Jump to content

Snedward12

Members
  • Posts

    4
  • Joined

  • Last visited

Nexus Mods Profile

About Snedward12

Snedward12's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. Hi everyone, I'm needing some help with an issue I've been facing with the Fallout New Vegas GECK. It seems that my Havoc Sim is no longer working correctly - but only when adding clutter items. Dead NPCs work fine at the moment. I have tried using the BMultiBounds fix in the GECKCustom.ini, and that didn't work for me. Unsure of what could be causing it, as I have used it before quite recently. I appreciate any help I can get on this. Thanks, Ed
  2. Thank you for commenting, I appreciate it greatly. This should give me an idea on how to fix the crashes. Thanks again!
  3. Hey everyone, I've been having an issue with Skyrim lately. I use mods, but not a crazy amount of them. I have used LOOT to sort my plugin list, and I have the Unofficial Patches, but my game has recently started crashing to the point where I can't play. Crashes happen around one minute into playing. I have modded Skyrim many times before and haven't had much problems with it. I just can't seem to figure it out and would appreciate any help or tips on stabilizing my game. Thanks a lot! Current load order: Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espSkyMoMod.esmCoD Waking Nightmare II.esmORS_SolitudeGate.esmGray Fox Cowl.esmORS_MorthalPain.esmMolagBalsInferno.esmSomeguySeries.esmSkyMoMod Extras Collectables.espSkyUI.espnorthern_encounters2.espMoreBanditCamps(Explorer'sEdition).espRavenRockExpanded.espSkyrimCoinReplacerRedux.espOBIS.espSolstheim - The Lost Levels.espForgotten Dungeons.espHothtrooper44_ArmorCompilation.espImmersive Weapons.espCloaks - Dawnguard.espHothtrooper44_Armor_Ecksstra.espSkyrimsUniqueTreasures.espSkyrimSewers.espRun For Your Lives.espAoT.espCloaks.espquest_thebiggertheyare.espORS_ChaptersLinker.espForgotten DungeonsDLC.espquest_nomercy.espCoD Waking Nightmare II.espUnderwater_Treasure.espquest_seaofghosts.espBloodOfTheNord.espAgentOfRighteousMight.esptos_granitehall.espOBISDB.espWhen Vampires Attack.espThe Dance of Death - Ultimate Edition.espElementalArrows.espAchieveThat.espNE-extras1.esparnima.espquest_pitfighter.espquest_sorcery.espCollectibleXarxes-nosteal.espCookingExpanded - Dragonborn.espCookingExpanded.espCookingExpanded - Hearthfire.espCrossbows_Basic_Collection_EN_LL.espForgottenCity.espIngredientsOfTamriel.espquest_andtherealmsofdaedra.espDarkend.esphg.espquest_pitfighter_dlc01.espDeadlyMutilation.espJaxonzRenamer.espORS_DremoraUpdate.espSunkenTreasures.espSupreme Fog.espMoreRainHeavyandDarker.espAlternate Start - Live Another Life.esp
  4. Hey everyone, I am trying to remove a master file from my .esp mod in FNVEdit. Should I be removing any references that have only been edited by the master file that i am trying to remove, or just references that were added by it? Thanks in advance
×
×
  • Create New...