I'm used to setting a var to an object and using it's properties and methods but for the life of me I can't figure this out in papyrus. I have a trigger (DefaultEmptyTrigger) that I want to use setstage on a quest when the player enters the trigger. I have created a new script on the trigger and added the following code: Scriptname RW9test1 extends ObjectReference Const Quest Property RW9enableCPSwb Const Auto Event OnTriggerEnter(ObjectReference akTriggerRef) if akTriggerRef == Game.GetPlayer() Debug.MessageBox(akTriggerRef + " just entered us!") RW9enableCPSwb.SetStage(10) endifEndEvent The debug message does display in game so I know the trigger is running the code. So how do I set the var or property RW9enableCPSwb to a quest object?Thanks :)