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EvelynMeiyi

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  1. Heads up! After the newest Skyrim update (1130), I've discovered a bit of a strange bug in the Creation Kit. For some reason, when I try to modify a race (changing its height, for example, as I did), the Creation Kit alters the skeleton and behavior pathways, setting them both to 'skeleton.nif' and breaking the modified race (animations, in particular, will break and the customized race will be stuck in a reference pose). As far as I know, there's no way to revert or undo the changes (I've tried running both Nemesis and FNIS with no luck), save for rolling back to an earlier revision of the mod. :Quick Edit: After reinstalling the mod from a backup, I've discovered that the error seems to be caused by an interaction with Vortex -- when I run the Kit directly through Steam, the problem doesn't occur.
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