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Posts
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Everything posted by uchiwaobito
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Try with 7zip > http://www.7-zip.org/download.html
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[Mod Request] Longer Day Cycle
uchiwaobito replied to gercj187's topic in Kingdom Come: Deliverance's KCD1 Discussion
You can use this mod https://www.nexusmods.com/kingdomcomedeliverance/mods/106 -
This is awesome
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[Tutorial] Tweaking RPG Parameters
uchiwaobito replied to Xylozi's topic in Kingdom Come: Deliverance's KCD1 Discussion
Thanks a lot -
They are within the WHGame.dll, as compiled C++ code. We're not able to edit them. Maybe someone will deal with that with code injection
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[Tutorial] Tweaking RPG Parameters
uchiwaobito replied to Xylozi's topic in Kingdom Come: Deliverance's KCD1 Discussion
You basically use a hex editor to fetch some strings out of a dll file but I guess the developers didn't bother to mention the default values in the files So there's no way to see the game's default value for, say, LockPickingAppropriateTolerance? Unfortunately no -
[Tutorial] Tweaking RPG Parameters
uchiwaobito replied to Xylozi's topic in Kingdom Come: Deliverance's KCD1 Discussion
You basically use a hex editor to fetch some strings out of a dll file but I guess the developers didn't bother to mention the default values in the files -
I noticed that each item has a specific of possible number to cook at once. I wonder which file is responsible for this.
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[Tutorial] Editing Characters
uchiwaobito replied to Xylozi's topic in Kingdom Come: Deliverance's KCD1 Discussion
Don't forget to backup your files before :happy: -
[Tutorial] Editing Characters
uchiwaobito replied to Xylozi's topic in Kingdom Come: Deliverance's KCD1 Discussion
You need to edit the .tbl files and delete their content so that the game will load your .xml file instead of the .tbl file. If you already have done that it's probably another mod you're using that is overriding your xml file -
https://www.nexusmods.com/kingdomcomedeliverance/mods/262/
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[Mod Help] No sleep limit.
uchiwaobito replied to ovan20's topic in Kingdom Come: Deliverance's KCD1 Discussion
In rpg_param.xml you can either set OversleepnessFillTime to a big number (the max sleeping time in hours) or OversleepnessEmptyTime to 0 (the time to reset your over sleepness) -
[Tutorial] Editing Characters
uchiwaobito replied to Xylozi's topic in Kingdom Come: Deliverance's KCD1 Discussion
Kingdom Come Deliverance\Data\Tables.pak\Libs\Tables\rpg\soul.xml -
[Tutorial] Editing Characters
uchiwaobito replied to Xylozi's topic in Kingdom Come: Deliverance's KCD1 Discussion
Thanks a lot for your efforts -
I tried to create a hidden perk but it seems that editing soul2perk.xml somehow make the game CTD when using fast travel. Any idea on how to fix this ? That's weird I tried it and the fast traveling worked just fine for me.
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In the perk.xml file you need to come up with your own perk_ui_desc="perk_description_name_desc" and then you use that name in text_ui_soul.xml inside english_xml.pak file. You just need to add: <Row> <Cell>perk_your_name_desc</Cell> <Cell>Your own description</Cell> <Cell>Your own description</Cell> </Row> Then you need to do the same thing in the buff.xml file you need to come up with a buff_desc="buff_your_name_desc" and add it to the text_ui_soul.xml too: <Row> <Cell>buff_your_name_desc</Cell> <Cell>Your own description</Cell> <Cell>Your own description</Cell> </Row>
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Is there anyway to influence the number of animals in forests?
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[Tutorial] Tweaking RPG Parameters
uchiwaobito replied to Xylozi's topic in Kingdom Come: Deliverance's KCD1 Discussion
What does slot mean in MaxPerfectBlockSlotModifier? -
Thanks. I will try playing with them and see the results. I wander why some skills have some particular distributions.
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Is there a way to change the levels you get perk points for each skill?