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LostData751

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Everything posted by LostData751

  1. I am looking to create a script or bat file to check the number of factions of targetted actor NPC and also another one to cause them to be removed from each faction they belong. I saw the commands GetNumFactions and GetNthFaction but I'm not sure as to how the latter works exactly. Additionally, I want to know is it possible to use the GetNumFactions command in the game console and have it show the values while in the in-game console? I've tried to do so and it seems to do nothing, this also happens with many other commands added by OBSE, so I'd like to know if there's a way to have them show the values they return.
  2. Is there a way to copy a UV Map from a mesh to another? I tried following some instructions out there and used Blender 2.49b, with respective tools, imported, loaded the .blend file on 2.79, and copied the UV Maps onto the other mesh, however, when this happens the triangle faces in the UV Map become individual triangles and increase the vertex count by a lot, also when loading the exported nif with Nifskope the nif is completely white and has no "shading", making it hard to see. The amount of vertices is the exact same between the meshes. Now, using Nifskope I've exported a template of the UV Map I want to copy and made it a texture on the mesh so I can align each individual point, while a lengthy process, this is all I came up with. This is why I seek an alternative.
  3. I HAVE SUCCEDED!!! if NPC.isFemale==1 NPC.AddItemNS AnufisIGotUnder 1 NPC.AddItemNS AnufisUUW 1 NPC.AddItemNS AnufisLUW 1 Continue elseif NPC.isFemale==0 NPC.AddItemNS AnufisIGotUnder 1 NPC.AddItemNS AnufisLUWM 1 Continue else let NPC:=GetNextRef ContinueThis is what I did, I assumed I should've used the same structure with the let NPC:=GetNextRef and Continue, I added the last else in the occasion there is such a thing as an NPC that can be neither male or female, it works flawlessly. Saw your reply too late, Drake, but you still initially gave me the right idea on what to try. A few more questions, am I allowed to upload this to the NexusMods? I'm not sure if I should since I didn't ask permission to Anufis and I'm not sure how it works to technically reupload a mod Popcorn71 got out of the downloads since they didn't feel like sharing anymore. However, I'm aware the mods are atleast a decade old, I don't know if it changes anything. I used RobertMaleV5 Musc Meshes for the Male underwear and "reshaped" Anufis' Bras so they fit the body on the OCO2 Seamless mod.
  4. Thanks for the tip. I believe the AnufisIGotUnder AnufisIHaveUnder is some sort of token to determine the NPC already has the underwear, which is given when NPCs get Underwear, not 100% sure. I didn't make that, I made a separate Leveled list with meshes exclusive to Males. So, if I remove the Male/female check in there it'll give female underwear to all NPCs The female underwear comes with a script that makes it work exclusive to females and I saw there's a variant exclusive to Males, so I added some meshes with the Male script to work as a counterpart. So, is it possible to make an "If" line where, after checking all those conditions, it gives Females the AnufisUUW & AnufisLUW and gives Males the Leveled list I made?
  5. scn AnufisGiveThemUnder float fQuestDelayTime ref NPC ;AnufisIGotUnder-ïðåäìåò-íåâèäèìêà, ìàðêåð ñîñòîÿíèÿ "ïðåäìåò óæå èìååòñÿ ó ïåðñîíàæà" ;AnufisUUW-ïåðâûé ïðåäìåò(LVLI) ;AnufisLUW-âòîðîé ïðåäìåò(LVLI) ;AnufisIHaveUnder-ïðåäìåò-íåâèäèìêà, ìàðêå ñîñòîÿíèÿ "ïðåäìåò îäåò" begin GameMode if fQuestDelayTime==0 set fQuestDelayTime to 1 endif let NPC:=GetFirstRef 35 2 while NPC if NPC.isFemale==0 let NPC:=GetNextRef Continue endif if NPC.GetDisabled let NPC:=GetNextRef Continue endif if NPC.GetDead let NPC:=GetNextRef Continue endif if NPC.GetIsRace DarkSeducer || NPC.GetIsRace GoldenSaint || NPC.GetIsRace Dremora let NPC:=GetNextRef Continue endif if NPC.GetItemCount AnufisIGotUnder != 0 || NPC.GetItemCount AnufisIHaveUnder != 0 let NPC:=GetNextRef Continue endif NPC.AddItemNS AnufisIGotUnder 1 NPC.AddItemNS AnufisUUW 1 NPC.AddItemNS AnufisLUW 1 let NPC:=GetNextRef loop let NPC:=0 EndAlright, I don't understand anything at lines 6, 7, 8 or 9. Don't know how important they are. Looking at this I believe a simple way to add the Male condition to this to put the IsFemale at the bottom and add a IsMale just after, however I do not understand anything about the GetNextRef.
  6. Are you saying I should put the script in text as is presented in the file? Just making sure what you refer to by "You could do that".
  7. After some working around, I added meshes, and the files with the construction set to try this out. However I am mostly at a stop looking at the script in Anufis' Underwear called "AnufisGiveThemUnder" I would like to know if there's a way to make the script that adds the items to inventories and equips them to work with Males aswell as Females, I initially thought of adding a duplicate script that works on Males or if it's possible or better to add this functionality to the main script. If anybody could guide me on the slight It would be nice, should I put the script as is here in the forums?
  8. Which of them is "that effect? I mentioned a bunch. Also is there anything else I'm supposed to add along Unequip Broken Armor to have NPCs wear or have underwear? It just comes with the script to remove armor. Thanks for the link by the way, combined with Anufis it allows to "equip" 3 layers or equipment Armor>Cloth>Underwear, cool. However, I still didn't get closer to what I want, which is add wearable undies for Males just like the ones in Anufis, either by editing the esp or through any other mod.
  9. After looking for a few hours for the seemingly now unavailable Undies Underneath on nexusmods I encountered the mod Anufis Underwear and thought, maybe this could also be used for Male NPC's. I took a look at the esp and see what can be done but don't understand one bit of it. I just want some comprehensible help to be able to edit and add atleast one basic wearable underwear for male models or confirmation if I should even be allowed to do this since I read something about the permissions on the nexus page. Alternatively, I'm also looking for other mods that allow underwear to be equipped simultaneously with armor/clothes while also having NPC's equipped with an assortment of underwear on death and auto-equipping them should you add any undies back to their inventory... Or atleast any of the three features. Link to Anufis Underwear: https://www.nexusmods.com/oblivion/mods/27837
  10. Thanks a lot Striker, installing Coronerras Skeleton before or after my mod order fixed the problems. Thank you very much!
  11. Hello, I'm new to modding Oblivion in general and I've been trying to get the OCO and the Seamless OCO to work properly, these two go fine but as soon as I apply the file in the Seamless page for nudity the frontal assets of female characters just go flailing around in very odd shapes. OCOv2: https://www.nexusmods.com/oblivion/mods/44676 Seamless-OCOV2: https://www.nexusmods.com/oblivion/mods/45859+ I installed the Seamless package for dummies(idiots), although initially I couldn't get the Oblivion Mod Manager to load the archive, I extracted the files somewhere and then selected the option to ADD FOLDER and it loaded properly. Also a bonus note: a few attempts ago I was trying to apply Seamless Khats & Args: https://www.nexusmods.com/oblivion/mods/46578/? but when I added the Archive to load as an omod, it didn't work, I had major glitches where the entire Khajiit or Argonian model would be missing and on character creation the camera would be focused elsewhere, however after properly getting the omod loaded, by extracting it and creating it from folder instead, I activated it then deactivated and all things seem to be running ok but I'm unsure if there is any remaining bugs of some sort. ArchiveInvalidation is set on BSA Redirection by default, I have not touched it much, as I'm new and don't want to break anything accidentally.
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