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Nexus Mods Official Soundtrack - The Sounds of Modding ×

Zam138

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Everything posted by Zam138

  1. I would imagine putting it in a mega dot nz file would work if you put that link in an email. Speaking of, anyone want to PM a link? That's allowed, right?
  2. So, it pretty much speaks for itself. Are there any detailed explanations for creating a custom staff from scratch, like meshes, enchantments, etc? The only tutorials I've been able to find are ones that go over how to make swords.
  3. THIS IS WHAT HAPPENED WITH THE f*#@ING TSA. What, Underwear Bomber? RAMP UP SECURITY. Yes, I'm comparing it to Terrorism. Because that's what it IS. Making people feel discomfort and/or fear that their or their property's safety is in danger is what terrorism IS. Seriously, you guys should call in a professional or something like that, or this will quickly get far out of hand.
  4. Does anyone know about mods that add minor little items into Helgen? I remember there being things like a group of barrels in the first room in the keep you enter on the imperial side that contain things like a bow, and other miscellaneous items throughout the tutorial. I've transferred computers and had to redownload all my mods, but I can't for the life of me remember what mod has those little extras. Any help?
  5. You just necro-ed a thread from a year and a half ago, when the information you supplied did not apply at all..... I believe that to be the point. Google will bring people to this page, might as well tie up another loose end when possible. Otherwise people would be completely misinformed about SPIKE's necessity.
  6. Is cool got a couple ideas from your banjo related rantings thanks man Sorry about that, finished my thoughts from yesterday. Sorry about the cutoff!
  7. Hmm... well, since you asked: (Oh, P.S.: I typed almost the entire thing up in a sort of rapid-fire banjo singalong song at first, but thought better of it.) -Colossus: Heavily armoured, lumbering, muscular walking tanks that shrug off tons of hits of any type, except for armour-piercing attacks like the crossbow and hammers/maces which easily destroy them since all they have going for them are their strength (knockdown AKA paralyzed for 0.01 seconds) and their ridiculously high armour rating, which means little when a percentage of the hit pierces instead of just hitting the armouring. Could probably have a charge attack like the one that we have, the Block Runner perk, sprint with a shield type. Probably should be saved for being a miniboss replacer, like scourgelords, Falmer Shamans, Dwemer sphere masters, just for examples on rarity. Plaguelords: Replacer for enemies like the Death Overlord. Uses the marked for death shout, has an attack like the vampire lord's blood AOE attack, except tan-yellow, with a DOT effect of Drain Stamina, Poison Aura spells are up by default, they don't even cast them, they're already active when they spawn, and frequently have Deathbloom and Nightshade on them. -The Four Lords of Death: Replacer for the unmasked Dragon Priests. Hooded/cowled, caped skeleton bodies with an aesthetic frost and shock cloak, hovers like a Dragon Priest, but has a sort of blackness where the head should be that sort of sucks in all of the light from the front of the hood.
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