So I am nearing compilation for a world space I am designing for a friend and I am mostly done with the exterior of the world(still have some interiors left to do) and I am wondering how to generate terrain meshes for the LOD. I tried doing it once before on a test world space and couldn't do it. If anybody can provide me with an in depth step by step tutorial or video I would greatly appreciate it. Oh and my world space has 336 terrain chunks, in case anybody was wondering. Would like it to be less but what can you do?