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Earthman4

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  1. Hello Nexus. I'm putting together a new set of mods and it occurred to me that no matter what gameplay changes I implement, Bleak Fall Barrow is going to be essentially the same experience. There will be different monsters to slay with different skills, sure, but I think it would be really neat to see a mod modeled after The Legend of Zelda Orcarina of Time: Master Quest. A mod that doesn't completely change any of the dungeons in the game, but rather adds one or two elaborate puzzles or trap filled rooms to all the essential dungeons. This would be a great mod for players starting a new game. Scrolling through dungeons can be a bit of a drag after the second or third playthrough of the game, regardless of how many new enemies mods bring to the table, it would really be great to have some new twists and turns added to the same old caves and crypts. Anyway, if anyone knows of any mod like this or is interested in seeing the concept realized discuss your thoughts here. :laugh:
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