-
Posts
2709 -
Joined
-
Last visited
Nexus Mods Profile
About Pellape
Profile Fields
-
Discord ID
Pekka#5354
-
Country
Sweden
-
Currently Playing
Fallout 3 and NV
-
Favourite Game
All TES since 1995
Recent Profile Visitors
5799 profile views
Pellape's Achievements
Grand Master (14/14)
36
Reputation
-
My skill progressing in Campfire have stopped. I did some changes as I had frostfall installed, removed it and did install Sunhelm instead. I do not know if this caused any issues, as I did notice this a couple of days back, and I also later installed Skills of the wild, the Hunterborn version. Well no matter what I do, the skill progressing is none. Any ideas?
-
@Moksha8088I just saw that a new interesting companion called Ashe was released, with a lots of quests and stuff. I do think that one might interest you . I did start to play Skyrim again, because I wanna test the new AI mods. I do use Vilja as my main right now. I also started a chat with Emma, the author of Vilja as she has also made mods since Morrowind and also as she is a Swede. She made quality mods back even then, 20 years ago, so I thought, why not drop her a hi. The image is blurred because my char is freezing. He needs a hug I guess.
-
@RLTheCoolStudios I am playing Skyrim again, for the 4th time as I wanna try AI, like Mantella and Chim. Mantella works great, Chim does not... Well I might try it in the weekend when I am at my GFs flat, where I play FNV. Honestly, I did not think I would enjoy Skyrim again, but I really do.
- 55 replies
-
SOLVED: https://www.nexusmods.com/skyrimspecialedition/mods/73140 I have tried a couple of Idle animation packs as I am very tired of watching the Nord females to carry around old invisible televisions or refrigerators, like VIlja, Mjoll and Lydia, well except Sofia that uses the new animations. So, how can I solve this?
-
@RomanR Its a painting frame with the same texture, or a bit of the texture you see at the ceiling, as the background. The numbers are from a Font, simple black to start with. I wrote them at a separate layer, first with a white bottom, well you can choose any color for the bottom really, as ... I think I did use a wooden background for the numbers in a new layer, mark all around the number, inverted the marking and also marked the inside by holding ctrl i gimp, I prefer gimp. So when everything where marked, I inverted the markings again, changed layer to the darker wood texture, a mahogny, I think it was and pushed delete. It could also be a cupper plate as it looks so in this screenshot. To get them to look 3D, which is fake as they are flat textures, nothing else, I used a filter called bevel and there is one as standard in gimp, but the bevel 2 is much better and have more options. I have used this simple technique many many times and if you look at my books, you see the same at my book cover texts as well. Each number where then placed in a square 256x256 or 128x128, well I do not remember, but something like that. The mesh I think was just a simple flat square where I added the alpha channeled number at in Blender. All numbers have their own 3D object. All are disabled by default. So every second, an object is disabled, lets say 1 and 2 is enabled, well their persistent references are of course. I think it is 33 if in that script + a timer or 3 timers, 1 for seconds and one for minutes and one for hours, well I do not remember. A quest script set to 0.2s or similar, to get it work smoothly, well anything between 0.1-0.5s will work as if we set the timer to 1s, then it can miss a second, which you only see if you stand still and watch it of course. Using ordinary object scripts is out of the question and I use those rarely or as little as possible. Quest scripts rules and rocks, for performance. Books with the same type of bevels. It looks 3D but the books are flat. The normals do give them a 3D feeling in game as well. The ground texture I made for my book covers 2005, was made by hand, every single line, started with a light grey line and made a slight darker one next to it, until all where done, and then I made that layer 40-60 transparent or similar. The ground texture is shipped with my painting resource, if you ever wanna use it. So how many different books have I made? Well over 500 or similar?? IDK?? I did make a separate release for COBL. Seems popular, with 1500 DLs I did use bevel on house I tried to make 2008 as well. All golden items are just flat... Beveled. So damn nice filter plugin, so damn useful. Sooo faaake. And also at Crazy Bettans Shoe shop. I did remade that one for my dynamic shop mod idea I had... Same bevel again. This video will show you more about bevel. I do not use any other filters really, than Bevel, which I use a lot. Damn, I try to make Mantella AI to work in Skyrim... Installed over 10Gb with AI stuff, was able to start a single comversation that did not have a flow at all...
-
I bet you are sick of this old question. Old Bethesda player, back again, well I wanna try out Mantella really. I love watching BrainFrogs videos and they are hysteric and extremely fun and I need a break from Fallout... I did play 2011-11-11 and also 2020 and then I did use 1.5.97 I also downgraded my F4 and F3, well I even used 2 versions of F4, playing with the old, making mods with the new one. - I also made mods, well not that many years, or is it? Started to make my first one 2004. Time flies... I even play some Daggerfall Unity time to time. Still fun after 28 years. So 1.5.97 or 1.6.x? I could also ask some about Mantella, well I should ask at the Mantella DL site forum, but I start here. What is your own experience? Lets say I wanna try Swedish, even if I am very good in English (I guess at least) so if I choose Swedish, can I still communicate in English if I now like to do that? Some phrases are easier to say in English than my own language but, well, IDK?? Do you use other languages than English? Well if you are born English, I am sure you only know English... Do you?
-
6 faces, 4 female and 2 male ones released. Updated today for Fallout 3, but also feel free to test it in FNV. I will test it later myself, not now as I play F3 for the moment.
-
Skree Battlefireld 2142 weapon pack?
Pellape replied to fluffyduhutt's topic in Fallout 3's Discussion
Quote WIKI Battlefield 2142 is a 2006 first-person shooter video game developed by DICE and published by Electronic Arts. It is the fourth game in the Battlefield ... @fluffyduhuttI am not sure if any Fallout 3 player are able to help you really, but you never know? F3 is made by Bethesda. I have never heard of that game until today, well most likely because I did play Morrowind and Oblivion back then. -
@H0LL0W4YF0X I have been making 3D since 2005, Morrowind and started making stuff for Oblivion 2006 and during the journey, stuff changed. At some points we where able to make perfect meshes, with perfect collisions, and at some points, we where not able to make it. I so have faith in those that still try to fix the NifTools, but the development of Gamebryo goes to fast forward. I am just happy that I managed to make F4 meshes really with the tools avaiable. I do have some contact with a former 3D artist in Florida, that did solve collisions for F4 but I cannot make it work, even if I follow his guide and he do have access to my meshes. Well we see where we end up. It is often a matter to combine the right versions of NifTools + Blender. I have not made any meshes yet for FNV, but I did release some face make-ups for F3, natural but still colorful and soon I do it for FNV as well. Right now I am focusing at Quests as that is lacking more than graphic stuff. I could show off some stuff I made since 2005 and I choose 3 things to not clog up this thread. My simple 3D/CGI stuff. (I will not take 3D jobs, just make stuff for games from now on, here at Nexus, unless I get forced to do it) My 2 years Oblivion Project 2020-2022, Loaded with OBSE scripts, spells, 60+ quests, 3D, 2D and everything that a lazy player like me would ever need. Right now I do not have plans remaking it for Fallout, but who knows? What will I do when all my quests are made? IDK. Not yet. Maybe we play TES 6 at that point? IDK?? Right now I focus at F3 and FNV. I also wanna test Skyrim + Mantella AI, if I get the thumb out reinstalling Skyrim that is... I did play it 2020 again, but I had more fun in Oblivion at that point really and more control. I can make whatever I want in Oblivion, well I have not yet made creatures. Morrowind, my first project. 2004-2006, edited and re-uploaded 2020. To make collisions to actually work with the new Interface of Blender, well v2.7+ was a pain in the rear end. I am sure I will be able to repeat it. So every single tip that I see about 3D for our beloved Bethesda games is welcome. It was easier to get help a couple of years ago than it is now as Some damn good 3D artists have left the scene and the one that got me started passed away 2011, right before Skyrim was published (Qarl R.I.P) and he was a damn good problems solver and a pioneer within Morrowind, and he did experiment with Normals before any other modder did have a single clue about how it worked, well that I know off, until I did find DXTBMP and dds-tools was published for gimp. Well with 19 years behind me, both as 1 man project maker and a team worker in different smaller projects. If you are interesting in our F4 tests, they are here. Still, we need to dig deeper into this issue. I solve collisions anyway with NifSkope. I can keep writing forever, so I stop there. It is extremely vital that we all help each others as best as we can. And I also forgot: Welcome to Nexus Forums.
-
@Flaco88 Only the author knows why. But Google did kept a link to the depleated mod. I guess the athour did leave or deleted his account. Who knows?? Do try this link before it disapears. That link I got via Google. I did also DL it myself But I guess I have something similar... Well in F3 I guess... IDK right now.
-
Why do we make mods?
Pellape replied to DaleTheeMagnificent's topic in Fallout New Vegas's Discussion
There is a mod for Skyrim and also available for F4 that I wanna try out. There are so many fun Videos published by BrainFrog, when he fools around with AI in Skyrim, that really makes me laugh a lot. He is a nutcase for sure. Well, in 3 hours I will bring my Nvdia 3080 to the computer store for testing. I cannot get it to work after my latest computer crash and I only have a HDMI-DVI cable, so I cannot see BIOS or anything until the NVDIA driver kicks in, well the screen is black. After I got it confirmed if the card is dead or alive, I need to buy a Displayport-DVI I guess. But if it is still alive, and I managed to get it reinstalled again, which is not easy for several reasons, with software and/or hardware conflicts with inbuilt ATI graphics (caused by MS update), I might test this mod. I do hope I do not get sucked into Skyrim to much, but I have not played in since 2020 and maybe it is time to give it a new play-through, with a different approach? IDK?? Can I play Skyrim with my current NVDIA 760? Yes, but with some LAG. F4? Well no way... I get 2 FPS in F4 with my current card and I am also tired of F4 and all its crashes. Which is my favorite video that BrainFrog made? Well.. I do like the one when he convince a Pirate that he is just an AI and later that he should follow him to Diamond City in F4 but this one is really nuts: My fav city has always been Riften, so lets peek what BrainFrog did manage to do there? The NPC is also modded, which also show off what Mantella is able to do with player made NPC's? I would had been cool to see Mantella implemented with the older games, but that will most likely never happen. -
@wfandrews I am convinced that it is FCO that made your problems. I use FCO when I play F3 and it sure has some "bad" effects, well it makes it harder to make NPC's to look the way I want them to look. Still it is a good mod, no doubt. Maybe I should edit my chars with that mods activated in GECK? What I fear is that it will become a dependency though. I do not use FCO when I play FNV and I have no plans to install it, so I do suspect if I test Russel, it will not help you a single bit really. What you can do is to load up "FCO - Russel.esp" with GECK. Go to the Character menu again, that I did describe earlier, races, check where the face texture is for the Russel race and that's it. I did also peek at that file at Nexus and nothing else then that esp is included, no textures, no nothing, just that esp. Russel file content? The original Russel mod includes loads of files. The textures for Russel's face is: textures\Characters\BurnScarAlt\HeadHuman.dds Make sure that is the same path inside "FCO - Russel.esp" or try without FCO.
-
@EDEguy This is the way it is. Well what I have to say will not make anyone happier really. I did start making mods 2004 and between 2004-2011, lots of cool mods where made for Morrowind and Oblivion. Most of those where uploaded to sites that no longer exist. Attempts where made to save them and special sites did pop up to do that and a lot of Morrowind mods where saved but what did happen to the Oblivion mods? Well that site came up and disappeared later and all stuff with it. Does it really matter today? Well it really does as we cannot enjoy them any longer if we would like to play them again, and I assure you, this was a lot of high quality and damn good mods and some very unique stuff as well. Lots of hours, weeks, well years of work just popped out from existence. But that is just old stuff, is that really playable today? Well yes, it sure is. Most of that stuff did work perfect and would still do so. A whole generation of mods made by the pioneers within the Bethesda game modding community. Still, there is a lot of damn new cool mods. Stuff comes and goes and that is the way it is. Would it be possible to remake some of them? Well honestly, if we had a couple of thousand years to our disposal, I guess so. Luckily for me that sometimes replay both Oblivion and Morrowind, my favorites are still available, well except one. I made a painting resource that still is available, released 2006, but I also made a painting replacer or exchanger rather, which took several weeks to make if not month's. The mod page is still up, but when Nexus moved to a new site, with better URL's, well more structured site like we have now, the file was lost and a couple of other files. I even asked Wrye if he still had a copy, and he did look at his old drives. A friend at my ESO guild did had a copy, and he had a drive failure 1 week before I asked him, so if I knew he had it, I should have asked him 1 single damn week earlier and then I would have been able to save it. Was it good? (No screenshots available) Well Wrye did write about it at TES-Wiki, well at uesp to be more precise. I am just happy I still have the frames, that I also started to export to F4, before I gave up that game. Who is Wrye?? He made the first mod manager. Any clues how it did look like? Well a bit like this, as I made new ones for my house mod, but still, so many cool objectives where lost, and I am still a bit pissed over it. I did ask Nexus if they could find the file, I also asked at Nexus forum and at Reddit, before I started to bother Wrye about it. But in the other hand, it was fun to get in contact with him, no doubt and he was very helpful. Wrye did not only made a mod manager, he did a lot more than that. I could make a long list of good modder's and their work, but I stop there. Well no need to cry over spilled milk, is it? YES it is. I am still pissed. It was not just quick edits, each single texture and painting was edited, with the right or almost perfect light, saturation and contrast, as I usually do not use many filters, except when it fits. I am a former 3D art student and when I see a picture, I do see what is missing and I usually know how to fix it, so it looks better and it is very fun doing it as well. I love when the result really appeals to my own eyes as that is the only thing that matters, well to me at least. I bet to you as well when you make stuff you like your self? New paintings made between 2020-2022 My new library... Well, I warn you, this post will not make anyone happier. But Pekka... You do have tons of paintings made? Yes, but still, it is not the same, even if the new ones looks similar to the old ones... Still: Paintings will not enhance game play in any way, well, it has some esthetic enhance and no impact on performance at all. Most canvas where just 1024x512 and that was enough for sure and still is. It does not matter. I did like them and they where superior over Bethesda's ugly paintings with to big and ugly frames. If they where not so ugly, I had never bothered about it in the first place. Ohh, the book covers? I made those as well... I did start making them with that style 2005, a lot of those is gone as well.
-
@RomanRWell, I do think they did a mistake or 2, well there are cheaper versions available of Gripen but if you buy one today, I am sure you do wan the newest one, not old ones. One JAS 39 E xost beween $60-90 million to buy Using those dollars for soldiers? How many can you keep running for 10, or even 20 years? In one of the videos I did post, duells between Gripen and F16 was presented. Gripen did not loose a single battle. Duell 2: In Alaska, 1 Gripen blew up 5 F16 and chased one away in a simulation. They call these duells red fights or something like that, they do in the US time to time. Invite other pilots for such events, from all over the world. We have similar events in Sweden. 1984 the Norweigan Air Force (F16) was invited to LuleƄ and battled with our older JA 37 Viggen and the same did happen. Viggen won and our mechanics did scare the F16 crew when they as usual had to jump at our planes to make that bloody lamp to light up, the fuel lamp... Should such a plane really have such a bug in a sensor?? It does not matter today. JA 37 was retired by right 25 years ago. So what did happen? Well Viggen is allowed, well all our fighters are allowed to fly at 10m height and I suppose that the minimi height for F16 is 50-100m or something like that so I guess that the Norwegians did not broke their own laws. They are not trained for such low flights. I even think we did increase the minimi heigt in Sweden, as accidents did happen. These days, we have a more human security policy, which we did not have during the cold war. The pilots where forced to take unnecessary risks to be the best ones. How to control their performance? With the red box, which is really a black box. Viggen had 2 boxes. One for the plane and one for the pilot, so when they came down to the planes, they always did carry their own black box with them, installed them them self and removed them after the flight was over, back up stairs, analyze it with a higher ranked officer or with the whole team. Every day, it was the same routines, with different missions. So is it worth, lets say $100M for a single JAS 39 Gripen? Is it possible to shoot it down? Well anything is possible, but is it easy? No. The plane computers track everything that comes towards the plane. It will do impossible movements, side steps, in the right moment, which is only possible to do with those front wings. What will happen to the pilot during these movements? Well he might get knocked out really. I have never seen that movement in any video, but I know it can do it. So what use is knocked out pilot then? Well the plane could take him anywhere, by auto, hopefully home or to a hospital. We did see similar movements in that Hungarion video. Another move the plane can do, is not in any video, and it is to fly with its noose tipped to the left or to the right, down or up, aiming for firering their cannons. Will they hit the targets? I guess so as at least one shot should hit. Viggen did shoot 6 shots every second with 30mm ammo (JAS use 40mm). It was a pure hell cleaning that cannon after it was used. Damn... Lucky for me, they did only use the cannons for a week when I was in duty but I sure was damn tired of cleaning them. Viggen could not move like that, it could only fly straight towards the target and then change direction in the last minute. Gripen do not need to do that. They may look similar, but they are not. So can a battalion of soldiers do the same when or if they get knocked out? Well... That is a tricky question to answer. How does an injured soldier get to the hospital? At least 2 persons need to carry him. Well a single person might be able as well, but how far? The JAS 39 has not been in any real battles yet not that I know off. We will maybe know later when or if any of the get shot down or not? It must be tested at some point? How much does a F15 cost per hour? I know that JAS 39 is very cheap per hour compared to all other similar planes. I know that some US planes cost 5-10 as much each hour to run. Well it is still a lot compare to what a single person cost a company per hour, or the cost for a single soldier. In the end, what is the benefits? Ground soldiers are always needed, specially to find and eliminate hidden enemies,