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Posts posted by Zeazer
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Sorry that I am hijacking this thread but I figured it was better than to create a completely new thread for no reason. My problem is that my game crashes to desktop every 5-15 minutes (and sometimes it just wont finish loading when going to new areas). Trying to understand FNVEdit currently and check for conflicts but any help about known conflicts would be greatly appreciated.
The most recently installed mods are:
MoMod
Better New Vegas
A World of Pain
Very Vicious Vermin
Some compability patches for these mods
Here be my load order (mostly sorted through BOSS with some manual alterations):
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
Companion Core.esm
CFWNV.esm
AWorldOfPain(Preview).esm
MoMod.esm
More Perks.esm
More Perks for Companions.esm
More Perks for Dead Money.esm
More Perks for Honest Hearts.esm
More Perks for Old World Blues.esm
More Traits.esm
NSkies - Vanilla Edition.esm
NVInteriors_Core.esm
NVInteriors_ComboEdition.esm
Interior Lighting Overhaul - Core.esm
Primary Needs HUD.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
RobCo Certified.esm
SCAV.esm
WARZONES - Misanthropy Pure.esm
MikotoBeauty.esm
D.E.I.M.O.S..esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
Niner.esm
Brahmin Bess.esm
Lone Gunman's Tools of Trade.esm
SlaveTown - Episode II.esm
Better New Vegas.esm
CASM.esp
Centered 3rd Person Camera.esp
FPSWeaponWheel.esp
Purge Cell Buffers.esp
The Mod Configuration Menu.esp
TUWRM.esp
populatedcasino.esp
GoodspringsPlayerHome.esp
The New Bison Steve Hotel.esp
Wasteland Defense.esp
NewVegasExtendedMapMarkers.esp
R.A.C.E. Station.esp
Goodsprings Filler.esp
NewVegasBounties.esp
NewVegasBountiesII.esp
TheCollector.esp
Four Traits v1.esp
More Perks Update.esp
More Perks for Companions Update.esp
More Perks for Dead Money Update.esp
More Perks for Honest Hearts Update.esp
More Perks for Old World Blues Update.esp
More Traits Update.esp
NV_STTraitsandPerks.esp
xatmosSkillPerks.esp
More from plants.esp
Nuka Cola Enhanced.esp
Oven Cooking.esp
AAR-525NV-.esp
Jmod Bullpup Pack.esp
Minimissilelauncher.esp
Murdelizer.esp
THOR.esp
Armored PA Gloves.esp
Colossus NV.esp
courierpowerarmor.esp
Courier Power Armor - Project Nevada.esp
DragonskinTacticalOutfit.esp
DragonskinNCRPersonnelWearingOutfits.esp
DragonskinBonusPack.esp
DTO-ProjectNevada.esp
DTOBP-ProjectNevada.esp
QS_Blackwolf_NV_Backpackmod.esp
RCSS.esp
Tailor Maid - NV.esp
w44Satchels - Full.esp
w44Satchels - Lite.esp
AWOP-LowNPCS.esp
Follower Home Marker.esp
GARU.esp
NVWillow.esp
RobCo Certified Friendly Hit Fixer.esp
UnlimitedCompanions.esp
VeronicaFix.esp
VeronicaFixEssential.esp
Delay DLC - DM + HH + OWB + LR + GRA.esp
WeaponModsExpanded.esp
WMX-AWOP-Overhaul.esp
Project Nevada - WMX.esp
WMX-DeadMoney.esp
WMX-HonestHearts.esp
WMX-OldWorldBlues.esp
WMX-LonesomeRoad.esp
WMX-GunRunnersArsenal.esp
WMX-PreOrderPackClassic.esp
WMX-PreOrderPackCaravan.esp
WMX-PreOrderPackMercenary.esp
WMX-PreOrderPackTribal.esp
EVE FNV.esp
EVE FNV-[GRA Patch for EVE 1.3].esp
Project Nevada - EVE.esp
WMX-EVE.esp
Vurt's WFO.esp
Fellout.esp
Fellout-OWB.esp
Interior Lighting Overhaul - Ultimate Edition - No Lucky38.esp
MikotoBeauty.esp
PN_Cyborg_Trait.esp
PN_Cyborg_OWB.esp
PN_Cyborg_STTraits_Patch_compat.esp
LRPNexusCommunityPack.esp
LadderRestorationProject.esp
Alternative Start.esp
Integration - Couriers Stash.esp
Integration - Couriers Stash+WMX.esp
CFW-DLC.esp
Tutorial Killer - Factions.esp
Tutorial Killer - Project Nevada.esp
Tutorial Killer.esp
CFW-PN.esp
CFW-PN-DLC.esp
nukas.esp
OWBMoreClonedPlants.esp
SinkDatura.esp
Crossbow.esp
MCL_Pre_warXbow.esp
shogo_laser_katana.esp
SlaveTown - Episode II - Assets.esp
Firefly_guns.esp
Hedszot's Weapon Pack.esp
Jackal.esp
MaresLeg.esp
SWP Gauss Rifle.esp
Placeable Lights NV v1.1.esp
Better New Vegas - NV Interiors Combo Edition Patch.esp
Better New Vegas - A World of Pain Patch.esp
NVInteriors_ComboEdition_AWOP.esm
Project Nevada - Extra Options.esm
Project Nevada - Cyberware Additions.esp
Project Nevada - Rebalance Complete.esp
Project Nevada - All DLC.esp
nVamp - Very Voracious Vermin.esp
nVamp - Very Voracious Vermin.esm
HarderThan.esp
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As far as I see it, not being able to summon daedra is perfectly coherent with the world's storyline.
After the Oblivion crisis, all the connections with Daedric planes were severed, so it may be now almost impossible to "reach there and drag something back".
No biggie, though, I've always been a necromancer when it comes to summoning.
I thought everything went back to normal instead of allowing stable gateways to Oblivion exist? Summoning creatures from Oblivion should still be possible as far as my knowledge of lore goes :)
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Larger areas if the enviroments are more unique than in Oblivion. Damn forests
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The dragons fire is sick! Also man I love the new Frost Atronach's.
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Partial dismemberment? of geez,.. I sure hope when I decap a zombie's head, it isn't hanging there only partially cut through....
That would be cool if it happened sometimes though ;)
I hope I will be able to slice of limbs in combat triggering some animation with a horrified bandit bleeding to death :D
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In the Skyrim Information thread it says you can go "Confused Turtle" or two shields. So I guess shields on any hand?
Edit: Though it doesn't anymore so previous poster might be correct.
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Gah I Ronja Rövardotter. Amon Amarth would go greatly with Skyrim. Or maybe Turisas for a more power metal feel :)
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I hope for that last one, as long as there is only one or two communities of Falmer. Or just one blending into the local population. I want at least one snow elf!
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Regarding magic finishing moves I sure hope they are in. But seeing as how fire chars the enviroment and ice spells freeze enemies bodies (at least visually) it seems likely that something like that would happen? I dont remember where I read these two facts though.
Archery has timeslowing as a perk (I think they said that at least) so sweet looking deaths could be all slowmotiony. I hope.
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It'll take place over all of Nirn, all 16 planes of Oblivion, the surface of Masser and Secunda, the Dreamsleeve (or whatever the realm of the Aedra is called), a bunch of new alternate dimensions and realms, AND including time travel so you can visit everywhere at every point in the TES universe's history, with entirely hand-done environments, unique cities, and millions of NPCs. The Radiant Story system will be so heavily developed that there won't even be a main quest: You can just do whatever the hell you want, go wherever the hell you want to go, and the Radiant Story system will dynamically design an epic quest for you to get involved in. The Radiant AI, meanwhile, will be so incredibly well developed that you no longer pick from dialogue options: Instead there will be full voice recognition and you can have an actual conversation with every NPC in the game world. And it'll introduce the new Radiant Experience system: Instead of playing with a controller, the game will plug directly (but non-intrusively) into your senses so you can directly experience every aspect of the game world. Finally, the hardware and software will be given away for free to everyone, everywhere.
Okay, since nobody can possibly come up with expectations more unrealistic than that, let's remember they probably aren't even thinking about Elder Scrolls 6 right now, and if they are then it's a very irresponsible thing for them to do.
Even though that is totally unrealistic I want it so frickin' bad! Screw reality, I want to live there :D
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I hope they will have a more of you get a special horse that you can somehow summon (or maybe like whistling the horse you rode the last time like Red Dead Redemption). I barely used horses in Oblivion because you either had to steal one or remember where you left it.
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I snagged post 3,000. nah nah na naaa naaa.
Now we just need a pic of the vampire...but I'll bet they won't show that one until game releases.
Hello to you sir! (HEY! It said Hi first. Salutations anyways! Also it appears I got post 3,000. End of half-asleep ramblings? Rambles? Stupid word. See you tomorrow!)
Also anyone seen this? Quite funny :)
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I think that Black Marsh will be the next one too, but it's too early to be discussing it.
I think he mean't if the next one is set in Black Marsh. How will they deal with the "Argonians have taken over Morrowind" issue :)
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games will always evolve graphicaly and when they will hit the ultra realistic graphics barrier,they will no longer be games
Ill make a new statement. Games will evolve graphically a long time. But the need isnt there. Our human eyes and minds can only see around 150 megapixels (if I remember correctly). If we then add more realistic physics and destruction to that I wouldnt ask more. There will be an end to the graphical need of the gamers :)
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I like that graphics evolve because we will eventually hit a barrier of how realistic a game can look and then it will become quicker to do it so more focus will be given to gameplay and story :) EVENTUALLY!
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No one knows :D
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What creatures are supposed to exist in Skyrim but haven't been confirmed in interviews, videos, etc etc? The one I know of is the Were-Bear (which is more of a curse than a creature but still).
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True. I wrote maybe though. Most items should be fairly certain to be in the game though even if the stats change?
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I did a thread like this a while back. Including spells. This one has better order and is easier to read though.
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This article posted in some other topic says that there are were-yetis. I never saw anything about it before?
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haha agreed, only thing i wanna see more is customization video, other then that nothing else. they have spoiled way too many dragon shouts <.< : let's see dragon breath, stromcall,whirlwind,iceblocks( we didnt actually see it , but even a word is enough), slow time, summon dragon shout, did i miss one?
Slow time and teleport I think are mentioned? (Though teleport might be a normal spell)
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Anything missing just type it in the thread and I will add it to the list. There were two visible but faded items in the bottom of the hotkey section that I couldn't make out, sorry.
Also don't take anything in this list for granted regarding damage/value as they most probably will change with skills.
Weapons:
Elven Glass Sword
Steel Sword
(Damage: 9 Weight: 10 Value: 45)
Steel Battleaxe
(Damage: 17 Weight: 21 Value:100)
Woodcutter's Axe
Iron Sword
(Damage: 8 Weight: 9 Value: 25)
Iron War Axe
(Damage: 9 Weight: 11 Value: 30)
Iron Dagger
Imperial Sword
(Damage: 9 Weight: 10 Value: 23/33)
Longbow
(Damage: 23 Weight: 5 Value: 30)
Iron Arrow
(Damage: 8 Weight: 0 Value: 1)
Orcish Arrow
(Damage: 12 Weight: 0 Value: 1)
Apparel:
Apprentice Robes of Conjuraction
(Armor: 0 Weight: 1 Value: 10)
Apprentice Hood of Magicka
(Armor: 0 Weight: 1 Value: 11)
Elven Armor
(Armor: 36 Weight: 9 Value: 225)
Elven Boots
(Armor: 10 Weight: 2 Value: 45)
Elven Gauntlets
(Armor: 10 Weight: 2 Value: 45)
Elven Helmet
(Armor: 16 Weight: 2 Value: 110)
Iron Armor
Iron Boots
Iron Gauntlets
Iron Helmet
Iron Shield (I think)
Banded iron shield
(Armor: 25 Weight: 6 Value: 100)
Items:
Nirnroot
(Weight: 0.5 Value: 10)
Horker Meat
(Weight: 0 Value: 3 Effect: +5 Restore Health)
Carrot
(Weight: 0 Value: 1 Effect: +5 Restore Health)
Salmon Meat
(Weight: 0 Value: 3 Effect: +5 Restore Health)
Salmon Steak
(Weight: 0 Value: 4 Effect: +10 Restore Health)
Sweetroll
(Weight: 0 Value: 2 Effect: +10 Restore Health)
And for last some of the spells in the hotkeys (some may be Dragon Shouts):
Bound Battleaxe
Chain Lightning
Circle of Protection
Clairvoyance (described somewhere else as well)
Fire Breath (Dragon Shout?)
Flames
Frost Rune
Frostbite
Healing
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ANyone else noticed he said Elven Glass Sword? Meaning maybe different types of weapons of the same materials?
Yeah thats what I was thinking aswell, hopefully because that will mean a lot more weapons
Though he only said Steel Sword and Elven Glass Sword. Should we make a list of confirmed items?
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ANyone else noticed he said Elven Glass Sword? Meaning maybe different types of weapons of the same materials?
Load order advice
in Mod Troubleshooting
Posted · Edited by Zeazer
Fairly stable. Also the .esm files are at the top. The two Project Nevada files are supposed to go there according to Nexus Mod Manager and BOSS. Something about it being an .esp but it says the file header marks it as an .esm. Didn't notice the w44Satchels thing before and had no idea about NVInteriors so thanks :) Will try it now!
Edit: Though I have tried removing them and it still crashed more often than before I got them. Even on a save where I haven't used those mods.