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akatsuki1423

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  1. Ah, exactly what I was looking for. Apply Filter for cleaning really helps. Thanks!
  2. Or is there a way to highlight the recipes that require MoChems so I can delete them?
  3. I created an esp from merging a lot of mods. I recently created some recipes with MoChems.esm I no longer want MoChems installed, but I still want the esp to work because there's still a lot of other mods in there. The problem is there's way too many recipes from merging other mods. I can't find the recipes I made with MoChems in order to clean masters. Is there a way to remove MoChems as a parent master without deleting the recipes?
  4. Let me start off by saying that I've already searched for zombie mods on the Nexus. They either don't work, or the zombies killed me in 2 hits (but more importantly the NPCs) because I'm also running RWD. I just want a really simple zombie mod that spawns a decent amount of zombies everywhere and don't inflict too much damage. Is there a mod out there like that already? I've tried the "Walking Dead" mod. The esp is "Zombie Serenade" but it doesn't work for some reason.
  5. If every ammo had tracers, that'd be great. It's very useful when an enemy is shooting me with a bolt-action rifle, and I don't even know where he is!
  6. Thanks for the help. I watched myself use the cowboy repeater, and no tracers at all even when I rapid-fired.
  7. Rifles and shotguns mostly. If shotguns had tracers that spread out, that'd be awesome.
  8. I found a mod here. http://www.nexusmods.com/newvegas/mods/36053/? Bullet Tracers? Does this mod include all weapons or only automatic weapons? For some reason, I'm not seeing tracers for any weapons when they're fired.
  9. http://i58.tinypic.com/25s7bzq.png I don't know if I should be posting here or on the New Vegas Mod Detectives thread. I don't know what they're called but I circled it on the image. They're bullets in mid-air like small flares. This way, I can actually see what my companions are shooting at if the enemy is far away.
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