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ComwadeOwO

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  1. What I hoped to do is have the perk be granted upon completing whatever onboarding quest is required for each DLC.
  2. So I'm making a mod that adds Many 20Ga shotgun rounds with TTW implementation, the goal is to add various ammunition unlocked by doing various DLC and I'm struggling with a few elements. 1) How would I make it so the DLC grants a Perk that unlocks an ammo type. 2) How to implement DOT effects to an ammo (Holorifle DOT, Poison DOT) 3) Is there any way to make changing ammo change the sound of the weapon? So far I have implemented about 8 kinds of ammo, (From Alien blaster shells, Frag micro-grenade rounds, to BB Buckshot, along with adding 20Ga versions of 12Ga exclusive round types )
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