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Azf12

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    Fallout New Vegas

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  1. Will you be making use of F4SE? I'm not exactly sure what F4SE seems to add, as there's only one mod I can recall that adds it, because Fallout 4 does a good job with scripted mods now. Maybe that could make things a little bit easier such as adding casings and whatnot. Also, just a suggestion, but as a WIP file, maybe you could upload a file that just contains the weapon replacements? Kind of like, a WARS lite. Your choice though, not trying to force your hand, I'm just so tired of ignoring the vanilla weapons, it's driving me mad. Take your time, though, I'm sure the effort will pay off in the end, and we'll get a very nicely-polished mod.
  2. I just hope this mod comes out soon with a Beta or even an Alpha, I really like that AR-15 model. Plus, it'd give me reason to use all those 5.56 I've been hoarding because the Assault Rifle is god-awful looking, and blocks a big portion of my screen. It's also great that the handmade rifle is getting replaced with an actual AK platform. Maybe you could also consider a simple replacer version, so it remains as compatible as possible with other mods such as Weapon Balance Overhaul. If not, then I'm assuming you're planning to rebalance all of the weapons, so the pipe rifle doesn't become completely obsolete or overpowered due to other weapons getting rebalanced.
  3. I was using the Enclave Commander - Marine Edition mod. Thanks for the tip, I checked "Autocalc Services" and that's why he wasn't selling anything. Thanks again.
  4. First forum post. I need to know why my vendor won't sell custom weapons (modded weapons). I've put in a couple of weapons and when I open up his barter menu, he doesn't have them in there. I've placed them in a container outside the map, and not in his inventory. The only thing that shows up is the ammo and his caps. Any ideas why this isn't working? I know the mod I'm using to sell the weapons is active because he's using one of the weapons.
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