Jump to content

Pellape

Members
  • Posts

    2488
  • Joined

  • Last visited

Nexus Mods Profile

About Pellape

Profile Fields

  • Discord ID
    Pekka#5354
  • Country
    Sweden
  • Currently Playing
    Fallout 3 and NV
  • Favourite Game
    All TES since 1995

Recent Profile Visitors

5144 profile views

Pellape's Achievements

Grand Master

Grand Master (14/14)

22

Reputation

  1. @Moksha8088Hello mate: Do take a peek at this thread that I just made. A screenshot? Well then i add this one, my new companion, that I started to make a week ago, filled with quests for F3 and FNV: Butch, the brat, together with my first male companion ever made. The smith and weapons dealer Sam Colt and he rocks, for both those games. As F3 and FNV use the same software as Oblivion does, you should peek at it, all of you really as I do miss ye all. Do what ye want, that is always the best thing to do. I made animals and female companions for Oblivion and also a new separate esm for oblivion companions, but never a male, never with such a deep background, and all the quests he has for the player, will make him unique. Not even LlamaRCA will come close to this, with her Willow and her Heather Casdin and Moksa8088 already did show you 500 pictures of Heather Casdin. Well they both are loaded with quests, not with a lot of adventures though, well you know girls right? They do love romance but i love action, explore and kill stuff. I did enjoy my honeymoon with Heather Casdin, no doubt. I also love Willow. But still... I prefer a nice fightas we have enough of the romantic stuff made for companions, with so much lack of action. @Moksha8088Did you ever listen to this interview with llamaRCA, your favorite modder about Heather and Willow and her views about gaming and modding? Just enjoy her lovely voice. She is adorable, well not the kindest nerd there is, as she knows what she wants and she do not care about what others are thinking about it as she do what she feels is right, and that is the right way to do stuff, no doubt. Heather is lovely, but llamaRCA knows where to put the chiffon, no doubt. She is extreme and she laugh a lot, all the time here. I did listen to this 2 times now. I listen to it when I make my mods and it makes me happy to just listen to it.
  2. I so recall I did count and checked all Oblivion dungeons at the TEs-Wiki - Mybe they wher 120-130. I do not remember honestly. Why did Yes man wanted you to take over the world and why did he not do it himsef? Is he your slave or are you his slave? Does it matter when it is only you 2 left? Nuking every world space is only possible with mods a s far as I know, evil damn fun mods too. How does the mod community do? New mods comes out still for all Fallout games, every day, so there is no limits at all about what you can do. Why do I talk about Fallout in an Oblivion forum? Well, honestly, why not? You might like to test it if you are as skeptic as I was, as it sure took me many years to try it out and I did not test it until a year ago first. What is your own view and experience of Fallout or TES as well? I alo foubnd the Oblivion community to be great. I used to love being here 2020-2022, typing my infamous walls of text. Lets try to have a dialogue, as I am tired of writing monologues at the Fallout forums. The most popular game in the world, with quit players and modders, that have a boring community if you ask me. I love a good chat and debate. Well I can also go to Reddit, read and type no sense, but still it lacks any substance and rarely interest me all. I am a game developer, well rather a modder and I do require some substance in a dialogue but we shall never forget, we must have fun every day, as today, you are a day closer for your last breath. I do have my own ideas, unique ideas, unique solutions as well and we thank the obse team for making that possible. So how does a day at reddit looks like for me? So many type their frustrations there, with their problems to get stuff working. So it ends up I support them as I mostly can solve their sh't as I am also a computer technician and I do think many here recall how many I did help a few years ago, but I am also tired of helping others constantly but I cannot resist doing it if someone is in need of help. Damn, if your game does not work, how fun is that? Not much else is so frustrating for a game player than a broken game. Today I really got sad, when I found a 1 month old post at the F3 nexus forum, about someone in need of help and no one had reply, not a single soul, well I did. I could not guess what the issue was, but I gave the player the same answer we always did and done here, how to solve your own sh't. At least someone could have made a similar answer really. That was depressing. Why do I care? I do not know but I can only see into myself if I get into the same position and I need help. We used to have specialists here at this specific forum and maybe there are still. I might find that out soon, do I not? How would I have solved my own problems with Oblivion, because of my crazy ideas, without the help of DraketheDragon as one example? Well honestly, I would not have solved it. Not a single chance in hell I had.
  3. When Skyrim came out 2011-11-11, it was a bloody crash mess, or became a crash mess by the mods back then only made with Xedit. The CK was released 2012. Skyrim SE is extremely stable. I want to take a deeper dive into oblivion, F3 and FNV and compare them, as we sure can do that. Oblivion It has beautiful landscape, good looking cities. Ugly NPC, well all 3 games have ugly NPC but we can do something about it in oblivion but not much in F3 and FNV but everyone is good looking in F4. Skyrim NPC, do remind to much of the ugly NPC that came with Morrowind Oblivion have 5 types of dungeons as I recall right now and has 175 dungeon cells if I recall right, 60 of them was not quest related, which I did change. A few quests per city, 4 big factions or guilds rather Caves Mines Sewers Forts Ruins 2 new types was introduced with DLC I do not need to say more as you know it by now, do you not? Fallout 3 and FNV Caves, not as big as in Ob, but more good looking Subways Sewers, looks better than the Oblivion ones, more realistic Buildings, loads of different sorts, internal that is Vaults Utility tunnels between subways Plazas and loads of city cells as most cities are divided into smaller separate cells. Mainly 1 big city in each game. small villages outside the main cities as F3 takes place in Washington D.C and FMV in Las Vegas, F4 in Boston Still many of these cells lacks quest content and that is what I am trying to change now, as I cannot find mods that adds content to them Fallout DLC's adds Huge spacestation with aliens Fight battles in Alaska before the nuclear war, in a simulator Another big casino town, you cannot escape from until you solve the mysteries. So damn well made. I did play this last weekend Isles Amusement parks... Each casino in New Vegas has its own special faction owning it and they are all different, so you cannot deal with them all in the same way, and that makes FNV to really be the best game Bethesda ever produced, if you ask me, as they did not make it as it was made by Obsidian, which did employ game makers from Fallout 1 and 2, so these guys knew Fallout by heart. Fallout 3 is not bad in any ways but it lack a lot of stuff that we have in obse as the F3 variant is called fose but the nvse has it all, xnvse even, and I really look forward to code some xnvse later, as there is more plugins to it than there is for Oblivion and F3, which give us more possibilities in making cool stuff than we ever can dream on. My obse knowledge is worth gold in FNV, as it is the same commands. Weapon animations and possibility to mod weapons in game is not present in F3 but we have plenty of possibilities with this in FNV and the crafting system is extremely good in FNV and with mods, we can use all junk we find, reusing them into pure resources, that we can use to make proper stuff with. Junk is extremely useful in both FNV and F4 but useless in F3 and Oblivion as well. In F4, we reuse all juks building up communities and the mod SS2, Sim Settlemets 2 is the best mod I have ever seen but it is a shame it also demands a lot of your computer and is also part of F4 crashes. SS2 has maybe 100 quests or more. I think 50 voice actors where involved making it. I think you can build approx 25 villages/settlements or similar in F4, compared to 3 houses in Skyrim. I love the 40-60's deigns used in Fallout, the humor around it, the round forms. With mods it is possible to add stuff that was not destroyed in the nuclear war, but the Fallout players are in majority a bunch of purists and dislike if we add fancy stuff, as the more broken something is, the more will a pure Fallout player like it. My settlements was not liked by the majority as they did look to clean for their taste, or they di not wanna endorse them, to not look like none purists. A village/settlement, built in game by myself in F4. I think it took me 15 hours to build this one It is a shame we cannot do this in the older games, but honestly, I am tired of building settlements and then have to start all over after the game crashed so much it was impossibe to playt it. We as players do become leaders ober the whole world more or less in the end. We have all powers. Is that really realistic? We become dictators no matter if we like it or not. What about the enemies and quests? Well the quests a reall great really, none is boring. I loved all the MQ so far and I like F3 MQ best, FNV and F4 was most boring. The better graphics, the more boring is the games it seems. Gunners F4 Ghouls Feral Ghouls Raiders Deathclaws Giant insects and spiders Mole Rats Crabs, yes Bethesda loves crabs in all forms Aliens Super Mutants loads of different animals Roman soldiers in Caesars army FNV Talon Company - They take jobs not even the raiders dare to do. Enclave FNV The California Republic FNV Mr House robot armies FNV More robots Well kill anyone you like as not many are essential, not even the original Companions. We can nuke anything and everything we like. We can waste everything and if that is what you want to do, only you and Yes man will remain. Everyone else will die. Your choice. I could not find a suitable linkable picture. press this link for the original https://fallout.fandom.com/wiki/Yes_Man Yes man is your best friend, well that is what he wants you to think, be warned.
  4. Hello old friends. I do miss ye. I did play some Oblivion during the summer, no modding though, so when I did, I should have dropped by and say hello really. Better late than Never. I play Fallout now. Starfield? SUX, what a crap game Fallout 4? Extremely fun but it crash so much, I flushed it now. Fallout 3? Extremely stable and fun. (based on oblivion) Fallout new Vegas: Maybe the best Fallout game ever made. (based on oblivion) I went to 3D school last year, was a top student among the best class our teacher had have in 20 years, he claimed, well maybe he say that to every class? Have I become a better 3D modeller? Well yes and no. Yes when it comes to making compositions, no when it comes to create models in Blender as I done that since 2005. Well see your self and be honest. I went into the wall last December and lost all interest in 3D, but I did make some for F4. Right now, I hate making 3D, but that might change a nice day, later on. What I did learn was color compositions and light settings, to be able to make something to look as realistic as possible. I live in Volvo-town, and I met the 3D boss at Volvo, and as far as I know, I am the only one he made an offer to. I did ask my closest classmates, and they did say, that he did not offer them anything, just looked at their stuff. I did make this Volvo to impress him, nothing else, no doubt, as I do not like that model really, as it is both cool and also ugly. I did not tell him that. He did like everything at my Portfolio and asked me about how i had made every item in it. We also debated Unreal, something Volvo will never use he said. I do mention helpful modders still, like Qarl (RIP 2011), my old mentor, Canadian ice which is the only modder that I have in my FB, and she is cool and also maybe the one that started making the skimpy stuff in Morrowind, long before better bodies came out. These days everyone makes skimpy stuff and it is hard to find good looking no skimpy stuff. I also mention @DrakeTheDragon, our moderator, time to time as he sure knows how Oblivion works and I will never forget that he did solve this frustrating mess for me in the legacy of the Champion mod. I was expecting to see a lot of paintings in my own fence, but they where added later: Good i did publish my frames at Nexus, or they had been gone forever. Why Fallout? That's a good question as I have always been very skeptic against Fallout, as I love TES since 1996 but honestly, after I have been playing TES for almost 30 years, Fallout is a cool break and MUCH much better than I had expected. F3 and FNV also use the same engine and script language as oblivion and xobse is ported to both of those games, so I really feel that I have full control in those 2 games. I hate Papyrus and I did try to learn Papyrus and I did make 2 Skyrim mods, with papyrus, not that I know , what i did still as the Skyrim community at nexus helped me and I am still not more wiser about Papyrus, and honestly it SUX. Oblivion scripting? I feel i have full control in Oblivion, Fallout 3 and fallout New Vegas and I can manage to make whatever I want in those games + Morrowind for sure. I did play each TES game for at least 2 years, Starfield a month and I even bought a new Graphic card, a Nvidia 3080 for €150 to be able to play it, but now I cannot make it work, so I use my old 760 and that is enough for oblivion, FNV and F3 and I can see no difference in those games between those cards really and FPS is top nox with my new computer anyway as these 3 games demand a lot of CPU power and less GPU. F4 demands the 3080 card and it crashes more and more the bigger the save file gets. I did restart that game 8 times until I gave it up. I did post my char in the screeny thread not long ago, but it does not hurt to drool, seeing her again. I am modding FNV and F3 now. Made a VIP in both the F3 and FNV forums and the F3 VIP has most content. Instead of making a big bloody house with 60 quests, as I did for oblivion, I do have a nice house in F3 and FNV as well, the same author for both, same design, I focus at the game content and game play and made a comp0anion for both games that is loaded with quests and content, which I guess not many companions really has. Instead of just demand the player to go here and there and everywhere, he tags along the player and help the player doing the dirty work, if the player wants it, as they can just tell him to FO and Go Away. I do like that companion more and more. Damn, up until now, I never had any male companions, only females. I did apply for voice actors a couple of days ago, and if I get a female one, I make him female or i do the bloody voice acting myself, which I did for Oblivion 2006-2010 and i did play theater between 1987-1995 so I can do it, I guess. Here we meet the brat Butch, which is a vital part in my story and involving Butch, gave me a lot of laughing moments and that is rare for sure. Working with different character types is so extremely fun, to build something new, see them grow during the process. I worked on the F3 mod during the last week and today I will work on the FNV mod. I do like to watch Butch. When we first meet him in F3, he is a pure ass against the player but later he is pissed that the GOAT made him into a hairdresser, as he see himself as a barber. Can we join him? Yes if we have neutral karma, but we can also with positive karma, if you treat him good in my quests. Bad karma? Nope. I never go for bad karma, as that is not my style and it interests me nada. You can kill everyone if you want to really. I do not. Why am I here and not typing at the Fallout forums? Well they are dead and I do not get any respons about anything I type and players with problems do not get help. I saw that this forum is alive still and as I just helped a FNV player with their issues, I started to think about you oblivion nerds here. Honestly, if you ever need a break from Oblivion, Fallout 3 and Fallout New Vegas is the obvious choice. I did watch the Amazon Fallout TV-series last summer and I loved them and it is rare that a TV-series based on a game gets good but I also loved the WOW film, no doubt. I do wonder when a TV-series will be made based on the Elder Scrolls and Tamriel? I have been thinking about this many times. Which era, which part of Tamriel will it be based on and which race will be in focus? Well honestly, the Imperials and maybe even Sanct Alesia? The Fallout series is maybe the best series I have seen. Another thing I do miss is the responses at forums these days. Me, Alien Slof, Qarl, Canadian Ice, NeilV among others like Exnen and Bab, used to type stuff daily at the forums between 2004-2010. I also made stuff for other modders, like shoes for Bab and other stuff you will find if you search for pekkape, pek, pekka or pekkape01. Well there is other media like Reddit and FB today, but they also lack the knowledge about modding there or do not give a sh't about it, just play the games and that is okay as well really. Well you know how it is I guess? Qarl did solve a lot of sh't for us 2006, like Invalidation, the separation of the mods, about how to make normals, and best of all, he taught me 3D and inspired me to start making 3D. First i used his models he made and put them I game in Morrowind. Unfortunataly all out stuff is gone as we did not upload it to nexus, but elsewhere. Qarl is most famous for his Oblivion textures. Let us listen to what Alien Slof had to say about modding and also about Qarl. She told me of Qarl's departure 2011 in the ESO forum, in a PM there as I did ask her about him 2020 as i wanted to contact him. He did never see Skyrim and i sure wonder what wonders he would had made there for sure. He was a pioneer. You do use his techniques here still, even if you know it or not. What about Skyrim? Just peek at my Skyrim char, as that say it all. Only one male companion? I did forgot about Indigo, best companion ever made for any game. I also did get permission to port that armor I am using in Skyrim to oblivion
  5. @NamesAreTooSimpleOdd that you did not got a single reply really. It seems that the real good problem solvers do hang out at the Oblivion forum. I will keep that in mind. It is almost the same game, technically. I should go there and drop a hello really as I did spend a lot of time there myself. Yeapp, I do that. I cannot say right now: This is causing your issue nor, uninstall his mod. What we need is a full list of your mods. The first screenshot is not possible to see at all. The mods can be listed at 2 places in the file Plugins.tx: C:\Users\<Your usename>\AppData\Local\FalloutNV The folder Appdata is hidden, so you must unhide hidden files and folders to see it. Use google if you do not know how to do it and if you fail, I will get you a guide for it. To see it, you must also doubleclick your username from C:\users If you made your Plugins.txt manually, it is located at: C:\Users\<Yout username>\Documents\My Games\FalloutNV Did you by any chance installed any graphic mods? Uncheck them and try again. One golden rule to follow, when installing mods is to install one in a time and test them, a rule I sure break myself, to often, but still. Uncheck every single mod Start a new game for play testing the mods as your save game might not work without them, at least if you did play F4, as that game is a bloody mess when it comes to modding Go and place your char at some water and save there and quit the game. Check one mod at a time and go in to the game again. When the water turns odd, you sure know the cause. If the graphic mod only had loose files, with no esp, then it will be much harder to find the problem for sure. Honestly, if I where you, I would uninstall FNV, delete the whole FNV folder, install the game again, install each mod, one by one, go to the water, stay there to start with until this issue occur. Is it fun doing this? No way it is, but I am sorry, it is the only way to fix this issue. I am convinced you already know which of your mods are graphic mods and not. You can also contact the author of that video, make a comment below the video, write WTF. You can also see his name and links below the video and most likely, he use the same name here at nexus, so send him a PM, asking him: WTF. He will also get an email, with WTF.
  6. Mutilated Organs? What do we do with them? We give them to Sam Colt, for him to study them, to gain his medicine skills. He rewards the player with 10 exp, a karma and 10 caps each. Maybe the exp is to high, maybe not? There is 5 different kinds of mutilated organs for him to study so now you have a reason to collect them. You do not need to give him all at ones, as you can only give him 1 in a time anyway. I was bored after I gave him 20 organs. But his medicine skill starts with 5 I think and is now 38. I did check his Stimpack count, and it ticks down slowly but steady, so he is using them. Butch's Gun Butch gun is not playable, so you cannot pick it up, so I made a new Butch's 10 mm Unique gun instead, with some better stats that the player and Sam Colt can search for, The option is gain to teas Butch for his carelessness in Rivet City for double of everything in reward, same as you get when you give him the toothpick
  7. I listen to that interview again, while pooking around with GECK. One thing that is better mostly in FNV is the mods and specially all possibilities and features with nvse that is missing in fose, well not all, as it is often the same authors that is making them for both F3 and FNV. Exception is Underground Hideout but if we just peek at the World of Pain, that is much bigger and better in FNV I think but not bad at all for F3.
  8. I bet this has been debated before but I wanna write down my thoughts and you write down yours So many claims that FNV is the best Fallout game ever made, f4 2nd and F3 3rd. So what is it that really make FNV so popular? Is F3 a bad game? Nope it is not. Is Obsidian better than Bethesda in game making? I like F3 as much as I do like FNV really and Oblivion as well, which is the base. I like Morrowind too, no doubt as I got into modding 2004. We can do more stuff in FNV, like using mods on the weapons, aiming is better but such things does not make a game good. Is there anything in F3 that I dislike? No not really, well the lack of JIP commands for fose, but that is up to JIP to make, which they will never do. MQ and the story? I liked both really, better than the MQ in F4 honestly. Well which is my favorite then? Well not F4 as it crash so much after a while, I did 8 play-throe until I gave up, so what about FNV and F3 stability, well much better than Oblivion. No, my oblivion runs perfect these days really. Stability is more important than anything else. Skyrim 2011 was a crashing pain in the rear but Skyrim SE ran perfect. I do not know what else to say right now, as my mind is empty. I do like the Underground Hideout better in F3 than I do in FNV as one example, same author. I do miss to have Willow as companion in F3 as she rocks. Just listen to what the author has to say in an one hour interview by the way and that was a fun interview for sure. She is so cool.
  9. I think I know what I am not happy about with Sam and it is his hair as he looks good when he is using a helmet. But now it looks okay... I cannot make up my bloody mind... I did darken his skin more here, which look much better.
  10. @MrPebbles1961I took a look at the Weapons Display in Underground Hideout and this is how it works: The backside is a static. All weapons we see at the display are static with no collisions checked An invisible activator is set in front of the weapons, that the player activates, that opens the container outside the rooms All static weapons are set disabled as default When you add a weapon to the container, it gets enabled inside with a getitemcount check, so it is only enabled if that specific weapon is added to that specific container The script can be either at the activator or the container, or both or a quest script. I would have used a quest-script as such a script do not need to run every frame, 60 times per second, just ones every 1-5s All object or menu scripts, runs every frame, well hopefully 60 times per second. Sometimes 8 fps, as in my Oblivion display room until I did find out what was causing all lag. Now everything there is optimized.
  11. @MrPebbles1961Then it is odd that I could find the key, as I do use auto-loot and that one sucks up all keys it finds, well maybe the key must be in the form in that mod by the way... I did not look for a key honestly as I looked for the body, but now the key is beside it? In the other hand, when I looked at the mod in GECK, it was inside the body, not next to it. The quest as you describes it looks perfect. Well done. When it comes to keys, does they do not get inside the keyring? But you are right, just add a removeitem to it as it is no longer needed. Locking the door? I have never figured out how to lock doors and I have tried it, but always failed it. We can use a command called Lock, but it does not lock anything. Do take a look at your other thread as I just made a detailed suggestion there.
  12. @TheGodfoster5No not at all. I will put the initiating at the right spot (I hope) Initiate is maybe the wrong word as Constructing the array is more proper, creating it as arrays are extremely special and can be used i 3 different ways, so we must tell the script which of the 3 we will use. array map stringmap I also took the liberty in formatting your script with proper tabs as this is how all do it that I know of... I guess your will be an array, as that is most common. You can also read more about the different ones here but it is not strings you store, as it is refs and then array is most suitible but stringmap can also be used. It all depends how you plan to get the data or rather access it later? I use shorts to get data from the proper array, therefor a stringmap is not applicable for me and shorts or ints are easiest to use and most common in all languages. map or stringmap are maybe useful in other types of databases, who knows? I almost failed in my database class when I did study to Computer technician 1998 and that was the hardest class I ever been to as well, well except a course in assembler at our technician University. We did assembler the Motorola 8-bit 6408 CPU and that was not easy, but easier than coding Intel 386 CPU, as that was a pain in the rear. I love C however. But still, databases set up in the most proper way, is extremely advanced and hard, well never easy to do for sure, as they are setup in a 3D type of structure. An nvse array in the other hand is a simple 2D setup, like a simple spreadsheet and that we can control easy, mostly, hopefully. array_var aCaravan short iCaravanStatus int iIndex int iCaravanValue int iItemValue ref rItem int PekDoOnce Begin Gamemode If (PekDoOnce != 1) let aCaravan := ar_Construct array Set PekDoOnce to 1 EnIf if iCaravanStatus == 1 Let aCaravan := MojaveOutpostCaravaneerREF.GetAllItemRefs 0 0 0 1 let iIndex := ar_size aCaravan while (iIndex -= 1) >= 0 let rItem := aCaravan[iIndex] let iItemValue := rItem.GetItemValue let iCaravanValue += iItemValue MojaveOutpostCaravaneerREF.RemoveItem rItem 1 loop endif player.additem caps001 iCaravanValue set iCaravanStatus to 0 set iCaravanValue to 0 MojaveOutpostCaravaneerREF.enable End As you see, the creation is only done ones in a lifetime, as when it has been created, it will exist until the mod is no longer in use. There is commands that will destroy it if you want to get rid of it, but that is rare.
  13. It is much easier to make someone to look good in F4 and Skyrim, like my char in F4 and my chars in F3 and FNV looks terrible and I worked a lot with them, with no luck at all: When it comes to light and highlights, it is maybe the best screenshot I have taken, as it sure makes her to look real and alive. My Char Skyrim: It is almost impossible to make good looking chars in F3 and FNV but llamaRCA made the most good looking NPC's ever for FNV, Willow and also Heather Casdin for F4. Otherwise, I think Sarah from the Brotherhood is the best good looking NPC there is in F3 and FNV. I bet all here knows about llamaRCA's companions as they are highest ranked Companions for those games here at Nexus. Here is a nice interview with llamaRCA and I really enjoyed to listen to her, her thoughts, about her ADHD, well I loved this one. llamaRCA has such a great humor and I like the immersion that she is making in game a lot. Her quests are also fun and original. I made some changes to Sam Colt and as you can see, he looks great in the GECK editor, but less great in game. It might be some mods I am using that changes the appearances of the NPC's and the player that make him look different than in the editor as it sure is so for my Oblivion setup, which makes all NPC's to look much better in game than they do in the CS. I like this black outfit, so I keep it. The ordinary Leather Armor looks awesome, no doubt about that, and I ship him with it as this is my setup and the player will dress him up as they see fit too, as you open his inventory from the dialogues. If you want him to just use a towel, fine.
  14. What about Sam Colts stats? Well he is level 30, master all weapon skills, is aggressive and is in the playerfaction. I really like to watch him fighting as I had to study him to see how he reacts as a companion and as I do not use male companions often, I was surprised over some things, like his comments when fighting and I might keep him after the quest chain is completed but as I can have 12 followers, I sure can switch between the ones I have. The Underground Hideout have an option to emulate attacks to it, so 3 companions are guarding it, + Hired guards. I check the outside every morning in game, and time to time, 5-10 raiders, Talons or Enclaves pops up charging in. How common is it that you will have a companion with so many quests? I did had issues making him look good, so I might need some help with that part if someone is interested to give it a try. He first looked like this: I took a screeny yesterday in Rivet City, not a good one, but still one, after I made some changes to his head in GECK: I really like the look of Butch, but I do not want to copy it as it might give to much expectations that he would maybe act like Butch. Sam Colt is much more confident and not a brat, even if he can get irritated at the player, when you click some options in the dialogues. He does not look to bad, but I am sure he can look better and more handsome. He sure looks like a fighter, almost like a raider.
  15. It was a pain in the butt to play-test the Toothpick quest, checking the quest variables at each stage, see so they did change properly and they did not. I think it took me an hour or 2 even to get it right, as there is so many checks that must be done in the right moment. Well As I was done with my 2nd visit top vault 101, Butch where already at Rivet City, so maybe I made this for nothing? If he is in the vault and the player has not solved the problems there, that pops up later in game, I am not sure Butch's will be able to get there, as how would he? Can he open the vault door? I do not dig deeper into this as you do not need to meet Butch's to complete the quest and you can always cancel any quest, except 1 so far. Colonel Autumns weapons Butch's 10mm gun Butch's is careless, now he lost his gun as well. I had already starting to make the quest when I noticed, it is not so unique as it is his follower weapon and it is only named 10 mm gun in game, but still, it will be some fun dialogues around it. He is among the few living creatures that loose unique weapons so far, the rest is dead or you have to kill them. I copy and paste the Toothpick quest in F3Edit, which make it easier when I load it in GECK. Ahh, damn, If I rename a quest or any object, the option comes top make a new object (does not work). Damn, I did that yesterday with some other forms and that will work on quests. This time I decided to place it in the Capitol Post office building, in the L'Enfant area, which is not quest related and I have not been there, so that will be perfect and fun really as otherwise, I think it is a bit boring to visit cells that is not quest related honestly - A bit pointless even as a char at this level, that completed the MQ will not be poor, will not need more junk to sell, will not have any reason to go there what so ever really. Why would you risk your life to go somewhere when you do not need too?
×
×
  • Create New...