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KurstImmortal

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  1. Zulu Better Heroes is now out! https://www.nexusmods.com/mechwarrior5mercenaries/mods/535 So as you can see I made the mod just don't have BP that only heroes able to equip the traits. If you are able and willing to make the BPs for me that would be awesome! I have only started learning and will mostlikely be a long time before I'd be able to make them if I do get there. This is just a way I spend some of my little free time not looking to be a game maker just wanting to improve a game I like.
  2. Working on a mod for better hero mechs by making a new trait tree. I can make the mod with out editing or making new blueprints but then any mech can equipt the traits. Already tested you can add new traits by making new bluprints you could realy do a lot with that but I just want duplicates of working base game traits that require a mech to be a hero mech inorder to equip it.
  3. I'm trying to make an endo steel mod and the items work great but I can't get the shops to sell them and can't figure out why. I will adjust the shop list and how rare they are latter first I just need to get the shops to sell them. itemCollection_Components_base.csv itemCollection_Components_base,,, Gear_HeatSink_Generic_Standard,HeatSink,0,10 Gear_JumpJet_Generic_Standard,JumpJet,0,10 Gear_JumpJet_Generic_Heavy,JumpJet,0,10 Gear_JumpJet_Generic_Assault,JumpJet,0,10 Structure_Endosteel_IV,Upgrade,0,10 Structure_Endosteel_VI,Upgrade,0,10 Structure_Endosteel_VIII,Upgrade,0,10 Structure_Endosteel_X,Upgrade,0,10 Structure_Endosteel_IV.json { "StatName" : null, "RelativeModifier" : 0, "AbsoluteModifier" : 0, "MinTonnage" : 20, "MaxTonnage" : 40, "Description" : { "Cost" : 30000, "Rarity" : 0, "Purchasable" : true, "Manufacturer" : "Kurst inc", "Model" : "40T", "UIName" : "Endo Steel IV", "Id" : "Structure_EndoSteel_IV", "Name" : "Endo Steel IV", "Details" : "Endo Steel IV for mechs up to 40 Tons. Endo Steel was designed especially for use in BattleMech skeletons, halving the weight of the chassis, but at an increase in overall bulk.", "Icon" : "uixSvgIcon_special_Equipment" }, "BonusValueA" : "-0.29T", "BonusValueB" : "Mechs up to 40T", "ComponentType" : "Upgrade", "ComponentSubType" : "NotSet", "PrefabIdentifier" : "", "BattleValue" : 0, "InventorySize" : 2, "Tonnage" : -0.29, "AllowedLocations" : "All", "DisallowedLocations" : "All", "CriticalComponent" : false, "statusEffects" : [], "ComponentTags" : { "items" : [ "component_type_variant", "component_type_variant1" ], "tagSetSourceFile" : "" } }
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