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TS2714

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  1. Late to the party and all that the prisoner recruitment and the adventurers guild mods are fantastic but after several games of grinding skills i prefer to hire people out in the wild with a couple of clicks and not have to train them . I had a game where i depleted a Hive village and a city made entire of escaped servants . Yes you can also hire Armor King Thralls if you like . I will assume that you already have a slight knowledge on how to use the construction kit so : 1. Open the kit and Untick all your active mods outside the top ones (rebirth etc) . 2. Make a new mod clicking the -new- button on the right and name it as you like . 3. On the left panel scroll down and chose -Dialogue- 4. Expand the list and chose -Dialogue Package- 5. Scroll down to until you hit the -Hire- objects , the first is -Hire Cook- 6. Open the list and look at the center of the window in -Conditions- 7. Remove the T_Me dc_is_recruitable now you can remove this string from only the -Hire Cook- dialogue or proceed on removing it from all the -Hire- dialogues 8. Close dialogue windows and on the left list move down to Characters . 9. On the list chose a generic one without any unique dialogue , say a ninja guard . 10. On the right of his window it has a scroll bar says -AI Goals- , scroll down and chose -Dialogue- , click ADD . 11.On the new window a list has opened go to the bottom and type hire so only the hiring dialogues appear . 12. Chose one of the hiring dialogue options from where you removed the T_Me dc_is_recruitable string and click add . This can be "Hire Cook" or any of the other choices from where you removed the string . 13. Save , I will advice to not do this with characters who already have unique dialogue , an army of Samurai guards have no need for Tinfist .
  2. In my first full skelly game i ended up with 9 people after 150 days and it is tiresome to run around the continent only to find a single skelly recruit once every month . Don't be intimidated by the clicks you have to do , my moding skills are at dust bandit level so if i can do it you can as well . 1. Open the Forgotten Construction Set 2. Scroll down and chose Towns 3. On the right there is the field with Bar Squads preselected 4. Click Add 5. The Select bar squads reference window opens 6. Type List so only recruit lists appear 7. Now click on any of the references to add , just keep in mind it is not a good idea to add robots to HN towns . Let's say we selected Shark in Towns and added Recruit List Swamper in Select Bar Squads 8. Click on Recruit List Swamper 9. The Recruit List Swamper window opens and on the top right AI packages is selected , we don't want that ! so scroll down the list and chose chosefrom list 10. Hit Add and the Select chosefrom list Reference window opens 11. Go at the bottom of the window and type Skeleton 12. Now you can add doctors and drifters and generic recruits . The Skeleton recruit 2700 and Skeleton recruit 700 are always recruitable the rest not always . You can add multiple selections ! 13. After adding them you will see that there is a number on the right of the list , i believe those are the chances of those recruits appearing . Give them a good 20 to make sure that you will always find someone to hire at bars . Some towns already have recruit lists and you will have to skip the first steps , there are less than 10 of those lists if you skip HN and editing them will result in recruits everywhere those lists are added . That is it ! I know i can upload my "mod" but people will probably want balancing & updates and i am nor a moder neither i want to spend my limited gaming time fiddling with numbers .
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