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Jesse_Dylan

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Everything posted by Jesse_Dylan

  1. I'll try that! Thanks! anything is better than the awful launcher
  2. Yeah, you're probably right. It's still just such a pain even making small changes to load order with the launcher. If I could at least click and drag stuff in the list instead of clicking it, then furiously clicking the up/down arrow until I want to put my face through my monitor and howl out the back
  3. 2.0.1, it looks like. I think it's the most current version.
  4. I feel like everyone knows how to re-order mods besides me, to the point where I'm scared to post about it and ask. I've downloaded BOSS, which worked well for Oblivion, but apparently the 1.5 patch changed things. At the moment, BOSS just screws up my mod order, unchecks a bunch of mods, and then I have to re-order them manually using the information BOSS gives me. I have started just using the "perform trial run" function to get the list, then re-order them myself. Is there a better way to do this? Is there a better way to re-order mods than using the terrible Skyrim launcher? What an awful way to try to re-order things. I did something and accidentally reset my load order, and my soul weeps at the thought of re-ordering them again. I don't even have that many mods, under 50, but it still takes ages. Surely I'm doing things wrong or inefficiently. How does everyone else do it?
  5. Well, in our defense, it's gamer-instinct, for one, and for another, the game really seems to encourage it, at least in my opinion. I know I keep harping about how quickly levels are gained. With the level gain comes more and more fancy equipment and tougher enemies. I suppose I'm used to console games, where everything was static, and you really wanted to try to get as strong as you could as quickly as you could. But even then, by end game, yeah, a bit overpowered. :)
  6. Of which mods do you speak? I'd love to check them out. I agree with you on the above. The one danger I see is that, if I'm leveling very slowly and selling every item I come across, and my speech is going up but my level isn't, then I'm going to have too much gold for my level. However, this is certainly a lesser problem, I think, than the original problem we describe above, i.e. a warrior with low combat skills but high speech skills and a high level. I'd love a solution to all three points you make above, especially if, in addition, I can further slow down leveling. At the current rate, I think if someone were to hit the main quest, nothing else, by the end of the main quest, they'd be level 30. This is just a guess, though. Maybe I piddle around so much that I can't help but level more than I intend, but still, I want my character to have enough lifespan to do the whole game. I already made a character and did the Thieves Guild, Dark Brotherhood, all the Daedric quests, and the Companions Quests, and I think she got to level 57 or so. There's still a ton of game left (all the side quests, misc quests, smaller faction quests, imperial quests, not to mention the main quest and all the random dungeon-diving I want to do), and I fear my new character will be overpowered long before I do it all.
  7. Aw man! I just wrote a massive reply, then accidentally clicked the "add reply" button instead of "post", and I lost it. :( Wah. I can't even remember what I said. I hate when that happens. Basically, I agree with you 100%, and I thought you offered some extremely wise, useful advice. It sort of goes along with my current bend to avoid artificial skill raises (i.e. reading no skill books, using no increase percentage bonuses or rested bonuses (although my character misses sleeping). Basically, exercise restraint, sort of go against our gamer-instincts of maximizing our advantages, and it makes the game itself so much sweeter. (I think said more stuff, but I can't remember what it was.) I think my general desire, then, is to not just do the above, but also stretch out and lengthen the most rewarding part of the game for me, which is the early levels. As you wrote, I was overpowered by level 30 and had the best stuff. Finding treasures became meaningless. Money became meaningless (unless I wanted to buy equally-meaningless houses and decorate them). It's testament to the game and the interestingness of its quests that, despite very little sense of reward remaining, I still continued playing rather enrapturedly. However, starting a new game, from level 1, I'm totally and happily absorbed in the sense of exploration, wonder and advancement. This is what I want to retain and extend. I shouldn't be "done" with this fun, early phase just after going through a few towns and doing 10 side quests. It should last longer. It's ruined by hurdling so quickly through the levels. Equipment drops start changing almost immediately, and there's no sense of reward. I do like the idea of staring from zero, as in the mod referenced above, a total, feeble, rank amateur, and that first level gain really being something to savor. If I could just also dramatically lower the level-rising process, and then use my own restraint in order to keep from over-smithing and such, I think that would go a long way towards accomplishing my goals. I also noticed sukeban has a mod in beta which totally revamps the equipment in the game, including the drops and leveled lists, and changes it so that different vendors all have different stuff, so there's a real sense of reward in finding what you're looking for, whether shopping or dungeon-diving, and I think the equipment found in dungeons would become all the more meaningful. Let's hope I don't delete my post this time!
  8. Cool, I'll check that out! When you say levels slowly at the beginning but slightly faster mid-level and upper, do you mean slightly faster than vanilla, or slightly faster than at the beginning of the game (with this mod)? I'm assuming the latter. If so, that sounds perfect, exactly what I'm looking for! Heading off to check it out now. Thanks very much. :)
  9. In my first playthrough (where I deliberately avoided the main quest and all side quests), I used the 20% skill increase standing stones, and I went for the rested bonuses. I didn't think about it. I just did it because the game seemed to encourage me to. Well, I leveled up crazy fast. This was exacerbated by my power-leveling of smithing in my exuberance to get cool new gear. What it amounted to was that my levels increased extremely quickly, and past 50, it began to feel a bit unsatisfying. I had plenty of game left, and I felt like I shouldn't be so high-level. In my current playthrough, I've avoided the skill increase bonuses to the point where I refuse to even so much as sleep. However, I'm still leveling quickly. I've escaped Helgen and haven't done a single quest. I've looted a mine, and I'm at level 4 already! I know there's a mod out there that not only slows skill progression but can make it so non-combat skills don't count towards levels. At first, this seems like a fix to my woes, but then again, if I can raise my smithing and alchemy with impunity, won't I be horribly overpowered for my level with uber equipment and potions? So maybe just finding something to universally slow skill gain would be best? Or should I just stop whining and play the game as it was intended but continuing in my avoidance of bonuses? Basically, I want to get as much out of the game, and this character, as possible. I don't want to rise to level 50 in record speed and then trot around the game world as a god doing "kill the rats" quests. How do you guys play? How do you get around this problem? Help! I feel like I need to solve this before I even continue playing and maybe even start over.
  10. I'd like that, if there was a mod that just removed all quest markers entirely from view but still allowed Clairvoyance to be used when desperate. I frankly don't remember Morrowind all that well, and I never did play it as much as I meant to (unlike Oblivion and Skyrim, both of which I've played more than I meant to, and Daggerfall for that matter), but it seemed to me the journal entries were rather jabbery, and they usually had pretty good instructions in them (although there were times when that wasn't the case). Actually, I suppose Morrowind just had more text in general, because there was no speech. It was a lot of text boxes, which I actually prefer. I never let the actors finish their lines anyway. I read way faster than they talk. Oh well. I am a niche gamer. It's life. Anyway, I was pretty excited when I found the ability to turn off quest markers in the ini file, and I was sad it didn't do away with the markers on the local map.
  11. Sorry if this shouldn't be in the mods section. Basically, it dawned on me that I was tired of "following the arrow" and would like to actually play the game. I disabled quest markers in the skyrimprefs.ini file so that they don't show up on the map, or, more importantly, on my compass (and they don't pop up above objectives in the game world either, which is something you can toggle in the in-game options menu). Before all this, I'd already had a mod called Better Quest Objectives which attempts to edit the quest objectives to be more like Morrowind's journal, telling you exactly where you need to go and what you need to do. (The in-game dialog usually doesn't, and the vanilla journal wasn't much more helpful.) So I felt pretty good about this, and I figured I could use the Clairvoyance spell if I was ever in a pinch. It seemed a lot more fun and immersive. I was merrily going through Helgen Keep with a new character when I popped up the local map and, to my horror, I saw them. Quest markers. After all this disabling and toggling, while they don't show up on the main map, in the world or on my compass, they still show up on the local map. Is there any way to remedy this, or do I have to just make sure to never have a quest selected when I open the local map? (Having a quest selected is what allows the Clairvoyance spell to work.)
  12. Darn! I might be out of luck with this quest then. There's no way I can use the console to force the gathering aspect of the quest to complete and skip right to getting the crown?
  13. I want to do the No Stone Unturned quest now, with my present character, because my next character will not even be in the Thieves' Guild at all. Also, I'm tired of carrying these stupid quest items around with me. They get heavy! I tried using player.additem 0009DFBB 22 and it just stacked a bunch of them in my inventory besides what I already had, and it ended up saying in the journal I had 3/24, despite the new ones (and I swear I only had 2 before, but maybe I did have three). I deleted them all, then tried adding them again. No luck. How do I get the stones in my inventory, get them to register in the journal, and complete this dumb quest? I want to get the rest of the quest and the dungeon and go find the crown. I don't want to hunt for all the jewels, though. Help me cheat!! Any ideas how to do this and if it's even possible? Thanks :)
  14. Ahhh, that's exactly what I was doing!! Thank you so much! Using the NPC version. Thank you again!
  15. VERY SLIGHT SPOILERS FOR THIEVES GUILD POSSIBLE BUT BARELY Tonilia wants me to trade in some of my old thieves guild armor to her for better stuff. Trouble is, I sold it long ago, and I can't remember where. I wouldn't care, but she's so obsessed with it that her dialog choice for fencing goods is gone, and I need a fence! I typed player.additem #item# 1 and it says on screen that the item is added, but it never appears in my inventory. What gives? Thanks in advance!
  16. Thanks for the advice, fixes and lulz everyone. :) The person who said she was in or around the temple was right. My fault for not checking more thoroughly. I came in and had barely poked around when she came dashing up to me, declaring her love and giving me some kind of weird pie and asking me where we should live. She'd been standing in there apparently since the wedding. Had to have been a week ago in game time. We then moved into her home, which is The Hag's Cure in Markarth (which I had already legally looted twice). To my surprise, the proprietor of the shop began telling my follower to leave! (See screenshot I'm attempting to attach.) I wasn't able to sleep in the bed at times either. OLD HAG. She also chastised my wife for not mixing potions correctly (okay, this was scripted, but telling my follower to leave was not!). Needless to say, we moved to Breezehome rather quickly, where my wife shocked me by having a massive inventory of stuff I could purchase from her and giving me gold from a store. Did she open a store in Windrun (um, sorry, whatever city it is where Breezehome is located). Thanks again everyone. http://img.photobucket.com/albums/v635/Jesse_Dylan/2011-11-15_00001.jpg
  17. Darn, it must be that bug. I turned around after the wedding and she was gone. It's Muira, or however it's spelled. Muiri? Miuri? Miura? She works at The Hag's Cure in Markath. WELL SHE DID, until I married her and she was erased from existence! She was kind of a psycho anyway, but so is my character. Is there any way to get her back?
  18. I married a girl, had the wedding. She came all the way to Riften from Markath (sp?) and brought her boss. After the wedding, she just disappeared. I went to Markath and I couldn't find her anywhere. Did she die on the way home? She's no where to be found. In her boss's shop, I find a bed that I can sleep in, and I'm allowed to take anything I want from the shop (rather odd), but she never turns up for work anymore, never sleep there. I bought a house, furnished it fully, and she doesn't turn up there either. Where is she? :(
  19. He wasn't mad about the lack of console in the, er, console versions; he's mad because there is no option at the end of the tutorial to change things like there has been in past Bethesda games. EDIT: Sorry, hadn't refreshed page in forever! Pardon my repeat. I can't figure out how to delete my post.
  20. I tried this, and I messed all my skills up. I did change races, though, so that's probably why! Maybe if you stay the same race it doesn't matter, but there doesn't seem to be any way to get an attractive wood elf female. No offense to them, just doesn't fit my vision for my character.
  21. Does seem like a dirty way to get achievements, though! (not accusing anyone, just saying in general) But I guess I'm doing achievements just for the fun of it and the progression, not to raise my score or whatever it does. I just think it's fun for some reason and really missed it on the PC version of Oblivion.
  22. Does it depend upon which command is used? Or does using the console simply not affect achievements? I don't want to cheat, but I'd like to be able to use it in emergencies like when I'm stuck or I need to resurrect someone (haven't run into either in Skyrim, but I used "resurrect 1" a ton in Oblivion).
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