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needsaname

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Everything posted by needsaname

  1. Ok, that worked! Thanks for the help! Here's what I did with the script if any1 wants to know: MiscObject Property Skull Auto Spell Property LesserSkull auto Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) if (akNewContainer == Game.GetPlayer()) if (Game.GetPlayer().GetItemCount(Skull) == 1) game.getplayer().addspell(LesserSkull) endIf endif endevent
  2. Hmm yea, I was putting it on the skull, I'll try out your method and see what happens.
  3. Part of my mod requires the player to pick up a skull and get a power from it, but for some reason it isn't working, Can anyone help? Here's the script: MiscObject Property Skull Auto Spell Property LesserSkull auto Event OnItemAdded(Form akBaseItem, int aiItemCount, ObjectReference akItemReference, ObjectReference akSourceContainer) if (akBaseItem == Skull) if (Game.GetPlayer().GetItemCount(Skull) == 1) game.getplayer().addspell(LesserSkull) endIf endif endevent
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