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blackbelt

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  1. Great idea. I hope it gets made. A suggestion, add a drug buisness where certain people in the wasteland are addicts and will pay extra money to get their fix, also add the ability to recruit dealers to sell for you in the wasteland and they will pay you the profits.
  2. Yeah that'd be cool... but'd you'd have to equip special gloves to participate so they know your using unarmed and not a different weapon.
  3. Sounds interesting enough. Goodluck. I'm currently re-learning how to use the GECK and scripting and all that. If I get good enough by my standards I might help. I'll PM/Email you if you still need help when I'm finished re-learning. (sorry about the double post, accidentally double clicked.)
  4. Sounds interesting enough. Goodluck. I'm currently re-learning how to use the GECK and scripting and all that. If I get good enough by my standards I might help. I'll PM/Email you if you still need help when I'm finished re-learning.
  5. Do it however you want I was just sending the idea out.
  6. Why was this moved to here? This isn't a request, i was just asking if people liked the idea and if they did I would make it.
  7. Are you guys asking for a custome perk mod? Or do you want to know how to make them. Heres a great mod full of new perks that are integrated into the game. Ultimate perk pack:http://www.fallout3nexus.com/downloads/file.php?id=1409 I haven't made any yet, but I think it's pretty simple. Just use the geck go on perks and click edit on an old perk. Then just edit the effects. Like I said I haven't made any so if I'm wrong just tell me but I think it's as simple as that.
  8. Well I don't have point lookout (yet) but from the screenchots and movies it looks like a good place for zombie apocalypse.
  9. Heres an idea. A gameplay mod that allows you to mug/rob people without having to pickpocket them or attacking them. For realism... If someone walked up to you, assault rifle in hand, and said, "Give me your money." You would probably give it to them. So if someone wrote a script where if you have your weapon drawn and you talk to somebody you get the option to try and rob them. It would work kind of like a speech challenge depending on the weapon in your hands though not your speech skill. And then obviously some people would have to be made so they can't be robbed... I was thinking that you somehow base how easy to rob they are also depending on their personality. Like cowardly people would get a different topic than brave people, making them easier to rob. Does anyone know if they can do this or if it's even possible?
  10. 1. Download any mod that changes the game in anyway here at the nexus. 2. Unpackage it. 3. Extract the .esp/.esm file to your folder. ( C:/Progam files:/Bethesda softwoks:/ Fallout 3:/ Data/) Or wherever your folders are. 4. Make sure any .esp or .esm are in the data folder not the fallout 3 folder. 5. Load up FOMM and they'll be on the list. If that doesn't work then I don't know whats wrong with your computer or your Fallout
  11. How do you add custom music so it plays at a certain time? I know you can add music to the folders and they'll randomly play but how do I make a certain music play only at a certain time? Do I need a script, and if I do what is it?
  12. How do you add custom music so it plays at a certain time? I know you can add music to the folders and they'll randomly play but how do I make a certain music play only at a certain time? Do I need a script, and if I do what is it?
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