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MisterB1969

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Posts posted by MisterB1969

  1. I am using Perkus Maximus, and have run down all the usual culprits for a possible problem.

    In game the weapons are listed as having 0 damage, but in tes-edit, the weapons do have their appropriate values in the patcher.

    I am no so sure its an issue with the patcher, but it never hurts to check.

    Maybe a SKYUI issue ?

    Can AddItem menus cause this issue ?

  2. I've been trying to make my own NPC replacer mod, which I wanted to be an extension of the "Ordinary Women" mod, touching up those women he didn't cover in that mod. But I am having an issue with the creation kit, the changes I am making with the NPC editor for te cosmetic options, such as lips Especially. The changes are not taking place, and I mean the tint changes to the lip layer. I am not seeing a change with the cheek layer for blush.

  3. I have GT 420, which i know is pretty sup-bar especially for SMIM. I've got the optimizer textures, and Hialgo boost. And I've developed qjuite a list of performance mods from the Nexus. That isn't much of an issue I suppose ,its more some of the game system mods that work well together ?

     

    I suppose I am also wondering what is a good order to put mods into:

     

    Game Graphics First

    Game Patches Next

    System Mods

    and then patches for the mods. ?

  4. An interesting idea. but you wouldn't need any scripts. A model yeah, but then be just easy enough to add the said item to the creatures leveled list. Then you can throw in some recipes so you can turn the item into linen!

  5. On a side note, removing the replacer did seem to fix most of the conflicts. however the female npcs all have a strangely colored forehead now. In the past I understood that might be an issue with the textures of the brows or something ...

  6. Alright so.. I have two follower mods, which i think use vanilla assets. Its the only reason why i think this happens. Cause I am using a texture replacer for both men and women. SG 2k Textures, and Vitruvia for male textures. I also have to wonder if Shivas Hair Replacer mod, can cause the issue as well.

     

     

    Corners of Skyrim

    and Companions & Followers

     

     

    Now I did some drugging up and I found this quote about it.

    "Not sure if you've found a solution here but the grey face bug gave me many a sleepless nights until one day i actually caught hold of one of the most famous modders out there and asked him to help me in real time, he did and ive now found a definitive way to eradicate the dreaded gray face bug within my game. You'll normally encounter this glitch if facetints fail to load as intended or IF they are sometimes misdirected in the mesh (.nif) file. They need to point to the right .dds file else no matter what you do the error will persist. Yes it is best to make your own ESP and once Creation Kit exports facegen data you can either replace those .nif and .dds files with a face you sculpted using racemenu or just make basic changes through CK if that suffices. It's actually even more profound than that, because if faceparts like "FemaleHeadNord3", "HairFemaleNord04" differ from what is originally set in CK (this happens when sculpting faces ingame for a more comprehensive overhaul) Facetints will not load and you will continue to stare at ugly grey faces. I did the CK CTRL + F4 thing by the book, didn't help me until i understood the actual mechanic, i still dont understand it comprehensively but with this modder's help i am now literally overhauling every female NPC in Skyrim and it's going great."

     

    And of course I have a link to the Creation Kit references: https://www.creationkit.com/index.php?title=Dark_Face_Bug as well.

     

    I'm tired of dealing with the grey face bug really. And I have done the ctrl f4 stuff.. so is there a way to link the created assets to the npcs in question? Or what would be the way to fix this once and for all? Would I need to set "skin textures" to the mods in question to fix this ?. Does this mean i need a program that lets me play with the nif and dds files of said follower ? And ive probably allready messed up mysave by doing the "Setnpcweight to 50" trick..

  7. Okay, so here's what I got so far. In Ascending order (so from lowest background to highest) I am purposefully trying to stay away from a +15 bonus, because essentially this could allow a stat above 25 to 30 depending on the race.

     

    STREET RAT/ORPHAN (+5 sneak, lock pick, and pick pocket)

    BRIGAND (+10 Two Handed, +5 Light Armor) Free Great Sword

    HUNTER (+5 Sneak, +10 Marksmanship) Free Bow and 12 arrows

    LABOURER (+5 One and Two Handed) Free Club

    SKALD (+10 Speech-craft, +5 Light Armor, +5 One Handed) Free Instrument

    ALCHEMIST (+10 Alchemy) Two Free healing potions

    CRAFTSMAN (+10 Smithing) Free Woodsman Axe

    MERCHANT (+10 speech-craft) +300 septims

    MILITIA (+10 Block, +5 One Handed, +5 Heavy Armor) Free Iron Sword and Shield

    PRIEST (+10 Restoration) Free Amulet of the Divines and Robes

    ACADEMIC (+10 Alteration, +10 Destruction) Free Scrolls

    ARISTOCRACY (+10 Speech-craft, +10 One handed) +600 septims , Free Steel Sword ,

  8. So I got some inspiration recently, so wanted to expand on the subject since it's been a while.

     

    General Guideline would be to let a background give 15 free points to develope your background.

     

    Sample Backgrounds:

    Peasant/Farmer/Laborer (+5 Smithing, Lock pick , and Pickpocket) Free Iron Dagger or Club

    Entertainer (+10 speechcraft, +5 smithing) Free Instrument

    Hunter/Rural (+7 Sneak, +7 marksmanship) Free Bow and 12 iron arrows.

    Brigand/Outlaw (+7 two handed, +8 light armor) Free Iron Great Sword

    Craftsman (+10 smith, +5 speechcraft) Free Woodsman Axe

    Merchant Class (+15 speechcraft) + 300 spetims

    Militant Class (+5 One handed, Block, Heavy Armor) Free Iron Sword, Iron Armor

    Mage Class (+8 Alteration, +7 Destruction) Two Free Scrolls, Two Free Magicka Poitions

    Priest Class (+10 Restoration, +5 Illusion ) Two Free healing Potions ?

    Artistocrat (+10 speech, +5 one handed) +600 septims, Free Steel Sword

  9. I want to make my one character, sensuali into a follower/companion. I have attempted three times to make my own custom followers, with skins and hair and such. And Just failed, and yes I followed tutorials as well.

     

    So I'm hoping maybe someone would be willing to help me turn her into a cool follower. If Interested, I can provide more character information and data on request. Thanks ahead of time. <3

  10. Hey there folks. I've had this issue with my Unique Artifacts mod, where I get a text saying I am out of charges, even after using it once. I have looked at this issue for a long time, and was never able to figure out what was wrong with the enchantments. Having compared the Magic Effects to those used on other magic items. Was hoping you guys could help me figure out what I did wrong with it. Specifically my Antique Weapons enchantment. or my Blessed Iron Mace (from my priestly things mod).

     

    http://www.nexusmods.com/skyrim/mods/78298/?

    http://www.nexusmods.com/skyrim/mods/81681/?

  11. I could seriously use some help I don't know if there's a thread about his or not yet. I have a low -end graphics card (Nvidia GT 420 I believe). But I want to make my skyrim experience as good as I can. And I doubt the STEP guide would work for my PC. What kind of Mods, would fit the "Vanilla" experience or at least enhance it enough to be enjoyable. I have fought with mods for over 4-5 years with little success at a stable game.

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