Yeah, I was just using those as examples, those are the biggest mods I have, but you're right in that I shouldn't be dicking around with mods that complex yet. I've learned a lot by breaking the game and breaking it but good, but I'd rather not do it if it can be avoided. It funny, I've been messing around with this stuff since Oblivion came out, thinking "nah, not worth the effort, I'll just sit this one out and learn about the whole new engine they'll surely use for their next game. SURELY." I very much appreciate the help and advice ;)