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akbaa

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    Fallout 4, Skyrim, Verdun
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    Thief Series, Elder Scrolls, Fallout 4, Cyberpunk 2077, BG3, Starfield

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  1. Since I am likey to make full use of such a mod I will be happy to beta test its capacities and give you a full report of any glitchs within a day via privite messeging or here in your thread as you choose, with/and/ or without mods/ (mod type)as I am sure others may. Send a list and link if you wish.Of course if you the mod creator truly feel the mod is complete, I do apologise. I simply wish to be of service,...Perhaps in some small way to the comunity in support of such mods. I second that :) If you need help finding glitches, several people on here can be of service to you.
  2. Looks really great! :-) Any chance for a beta?
  3. You said that the kissing option is provided by perk. Does that mean you have an actual perk in the skill tree? If so, compatibility with PerMa might be an issue, right?
  4. Time and Havok constraints. I'm not claiming it will be perfect, however Depends on how companions are implemented. But it's possible to make them work with this mod (up to authors) There is only one true relationship system, it's defined by the engine. You have allies and enemies because of this system. Vilja and ANY other companion mod MUST use this system to become ally with the player (there is no way not to use it). Otherwise they would stand still in indifferent pose while you are being attacked by enemies. However, most mods authors don't use the Lover relationship rank, because it's useless in the vanilla game. It's up to authors to deside, will they use this rank or not, but it's just few lines of code and it won't make the mod "incompatible", so why not? I think i understand then how the mod works - quite nice indeed! :) Is it still in an early alpha or in the final testing stage? :)
  5. Will this work for custom companions as well? I am not sure Vilja even uses the standard relationship system.. This mod does look really promising, but i wonder how precisely it will work :) Will NPCs just "fall on each other"? What will keep them in place?
  6. I am very interested in seeing this hair mod get converted to Skyrim !!! :) http://tes.nexusmods.com/downloads/file.php?id=40412 http://newvegas.nexusmods.com/downloads/file.php?id=44009 Specifically, i am interested in using the "Rainy 11" style, as i had been using this style on my companion for ages :) I hope someone can convert these styles...
  7. When i started editing the nif, i wasnt able to change the Tspace flag value. Its still shows up gray and i cant change.. Can i change that somehow ?
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