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darkmatterslayer

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  1. you could extract the file that contains the game sounds and find his voice and either delete it or replace it, i suggest replace though i'm not sure if with his voice missing completely it may cause bugs. when you have replaced the voice then you could either repack the extracted sounds, or you could make a folder with the new audio and place it in your main game folder with the same name as the folder you extracted it from (Which is better because you don't have to delete or overwrite anything) Edit: also you should see this in your games ini FOVScale=1.00000 AutoFOV=0 changing one of these numbers should change how close your camera is, i suggest adjusting the top number fovscale
  2. Im having a problem, when enemies attack me they get sent flying away from me, this was all fun at first and i just brushed it off and kept playing and fighting. but now that im further in the game getting close to level 100 its just getting annoying, i like challenges and one on one close fights, I cant figure out what is causing this though I have even tried unequipping everything just to make sure it wasn't some special effect on my armor, but they still hit me and go flying. Please help me fix this, any idea what could cause this?
  3. Im sure it has probably been covered somewhere, but i use grass on steroids, and it looks great but i want it a bit shorter, i know iMinGrassSize adjust the density but what line would adjust the actual height?
  4. lol glad i could help, and by the way, you may want to consider trying out :Mod Organizer 2 if your creating mods, it makes it really simple to convert them straight to a mod with just a couple clicks, it saves your mod straight to whats called an overwrite folder after using creation kit, within Mod Organizer 2. You just right click the overwrite then click create mod and its made.
  5. Im no pro, but it could be that your .esp/.esl is connected with the original bsa I have ran into a couple other mods that were like this and if that is the case you may have to run it in creation kit and re-save, if it is saved as an esp try to save it as an esl instead. no guarantee but its worth a shot.
  6. This may be what your looking for you can choose to be dragonborn or not to be. https://www.nexusmods.com/skyrimspecialedition/mods/6532
  7. Whats on the screen picture by picture isn't your actual load order is it?? If so you defiantly need to run LOOT because your load order is all out of order.
  8. I'm a little confused by this question, If you have all the .esp .esl .bsa etc saved, when you pack up your mod and actually post it to nexus you will be given an option to select a version number. Edit: and you can just rename it before you pack it up also like: mod blah blah version 1.0
  9. I believe i remember in Oldrim you could adjust fog in the INI, Ive been looking on S.T.E.P.S, and well, anywhere else i can search. Is there some kind of text you can add to the SSE INI to adjust fog? If you know where to find this information please share I basically want fog to show more often but not all the time. Edit: Nevermind i got some info on it Cant in INI have to use XEdit or combine other mods
  10. I havn't really used this mod in some time but it may be what your looking for and would probably easily work for that character being created. it comes with a ton of hairstyles also. https://www.nexusmods.com/skyrim/mods/98320 It requires hdt physics and race compatability i believe.
  11. Ok, so im sure all of you have noticed this, when fighting a mage they run away like... (a word i cant put here)... and its really annoying when your going for a play style that is close range and physical so, im wondering if there is a way to make mages more violent and aggressive with there attacks, or just go straight physical with there attacks. ANY advice on how to change this myself, if there is a mod, or if someone would like to create one that would be epic. thank you.
  12. Well if your talking about skyrim then Mod Organizer 2 is the way to go, and download latest version of Loot to sort your load order. Edit: Oh and btw there was an update not long ago, and SKSE64 has to be updated before mods can be used on the updated version, but you may be able to rollback the version on your steam console
  13. Sooooo I tried making a compass mod that you could actually hold in your hand that would have the original in game compass on it with markers and all, and was even trying to see if i could make a rounded version of it...... I was using CK for the Item I chose and a flash de-compiler.... but to be completely honest i am just not that experienced at modding if someone could make this a reality i would be grateful and im sure a lot of people would love the immersion of it.
  14. download_depot 489830 489833 2486778358967039909 Use this code in steam console to roll back your version it will place the old version in your steam app folder
  15. Just as the title says, been looking for a mod to be able to do this and cant find one anywhere, if anyone knows a way please share.
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