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King Moloch

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  1. Ah, didn't look at the replies to each post before now. I didn't realize this was a dead forum. Sorry to add to the clutter you guys.
  2. Hey all, I'm having an issue where I crash whenever I try to enter the Lucky 38. Game just crashes. Also, my fps crashes whenever I get into a fire fight, and shouldn't. This computer can handle much more intensive games (does modded to all hell and gone skyrim with ease) but seems to choke whenever I get into a fire fight. The audio makes a messed up stuttering 'stop start' and my framerate is reduced to a slideshow. Here is my load order, anyone have any ideas? I would dearly love to be able to play this game again, it was my all time favorite when it was playable. ClassicPack.esmFalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmFOOK - New Vegas.esmFOOK - New Vegas DLCs.esmAWorldOfPain(Preview).esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Extra Options.esmWeapon Mod Expansion.esmWME - DLCs.esmWME - GRA.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espMore Perks.esmUWHNV-Core.esmMikotoBeauty.esmB72 Broken Command Unit v3.01.esmNevadaSkies.esmThe Mod Configuration Menu.espThe Weapon Mod Menu.espFOOK - New Vegas.espFOOK - New Vegas DLCs.espProject Nevada - Rebalance Complete.espProject Nevada - Cyberware Additions.espProject Nevada - All DLC.espFOOK-PN Convergence.espAWOP - Balance and Cleanup.espAWOP - Dead Money Redone.espWeaponModsExpanded.espWMX-DLCMerged.espWeapon Mod Expansion.espProject Nevada - WME.espEVE FNV - ALL DLC.espFOOK-PN-WME-WMX-EVE Convergence.espFOOK-PN-AWOP Weapon Convergence.espbzArmour.espUHNV.espUHNV-Honest Hearts.espUHNV-Dead Money.espUHNV-Lonesome Road.espUHNV-OWB.espUHNV-More Mannequins.espSignatureArmor.espBurning CampFire.espMore Perks Update.espUWHNV-Addon-DLC.espUWHNV-Addon-GRA.espMikotoBeauty.espDeepSpiritualEyes-NV.espFalloutMaleHair.espCNR_Beta.espMutant Eyes.espREsLorePackNV.espJTmercgear.espMonocyteImplantImproved.espNCR Rearmament v1.5.espReadius_NV.espElReyMotel.espbonniesprings.espDonta1979 MK117 Prototype Armor.espAnimated Prostitution.espNevadaSkies - Ultimate DLC Edition.esp Total active plugins: 67Total plugins: 104
  3. I am having this same problem. Just reinstalled the FOMM from the link specified in this thread, Package Manager still just freezes up and never recovers. What is causing this? It just started up one day and I have no idea how to treat it or troubleshoot it.
  4. You can use Fallout Mod Manager to unpack the NIFs from the BSA if you want to edit them. You don't need to replace the files in the BSA in order to use a body replacer mesh though. You need to download Archive Invalidation Invalidated to prevent the BSA from overriding custom meshes and then place the body meshes and textures into appropriate subdirectories of the Fallout 3 data directory. On my computer the body meshes would go into D:\Fallout 3\Data\meshes\characters\_male. It is hard for me to believe that the documentation for these replacer files does not include this sort of information. I read the readme and directions pretty carefully, it says to replace the .nif with the new one, but I couldn't figure out how to do that without being able to modify the archive. I'm using FOMM and so far, I'm evidently not very bright, because I can't even seem to get it to recognize the MMM. Follwed the directions as well as I could, but since I'm new to using mods on Fallout, evidently I'm behind on the stuff "everyone knows". I'll keep screwing with it and see if I can get it to work. Thanks for your help anyway
  5. Trying to use Robert's Male Body Replacer, or even Breeze, but I can't get it to work. In the directions in the readme, it says to simply copy the file you want and replace the existing file. Uhhhh... no. I can copy the file all I like, but it never lets me even VIEW the .bsa files under the Meshes. What do I need to do here. I've done this a million times with Oblivion, and I never had this kind of file to deal with. Is my edition broken or something?
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