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Tinore

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  1. thank you for your answer. Even though I don't know how to make the copy of src/f4se/f4se.sln it worked just fine with your github project you provided. So I could remove your source code and replace it with my own and now it's compiling and working as expected!
  2. but I want to write an own function in c++ that I can call from a papyrus script. So I thought you have to create a .dll in c++ to add own plugins to f4se.
  3. Hi, I'am tinkering around the with the f4se files for the last few days and managed to compile f4se itself. But I wasn't able to add a project with a plugin itself. I followed this tutorial: https://forums.nexusmods.com/index.php?/topic/7759433-help-needed-compile-a-cpp-file-into-a-dll/ and used an example plugin from github: https://github.com/Bradenm1/F4SE-example-plugin I think I messed up some includings but as I said I couldn't figure out what to do exactly. So is there an existing example plugin or can anybody provide one?
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