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cballam

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Everything posted by cballam

  1. Or would prefer a genocidal maniac, a ragtag gorilla group that kill as many as they save, or a bunch of wastelanders who can barely survive in the wastes?
  2. They don't realize it is slavery, but a few are starting to realize it (Liam/Allen binet), and they are afraid of the wastelanders. For good reason, one person can get the wastelanders to easily destroy them all.
  3. Thanks, and I know. I have done little mods in Skyrim, but I can't do anything without the creation kit. With the kit out I am going to start on "plasma please", but wanted to put it out there if any good modders were interested.
  4. F**** Bethesda's crap ending choices. I am the god damn leader of the institute, so fall in line and quit giving me one choice. My minuteman army is loyal, the Railroad can be reasoned with, and I can conquer the BoS while taking over all of their weapons, munitions, and armor. This mod is a massive undertaking and welcomes any who want to help. The changes start during institutionalized. The mod is split into 5 side quests that coincide with each main quest. These things I do, so others may liveJustin Ayo's stupid dick measuring contest is replaced with drilling the sole survivor about involvement with the BoS (He knows how far you've gotten with them). 4 choices: How did you know about Me and the BoS? I'm keeping my options open (Justin Ayo lets it go reluctantly). I'm with the BoS (Justin says some serial code thing and a courser jumps you teleporting you out of the institute => Failing Institutionilized and any other quests required in the institute). I'm going to save the commonwealth (Justin is suspicious, but offers a fake holotape to give the BoS starting this quest)Fake holotape given to Elder Maxson (Can give real one failing this quest)Return to Justin Ayo or Alana Secord (Framing him does not fail quest)Convince Dr. Li to sabotage Liberty Prime (The rest mainly follows BoS quests). Dr. Li needs to know Dr. Virgil is ok to agree. To do this, Dr. Virgil has to be cured, convinced to return, and Dr. Li convinced to accept the flaws of the instituteLiberty reprimed is normal except the last part. This is the key to conquering the BoS instead of exterminating them. 1st: it cannot be completed before meeting with the institute heads. At the meeting the weapon scientist suggests using Paladin Danse to disable the BoS main defenses. Paladin Danse is controlled to let the sole survivor to enter the prydwin after becoming enemies. Dr. Li is evacuated out stealthily. Sole survivor goes through mass fusion with the BoS, but at the end X6-88 EMPs Proctor Ingam. Final chance to choose sides (Must fight way out). If with institute, proctor ingram is kidnapped and the institute gets the beryllium agitator.Blind betrayal never happens because of fake holotapeWhen time to take the BoS out (If followed correctly): Paladin danse disables the transporter interference and the sole survivor teleports onto the Prydwin. After there, X6-88 makes it through too, but several 1st generation synths are destroyed by a failsafe reinitiating the interference. Go through the Prydwin taking it over (Can get some BoS to surrender, definitely not Maxson, but some of the main NPCs). Jump out with power armor and fight at the airport (Pretty much vanilla), but it ends with Liberty Prime killing some surviving BoS and the rest surrendering.Triple AgentLiam Binet approaches the sole survivor. He asks the sole survivor to clear his father's name. Then follows plugging a leak. Siding with Liam opens up Triple AgentLiam wants to help the sole survivor railroad and makes it much smoother by hacking into the synth retention burea to hide the railroad activities and ceasing freeing synths.After this, leaving the institute leads to a massive ambush of synths and coursers in an arena (Dr. Ayo hijacked the signal and is both looking for revenge and suspecting the sole survivor as a double agent). After defeating the synths; Dr. Ayo fights in X-2 (Want to use that mod, haven't asked for permission yet) armor and tesla cannon (Import from Fallout 3). Must loot > 1 control chip(s) from dead synths and Dr. Ayo's holotapeReturn to Alana Secord with proof of Dr. Ayo's attack. She concludes that Dr. Ayo was freeing the synths to advance his station and the institute greatly backs off of the Railroad (P.A.M. concludes a huge increase in success chances due to unknown variables)Battle of bunker hill starts with talking with Liam. He knows a scientist working on non-lethal weaponry and deactivation code for the courser going. Sole survivor acquires the weapons and sneaks them into service. Sole survivor tells Desdimona about the plan, she is very pleased. The synths are transfered out before the battle and the courser confronts the sole survivor (Similar to hunter/hunted can deactivate him). Correct completion makes the institute think like when you are underground undercover, but you actually could have saved everyone at bunker hill.Convince Dr. Amari to stop wiping minds by showing her proof of Gabriel going batshit crazyAt precipice of war Liam is feeling confident enough to fight against the escape plan, and instead tries to convince the sole survivor to instead change the hearts of the institute so all current and future synths can be "free"End of the line can now end in convincing the railroad into Liam's plan saving the entire railroad (Including Glory). I want a big confrontation with every railroad agentAfter the end of the institute quests, the sole survivor can convince each of the institute heads during a meeting to give synths minor freedoms, moderate freedoms, or total freedom.A person is smart.Clayton Holdren's speech is modified with his desire to unite and fix the commonwealth. Sole survivor is given the option to go to the castle to transmit a peace message. Completing the quest (but making you enemy to BoS, Railroad, and some of the minutemen if haven't been completed to join the institute)New quest: People are dumb, panicky, dangerous animals. Civil war begins, each settlement is attacked by mostly raiders, BoS, etc. This quest leads to an army of minutemen to assist with anything you need (Extreme flair gun and artillery upgrades)(Optional) Control main settlements (Diamond city, Lexington, Goodneighbor, Covenant). I want a big speaking cutscene confrontation for each (Talk way out, or kill your way out)(Optional) Can use the mechanist to send utility protectrons to create walls around each reclaimed settlement.(Optional) Use the Wasteland workshop and synths to "Civilize" or enslave the raiders of the CommonwealthPlasma PleaseThe weapon enthusiast scientist (I don't remember her name) approaches the sole survivor. She asks for plasma and other high-tech weapons to create extreme unique weapons.1st: Plasma gun + shining gatling lazer (Owned by a BoS outcast from Fallout 3. It shoots stronger lazers) = Gatling plasma (Same speed, but shoots plasma balls).2nd: Gatling plasma + Energy flamethrower (Owned by forged raiding party to revenge killing the forged. It shoots a red fire with advanced damage) = Plasma vortex (Gatling laser with constant green fire)3rd: Plasma vortex + Little boy (Owned by power armor raiders named Boom Boom. Smaller fatman) = BFG 3000 (Powers up and shoots a big plasma ball that nukes when it hits. Blows up in your face if not fully charged or overcharged)4th: BFG 3000 + Alien blaster = 3 guns: Fire lance (100% inflamed. Red plasma ball), Circuit breaker (More damage to robots/power armor. Electric plasma ball), Freeze ray (100% freezing, but very slow fire rate. Frost plasma ball)5th: The three Alien blasters + sticky gauss rifle (Owned by a rogue scientist/Enclave group. Shoots a shotgun blast when not fully charged) = The god arm (Shoots insanely powerful tiny plasma ball that is completely silent and explodes on contact. Also, if not fully charged, shoots a plasma shotgun blast)Harder, Better, Faster, StrongerAllie Filmore regrets not doing more cutting edged technology for the institute.At the end of mass fusion, she recruits the sole survivor to help create an overpowered power armor (X-3). I want to design it after the advanced reaction suit (ARS) with flame boosters whenever jumping, sprinting, or changing directions sharply. I also want it to have a retractable ripper to replace gun bash and to perform like bare hand brawl. The suit will use a mini-beryllium agitator and does not need fusion cores.
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