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fullfordtb

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  1. As a left-handed player, I use the keypad for everything (8426 for movement, 5 for activate, Enter for jump, / for reload, + for pipboy, etc.). For me, playing a game with WASD is as natural as playing with my toes and elbows... Fallout 3 has custom key mapping except for the 'Take All = A' and 'Exit = E' functions. Seems small, but every time I loot a container (which is more common in FO3 than combat), I have to go from using hotkeys to clicking on the function, or reaching over for the A/E keys. Skyrim lets you map those functions, but FO3 does not and it's surprisingly frustrating. I don't know how difficult it would be to make the Take All and Exit container functions custom-mappable, but I sure would love to see it. If that's too complex, than a hardcoded mod to remap Take All to keypad asterisk and Exit to keypad minus would suit me personally - though I'm sure other left-handed players would map them to other keys. Statistically, at least a tenth of all PC gamers are left-handed - shame on developers that only allow WASD or don't allow the keypad to be re-mapped!
  2. I'd love to see these three new perk / animation mods: Point Blank Shot ("eat this!"): With this perk, when you are in melee range of your target and fire a small gun, you have an increased chance of a critical hit with some dramatic effects... -With one-handed small guns, you force feed him the barrel and blow the back of his head off. -With two-handed small guns, you shove the barrel up to his chin and blow the top of his head off. Iaijutsu: With this perk, if you have a sword equipped and sheathed, attacking your opponent will unsheathe the sword, strike for an increased chance of a critical hit (and a high chance of decapitation), and re-sheathe the sword in one fluid motion. Streetfighter: With this perk, if you are fighting unarmed, you have a chance of critically striking your opponent by grabbing his ears and smashing his nose with a headbutt or, if stealthed, by grabbing and twisting his head to snap his neck.
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