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craigsumner

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Everything posted by craigsumner

  1. Interviews I'd love to read: Enai Arthmoor Chesko Kryptopyr Gopher Expired Any developer whose name I don't know but who's contributions were pivotal to tools we all take for granted.
  2. If I'm understanding correctly, my experience contradicts that. I've been measuring the startup strcount impact of mods by repeatedly starting new games, while varying the selections in my plugins list, without making any changes at all to the selections in my mods list (in MO). I'm getting consistent-ish results which generally match what I see reported by others. Since I'm _not_ deselecting the mods in the mod list, that means that the script files are still in place, which implies that their presence alone is not enough to impact the strcount. The plugin that refers to the scripts must be enabled. Right?
  3. The original solution fixed the problem for me. Thank you so much for figuring this out! However, I did make this check first: "Go to C:\Windows\system32 and if you do not have d3d9_43.dll with the rest of the d3dx_xx.dlls, install the linked June 2010 redist." In my case, that file was already there. I installed the distribution anyway, and it still helped. There must be other missing files involved.
  4. I had a problem like the one Deejus described: I was able to work around it by: Restore from a save immediately before speaking to DelphineGo outside and kill the vampires coincidentally attaching RiverwoodGo back in and speak to Delphine.Note that just exiting and re-entering the inn didn't help. Killing the vampires, or something else that happened while I was killing the vampires, made a difference. I noticed that she wasn't walking around as usual while I was experiencing the bug. She was always stuck on a single spot on the floor, a few feet in front of her husband's counter and the alchemy table. Even if I repeatedly attacked her, many guards would enter and attack, but she would never move from that spot. When I left the inn and immediately re-entered, she still seemed stuck, and still wouldn't follow me to the room. But after fighting the vamps outside, then coming back in, I noticed that she was walking around the inn again. Talking to her then worked. So, I think the root cause for not moving forward with the quest is that she can't move around, so she can't follow you. I don't know what's causing her to get stuck. If I had to work around it again, I would avoid asking her about the attic room until she's moving around freely. If she seems stuck, go kill things for a while and come back.
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