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KristianSKYRIM

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  1. The Idea is to tie this mod into the Diaphaneous pip boy or however you spell it, Just completely recreate Artyom's bracer (With working radiation detector and watch, maybe even detection light) and have it completely replace the pip boy so you can see on the bracer how much radiation you've accumulated! I really would LOVE to see something like this to play with in FROST, I already installed Portable mechanic so i can mod weapons on the fly and the like, and now all I would need is this bracer. I don't think it would be too difficult of a task, and not only that but plenty of people would like it over the vanilla pip boy!
  2. So I was wondering if someone could make it so the Brotherhood of steel only uses the armors and weapons that come with the Clone Armory mod found here https://www.gunetwork.org/t14221-fo4-clone-armory-3-0 I would also maybe like to see the Synths be reskinned to B-1 Battle Droids, and coursers to be like IG-88 Assassin Droids, BX Series Commando Droids or B-2 Super Battle Droids! I basically want to see Star Wars Battlefront in Fallout, with massive scale Blaster fights between the Institute (CIS) and Brotherhood (GAR) ALSO, I'd REALLY like to see Power Armor Paladins and Knights replaced by ARC troopers and the like, Higher ranking BOS = ARC Trooper with more health, much better accuracy, and much better stability so they land shots easier, making them lethal in combat, but only a little harder to kill than regular Troopers. Paladins should be Clone Commandos with mid range stats, and the Troopers should be the Front like, mediocre unit, easy enough to kill, still fairly deadly, but you wouldn't want to fight a group of them, or have a prolonged engagement. Maybe also change the Leveled Lists so they only use Plasma Grenades (Like regular Thermal Dets), MF Cell Grenades (Like ThermDet Mk1), or the Pulse Grenades (Droid Poppers)
  3. So I have New Calibers, Mojave imports, the Nuka World DLC, and of course Weapons of Fate, as well as an AKM mod. Now all of these mods except the AKM mod attempt to modify the master Nuka World 7.62 ammunition. the problem is that the AKM mod adds its own 7.62x39 ammo and I would like it to instead use the Nuka world Ammo and i also want to change the nuka world ammo name to "Soviet 7.62x39" how do I go about making them all the 'same round'
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