF3.esp [X] AltonAddon.esp [X] Enhanced Weather - REBOOT.esp [X] FOOK2 - Main.esp [X] Enhanced Weather - Weather Sounds in Interiors.esp [X] Enhanced Weather - Sneak Bonus during Storms.esp [X] FOOK2 - [DIK] DLC Improvement Kit.esp [X] MaxLevel100.esp [X] Reykjavik.esp [X] FOOK2 - DIK [Hotfix].esp [X] FOOK2 - Main [Hotfix].esp [X] ClassicEnclaveAPA-Better-APA-english.esp [X] NAPA.esp [X] Sprint Mod.esp [ ] wastelandhome.esp [X] RH_IronSights_Basic_VanillaPlugin.esp [X] RH_IronSights_Basic_AnchoragePlugin.esp [X] RH_IronSights_Basic_PointLookoutPlugin.esp [X] RH_IronSights_Basic_PittPlugin.esp [X] RH_IronSights_Basic_BrokenSteelPlugin.esp [X] RH_IronSights_PL_NewItems.esp [X] RH_IronSights_RemoveReticule.esp [X] RH_IronSights_Basic_ZetaPlugin.esp [X] FOOK2 - Main - Ironsights.esp [X] SniperAimCorrected - nodemo.esp [X] SniperZooming.esp [X] BetterGamePerformance.esp [X] Zan_AutoPurge_SmartAgro.esp
  15. Definitely! I'm out of town currently and I may take a while to answer. It might be easier if you emailed me. If that works for you I can pm you my email address.
  16. Honestly I'm still pretty new to nodding. I'm kinda learning as I go. However I'm best at world design and interiors. Level design really.
  17. Don't worry plenty of Easter eggs will be in this mod. Think more on the scale of fallout 1/2 references. And about the NCR, I don't really want to spoil a whole lot.
  18. Unless Someguy2000 changes his mind, Russell will not be going with you, unless you want him to die. He never said it was for sure. (at least as I remember it.) Just said it's a chance and even essential companions aren't safe.
  19. Ah YES! That's GREAT! Hey if you need any help when I'm not working on my project I can help out.
  20. Just be sure to delegate as much attention to the terraform of the city as you do to the buildings. This is so important that many games have whole teams working on terraforming and nature. This is also where I feel that many good mods are their weakest. working on it as i go. will look into those. lonesome road adds some skyscrapers as well. Thanks! And no custom meshes. yet... also these shots were used with a combo of Dynamo ENB and realistic wasteland lighting
  21. Been a while since I've shown anything new. So here. http://static-2.nexusmods.com/15/images/130/7018784-1405978629.png Building in the Seattle part of the mod. based on the Fisher Broadcasting building in real life Seattle next to the Space Needle. Now the headquarters of a certain faction.
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