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theRAIDER

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    Ehhh...Still Morrowind. But I'm getting help!!!!
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    What can I say...Morrowind?

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  1. I know this thread is old as hell, but I felt it necessary to throw my two cents into the pot. I honestly have to say I've never thought Morrowind, nor any of its expansions, were ever frightening. Werewolves, corprus beasts, vampires, pff. I never thought they were all that scary. There is, however, one part of Morrowind that was so insanely frightening when I did it, and that was the recapture and destruction of the Ash Statue in Morvayn Manor for one of the latter Redoran quests. I think that quest was the first time I had ever encountered corprus beasts, so I stumbled in there green as a pickle, and all of a sudden there's a dead guy at the bottom of the stairs and I'm surrounded by zombies. Needless to say, I swung my sword quite a few times, ran for my ever loving life, got the ash statue, and got the heck out of there in a hurry. Wait... does this make me an idiot? :ohmy:
  2. Thieve's Guild quests, even the early ones, pay out a TON of money for early quests, as much as 1000 a pop, which seems like a lot but isn't. The real money is in the Tribunal Expansion. If you're at level 20-30, just beat the shiznat out of every Dark Brotherhood Punisher you meet (which should be a LOT at level 20-30) and sell one of the Daedric Tantos to the Armorer in the Great Bazaar. Wait 24 hours, sell another. Another 24 hours, sell another. It's that easy.
  3. Creeper. Or that drunk mudcrab who sells me booze. Take your pick.
  4. You posted the Darts of Judgment as NIG? I beg to differ, they are always in the game. They are on the bed of a guard in Bolvyn Venim's mansion (or one of the Redoran Councilors). EDIT: Whoops. Heh, sorry about that.
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